#include <sstream>
#include "shared/view.h"
-#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali/dali.h>
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
-
enum AllImagesLayouts
{
SPIRAL_LAYOUT,
};
const char* IMAGE_PATHS[] = {
- DEMO_IMAGE_DIR "gallery-medium-1.jpg",
- DEMO_IMAGE_DIR "gallery-medium-2.jpg",
- DEMO_IMAGE_DIR "gallery-medium-3.jpg",
- DEMO_IMAGE_DIR "gallery-medium-4.jpg",
- DEMO_IMAGE_DIR "gallery-medium-5.jpg",
- DEMO_IMAGE_DIR "gallery-medium-6.jpg",
- DEMO_IMAGE_DIR "gallery-medium-7.jpg",
- DEMO_IMAGE_DIR "gallery-medium-8.jpg",
- DEMO_IMAGE_DIR "gallery-medium-9.jpg",
- DEMO_IMAGE_DIR "gallery-medium-10.jpg",
- DEMO_IMAGE_DIR "gallery-medium-11.jpg",
- DEMO_IMAGE_DIR "gallery-medium-12.jpg",
- DEMO_IMAGE_DIR "gallery-medium-13.jpg",
- DEMO_IMAGE_DIR "gallery-medium-14.jpg",
- DEMO_IMAGE_DIR "gallery-medium-15.jpg",
- DEMO_IMAGE_DIR "gallery-medium-16.jpg",
- DEMO_IMAGE_DIR "gallery-medium-17.jpg",
- DEMO_IMAGE_DIR "gallery-medium-18.jpg",
- DEMO_IMAGE_DIR "gallery-medium-19.jpg",
- DEMO_IMAGE_DIR "gallery-medium-20.jpg",
- DEMO_IMAGE_DIR "gallery-medium-21.jpg",
- DEMO_IMAGE_DIR "gallery-medium-22.jpg",
- DEMO_IMAGE_DIR "gallery-medium-23.jpg",
- DEMO_IMAGE_DIR "gallery-medium-24.jpg",
- DEMO_IMAGE_DIR "gallery-medium-25.jpg",
- DEMO_IMAGE_DIR "gallery-medium-26.jpg",
- DEMO_IMAGE_DIR "gallery-medium-27.jpg",
- DEMO_IMAGE_DIR "gallery-medium-28.jpg",
- DEMO_IMAGE_DIR "gallery-medium-29.jpg",
- DEMO_IMAGE_DIR "gallery-medium-30.jpg",
- DEMO_IMAGE_DIR "gallery-medium-31.jpg",
- DEMO_IMAGE_DIR "gallery-medium-32.jpg",
- DEMO_IMAGE_DIR "gallery-medium-33.jpg",
- DEMO_IMAGE_DIR "gallery-medium-34.jpg",
- DEMO_IMAGE_DIR "gallery-medium-35.jpg",
- DEMO_IMAGE_DIR "gallery-medium-36.jpg",
- DEMO_IMAGE_DIR "gallery-medium-37.jpg",
- DEMO_IMAGE_DIR "gallery-medium-38.jpg",
- DEMO_IMAGE_DIR "gallery-medium-39.jpg",
- DEMO_IMAGE_DIR "gallery-medium-40.jpg",
- DEMO_IMAGE_DIR "gallery-medium-41.jpg",
- DEMO_IMAGE_DIR "gallery-medium-42.jpg",
- DEMO_IMAGE_DIR "gallery-medium-43.jpg",
- DEMO_IMAGE_DIR "gallery-medium-44.jpg",
- DEMO_IMAGE_DIR "gallery-medium-45.jpg",
- DEMO_IMAGE_DIR "gallery-medium-46.jpg",
- DEMO_IMAGE_DIR "gallery-medium-47.jpg",
- DEMO_IMAGE_DIR "gallery-medium-48.jpg",
- DEMO_IMAGE_DIR "gallery-medium-49.jpg",
- DEMO_IMAGE_DIR "gallery-medium-50.jpg",
- DEMO_IMAGE_DIR "gallery-medium-51.jpg",
- DEMO_IMAGE_DIR "gallery-medium-52.jpg",
- DEMO_IMAGE_DIR "gallery-medium-53.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-1.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-2.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-3.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-4.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-5.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-6.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-7.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-8.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-9.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-10.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-11.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-12.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-13.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-14.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-15.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-16.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-17.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-18.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-19.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-20.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-21.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-22.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-23.