{ TYPE_NONE, 0, 3, TYPE_IN_IGNORED_POINTER, TYPE_INT, TYPE_INT };
static const int glXReleaseTexImageATI_signature[] =
{ TYPE_NONE, 0, 3, TYPE_IN_IGNORED_POINTER, TYPE_INT, TYPE_INT };
-static const int glXBindTexImageARB_signature[] =
+static const int glXBindTexImageARB_fake_signature[] =
{ TYPE_INT, 0, 3, TYPE_IN_IGNORED_POINTER, TYPE_INT, TYPE_INT };
-static const int glXReleaseTexImageARB_signature[] =
+static const int glXReleaseTexImageARB_fake_signature[] =
{ TYPE_INT, 0, 3, TYPE_IN_IGNORED_POINTER, TYPE_INT, TYPE_INT };
static const int glEGLImageTargetTexture2DOES_fake_signature[] =