+void Adaptor::SetRootLayoutDirection( std::string locale )
+{
+ Dali::Stage stage = Dali::Stage::GetCurrent();
+
+ stage.GetRootLayer().SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION,
+ static_cast< LayoutDirection::Type >( Internal::Adaptor::Locale::GetDirection( std::string( locale ) ) ) );
+}
+
+void Adaptor::SetWindow( Dali::Window window )
+{
+ mWindow = window;
+}
+
+Dali::Window Adaptor::GetWindow()
+{
+ return mWindow;
+}
+