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-24.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-25.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-26.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-27.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-28.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-29.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-30.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-31.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-32.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-33.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-34.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-35.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-36.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-37.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-38.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-39.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-40.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-41.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-42.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-43.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-44.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-45.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-46.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-47.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-48.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-49.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-50.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-51.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-52.jpg",
+ DEMO_IMAGE_DIR "gallery-medium-53.jpg",
};
const unsigned int NUM_IMAGES = sizeof(IMAGE_PATHS) / sizeof(char*);
-const char* BACKGROUND_IMAGE( "" );
-const char* TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
-const char* EDIT_IMAGE( DEMO_IMAGE_DIR "icon-edit.png" );
-const char* EDIT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-edit-selected.png" );
-const char* SPIRAL_LAYOUT_IMAGE( DEMO_IMAGE_DIR "icon-item-view-layout-spiral.png" );
-const char* SPIRAL_LAYOUT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-item-view-layout-spiral-selected.png" );
-const char* GRID_LAYOUT_IMAGE( DEMO_IMAGE_DIR "icon-item-view-layout-grid.png" );
-const char* GRID_LAYOUT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-item-view-layout-grid-selected.png" );
-const char* DEPTH_LAYOUT_IMAGE( DEMO_IMAGE_DIR "icon-item-view-layout-depth.png" );
-const char* DEPTH_LAYOUT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-item-view-layout-depth-selected.png" );
-const char* DELETE_IMAGE( DEMO_IMAGE_DIR "icon-delete.png" );
-const char* DELETE_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-delete-selected.png" );
-const char* REPLACE_IMAGE( DEMO_IMAGE_DIR "icon-replace.png" );
-const char* REPLACE_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-replace-selected.png" );
-const char* INSERT_IMAGE( DEMO_IMAGE_DIR "icon-insert.png" );
-const char* INSERT_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-insert-selected.png" );
-const char* SELECTED_IMAGE( DEMO_IMAGE_DIR "item-select-check.png" );
-const char* APPLICATION_TITLE( "ItemView" );
+const char* BACKGROUND_IMAGE("");
+const char* TOOLBAR_IMAGE(DEMO_IMAGE_DIR "top-bar.png");
+const char* EDIT_IMAGE(DEMO_IMAGE_DIR "icon-edit.png");
+const char* EDIT_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-edit-selected.png");
+const char* SPIRAL_LAYOUT_IMAGE(DEMO_IMAGE_DIR "icon-item-view-layout-spiral.png");
+const char* SPIRAL_LAYOUT_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-item-view-layout-spiral-selected.png");
