+ /**
+ * @return The number of samples required in multisample buffers
+ */
+ int GetMultiSamplingLevel() const;
+
+ /**
+ * @return The maximum texture size
+ */
+ unsigned int GetMaxTextureSize() const;
+
+ /**
+ * @return The maximum texture size
+ */
+ int GetIndicatorVisibleMode() const;
+
+ /**
+ * @brief Retrieves the interval of frames to be rendered into the Frame Buffer Object and the Frame Buffer.
+ *
+ * @return The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
+ */
+ unsigned int GetRenderToFboInterval() const;
+
+ /**
+ * @return Whether the depth buffer is required.
+ */
+ bool DepthBufferRequired() const;
+
+ /**
+ * @return Whether the stencil buffer is required.
+ */
+ bool StencilBufferRequired() const;
+
+ /// Deleted copy constructor.
+ EnvironmentOptions( const EnvironmentOptions& ) = delete;
+
+ /// Deleted move constructor.
+ EnvironmentOptions( const EnvironmentOptions&& ) = delete;
+
+ /// Deleted assignment operator.
+ EnvironmentOptions& operator=( const EnvironmentOptions& ) = delete;
+
+ /// Deleted move assignment operator.
+ EnvironmentOptions& operator=( const EnvironmentOptions&& ) = delete;
+