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Port to 2.1: Fix alternate stack cleanup on MUSL (#18687)
[platform/upstream/coreclr.git]
/
.gitignore
diff --git
a/.gitignore
b/.gitignore
index
5ebba36
..
c3d1f56
100644
(file)
--- a/
.gitignore
+++ b/
.gitignore
@@
-12,23
+12,23
@@
syntax: glob
*.user
*.userosscache
*.sln.docstates
*.user
*.userosscache
*.sln.docstates
+*.swp
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
-x64/
-x86/
build/
bld/
[Bb]in/
[Oo]bj/
build/
bld/
[Bb]in/
[Oo]bj/
-localpkg/
msbuild.log
# add back architecture directories ignored in 'Build results'
!tests/x86
msbuild.log
# add back architecture directories ignored in 'Build results'
!tests/x86
+!src/mscorlib/src/System/Runtime/Intrinsics/X86
+!tests/src/JIT/HardwareIntrinsics/X86
# Visual Studio 2015
.vs/
# Visual Studio 2015
.vs/
@@
-52,7
+52,6
@@
dlldata.c
*_i.c
*_p.c
*_i.c
*_p.c
-*_i.h
*.ilk
*.meta
*.obj
*.ilk
*.meta
*.obj
@@
-149,8
+148,12
@@
publish/
# NuGet Packages
*.nupkg
# NuGet Packages
*.nupkg
+*.nuget.g.props
+*.nuget.g.targets
+*.nuget.cache
**/packages/*
project.lock.json
**/packages/*
project.lock.json
+project.assets.json
# Windows Azure Build Output
csx/
# Windows Azure Build Output
csx/
@@
-233,6
+236,7
@@
$RECYCLE.BIN/
# Common binary extensions on Windows
*.exe
# Common binary extensions on Windows
*.exe
+*.exe.stackdump
*.dll
*.lib
*.dll
*.lib
@@
-299,6
+303,7
@@
Makefile
# Cross compilation
cross/rootfs/*
# Cross compilation
cross/rootfs/*
+cross/android-rootfs/*
# add x86 as it is ignored in 'Build results'
!cross/x86
# add x86 as it is ignored in 'Build results'
!cross/x86
@@
-310,3
+315,6
@@
src/jit32
# performance testing sandbox
sandbox
# performance testing sandbox
sandbox
+
+#IL linker for testing
+linker