+const char* GRID_LAYOUT_IMAGE(DEMO_IMAGE_DIR "icon-item-view-layout-grid.png");
+const char* GRID_LAYOUT_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-item-view-layout-grid-selected.png");
+const char* DEPTH_LAYOUT_IMAGE(DEMO_IMAGE_DIR "icon-item-view-layout-depth.png");
+const char* DEPTH_LAYOUT_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-item-view-layout-depth-selected.png");
+const char* DELETE_IMAGE(DEMO_IMAGE_DIR "icon-delete.png");
+const char* DELETE_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-delete-selected.png");
+const char* REPLACE_IMAGE(DEMO_IMAGE_DIR "icon-replace.png");
+const char* REPLACE_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-replace-selected.png");
+const char* INSERT_IMAGE(DEMO_IMAGE_DIR "icon-insert.png");
+const char* INSERT_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-insert-selected.png");
+const char* SELECTED_IMAGE(DEMO_IMAGE_DIR "item-select-check.png");
+const char* APPLICATION_TITLE("ItemView");
const char* SPIRAL_LABEL("Spiral");
const char* GRID_LABEL("Grid");
const float ITEM_BORDER_SIZE = 2.0f;
-const float DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT = 1.0f;
+const float DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT = 1.0f;
const float DEPTH_LAYOUT_ITEM_SIZE_FACTOR_LANDSCAPE = 0.8f;
-const float DEPTH_LAYOUT_COLUMNS = 3.0f;
+const float DEPTH_LAYOUT_COLUMNS = 3.0f;
const float MIN_SWIPE_DISTANCE = 15.0f;
-const float MIN_SWIPE_SPEED = 5.0f;
+const float MIN_SWIPE_SPEED = 5.0f;
const float SELECTION_BORDER_WIDTH = 3.0f;
-const float BUTTON_BORDER = -10.0f;
+const float BUTTON_BORDER = -10.0f;
const float MENU_OPTION_HEIGHT(140.0f);
const float LABEL_TEXT_SIZE_Y = 20.0f;
-const Vector3 INITIAL_OFFSCREEN_POSITION( 1000.0f, 0, -1000.0f );
+const Vector3 INITIAL_OFFSCREEN_POSITION(1000.0f, 0, -1000.0f);
const float SCROLL_TO_ITEM_ANIMATION_TIME = 5.f;
-static Vector3 DepthLayoutItemSizeFunctionPortrait( float layoutWidth )
+static Vector3 DepthLayoutItemSizeFunctionPortrait(float layoutWidth)
{
- float width = ( layoutWidth / ( DEPTH_LAYOUT_COLUMNS + 1.0f ) ) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT;
+ float width = (layoutWidth / (DEPTH_LAYOUT_COLUMNS + 1.0f)) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT;
// 1x1 aspect ratio
return Vector3(width, width, width);
}
-static Vector3 DepthLayoutItemSizeFunctionLandscape( float layoutWidth )
+static Vector3 DepthLayoutItemSizeFunctionLandscape(float layoutWidth)
{
- float width = ( layoutWidth / ( DEPTH_LAYOUT_COLUMNS + 1.0f ) ) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_LANDSCAPE;
+ float width = (layoutWidth / (DEPTH_LAYOUT_COLUMNS + 1.0f)) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_LANDSCAPE;
// 1x1 aspect ratio
return Vector3(width, width, width);
class ItemViewExample : public ConnectionTracker, public ItemFactory
{
public:
-
enum Mode
{
MODE_NORMAL,
* Constructor
* @param application class, stored as reference
*/
- ItemViewExample( Application& application )
- : mApplication( application ),
- mMode( MODE_NORMAL ),
- mOrientation( 0 ),
- mCurrentLayout( SPIRAL_LAYOUT ),
- mDurationSeconds( 0.25f )
+ ItemViewExample(Application& application)
+ : mApplication(application),
+ mMode(MODE_NORMAL),
+ mOrientation(0),
+ mCurrentLayout(SPIRAL_LAYOUT),
+ mDurationSeconds(0.25f)
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect(this, &ItemViewExample::OnInit);
{
Window window = app.GetWindow();
window.KeyEventSignal().Connect(this, &ItemViewExample::OnKeyEvent);
- window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
+ window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_3D);
Vector2 windowSize = window.GetSize();
// Creates a default view with a default tool bar.
// The view is added to the window.
