+#if ENABLE(TOUCH_ADJUSTMENT)
+ Node* adjustedNode = 0;
+ IntPoint adustedPoint;
+ Frame* mainFrame = page->mainFrame();
+ mainFrame->eventHandler()->bestClickableNodeForTouchPoint(hitTestResult.roundedPoint(), IntSize(area.width() / 2, area.height() / 2), adustedPoint, adjustedNode);
+
+ if (adjustedNode)
+ node = adjustedNode;
+#endif