RenderSurface* mSurface; ///< Current surface
const EnvironmentOptions& mEnvironmentOptions; ///< Environment options
bool mSurfaceReplaced; ///< True when new surface has been initialzed.
RenderSurface* mSurface; ///< Current surface
const EnvironmentOptions& mEnvironmentOptions; ///< Environment options
bool mSurfaceReplaced; ///< True when new surface has been initialzed.