+Build Flag Default Value Description
+
+WITH_CLIENTEXAMPLES ON Build examples for client library usage
+WITH_CLIENT_LIB ON Build LayerManagement client library
+WITH_DESKTOP OFF Build renderer plugin for OpenGL/X11 based platforms
+WITH_CONTROL_BIN ON Build LayerManagerControl binary
+WITH_CONTROL_LIB OFF Build LayerManagement control library
+WITH_DLT OFF Build with DLT logging support
+WITH_DOCUMENTATION OFF Generate documentation during build (requires doxygen)
+WITH_EGL_EXAMPLE ON Build examples for GLES/X11 based platforms
+WITH_EXAMPLE_SCENE_PROVIDER OFF Build scene provider plugin to run example applications
+WITH_FORCE_COPY OFF Force Software Copy of Pixmaps (compatibility for VMs)
+WITH_GENERIC_COMMUNICATOR ON Build Generic Communicator Plugin based on IpcModules
+WITH_GLESv2_LIB OFF Build development library for GLES/X11 based renderers
+WITH_GLX_EXAMPLE OFF Build examples for OpenGL/X11 based platforms
+WITH_GLX_LIB OFF Build development library for OpenGL/X11 based renderers
+WITH_SERVICE_BIN ON Build LayerManagerService binary
+WITH_STATIC_LIBRARIES OFF Link all plugins and libraries statically
+WITH_STYLE_CHECKING OFF Report styleguide problems during build (requires python)
+WITH_SYSTEMD_HEALTH_MONITOR OFF Build plugin for systemd based health monitoring
+WITH_TESTS OFF Build unit test binaries for all enabled components
+WITH_TEXT_RENDERER OFF Build renderer plugin with pure logging (no rendering)
+WITH_WAYLAND_X11 OFF Build renderer plugin for GLES/Wayland with X11 backend
+WITH_WAYLAND_X11_LIB OFF Build development library for GLES/Wayland X11 based renderers
+WITH_WAYLAND_DRM OFF Build renderer plugin for GLES/Wayland with DRM backend
+WITH_WAYLAND_DRM_LIB OFF Build development library for GLES/Wayland DRM based renderers
+WITH_WAYLAND_FBDEV OFF Build renderer plugin for GLES/Wayland with FBDEV backend
+WITH_WAYLAND_FBDEV_LIB OFF Build development library for GLES/Wayland FBDEV based renderers
+WITH_WL_EXAMPLE OFF Build examples for GLES/Wayland based platforms
+WITH_X11_GLES ON Build renderer plugin for GLES/X11 based platforms
+
+You can set either of them during cmake execution, e.g.
+
+ cmake -DWITH_FORCE_COPY=ON -DWITH_EGL_EXAMPLE=OFF <source_dir>
+
+or you can update your CmakeCache variables afterwards using tools like ccmake.
+
+Build for different Platforms
+===