- Layer contents = DemoHelper::CreateView( mApplication,
- mView,
- mToolBar,
- BACKGROUND_IMAGE,
- TOOLBAR_IMAGE,
- "" );
+ Layer contents = DemoHelper::CreateView(mApplication,
+ mView,
+ mToolBar,
+ BACKGROUND_IMAGE,
+ TOOLBAR_IMAGE,
+ "");
// Create an edit mode button. (left of toolbar)
Toolkit::PushButton editButton = Toolkit::PushButton::New();
- editButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EDIT_IMAGE );
- editButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EDIT_IMAGE_SELECTED );
- editButton.ClickedSignal().Connect( this, &ItemViewExample::OnModeButtonClicked);
- editButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
- mToolBar.AddControl( editButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalLeft, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ editButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EDIT_IMAGE);
+ editButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EDIT_IMAGE_SELECTED);
+ editButton.ClickedSignal().Connect(this, &ItemViewExample::OnModeButtonClicked);
+ editButton.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
+ mToolBar.AddControl(editButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_LEFT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING);
// Create a layout toggle button. (right of toolbar)
mLayoutButton = Toolkit::PushButton::New();
- mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE );
- mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED );
- mLayoutButton.ClickedSignal().Connect( this, &ItemViewExample::OnLayoutButtonClicked);
- mLayoutButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
- mToolBar.AddControl( mLayoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ mLayoutButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE);
+ mLayoutButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED);
+ mLayoutButton.ClickedSignal().Connect(this, &ItemViewExample::OnLayoutButtonClicked);
+ mLayoutButton.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
+ mToolBar.AddControl(mLayoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_RIGHT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING);
// Create a delete button (bottom right of screen)
mDeleteButton = Toolkit::PushButton::New();
- mDeleteButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
- mDeleteButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
- mDeleteButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
- mDeleteButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
- mDeleteButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DELETE_IMAGE );
- mDeleteButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DELETE_IMAGE_SELECTED );
- mDeleteButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
- mDeleteButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
- mDeleteButton.ClickedSignal().Connect( this, &ItemViewExample::OnDeleteButtonClicked);
- mDeleteButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
- mDeleteButton.SetProperty( Actor::Property::VISIBLE, false );
- window.Add( mDeleteButton );
+ mDeleteButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_RIGHT);
+ mDeleteButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT);
+ mDeleteButton.SetProperty(Actor::Property::POSITION, Vector2(BUTTON_BORDER, BUTTON_BORDER));
+ mDeleteButton.SetProperty(Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D);
+ mDeleteButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DELETE_IMAGE);
+ mDeleteButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DELETE_IMAGE_SELECTED);
+ mDeleteButton.SetProperty(Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE);
+ mDeleteButton.SetProperty(Actor::Property::SIZE, Vector2(windowSize.width * 0.15f, windowSize.width * 0.15f));
+ mDeleteButton.ClickedSignal().Connect(this, &ItemViewExample::OnDeleteButtonClicked);
+ mDeleteButton.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
+ mDeleteButton.SetProperty(Actor::Property::VISIBLE, false);
+ window.Add(mDeleteButton);
// Create an insert button (bottom right of screen)
mInsertButton = Toolkit::PushButton::New();
- mInsertButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
- mInsertButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
- mInsertButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
- mInsertButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
- mInsertButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, INSERT_IMAGE );
- mInsertButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, INSERT_IMAGE_SELECTED );
- mInsertButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
- mInsertButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
- mInsertButton.ClickedSignal().Connect( this, &ItemViewExample::OnInsertButtonClicked);
- mInsertButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
- mInsertButton.SetProperty( Actor::Property::VISIBLE, false );
- window.Add( mInsertButton );
+ mInsertButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_RIGHT);
+ mInsertButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT);
+ mInsertButton.SetProperty(Actor::Property::POSITION, Vector2(BUTTON_BORDER, BUTTON_BORDER));
+ mInsertButton.SetProperty(Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D);
+ mInsertButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, INSERT_IMAGE);
+ mInsertButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, INSERT_IMAGE_SELECTED);
+ mInsertButton.SetProperty(Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE);
+ mInsertButton.SetProperty(Actor::Property::SIZE, Vector2(windowSize.width * 0.15f, windowSize.width * 0.15f));
+ mInsertButton.ClickedSignal().Connect(this, &ItemViewExample::OnInsertButtonClicked);
+ mInsertButton.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
+ mInsertButton.SetProperty(Actor::Property::VISIBLE, false);
+ window.Add(mInsertButton);
// Create an replace button (bottom right of screen)
mReplaceButton = Toolkit::PushButton::New();
- mReplaceButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::BOTTOM_RIGHT);
- mReplaceButton.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::BOTTOM_RIGHT);
- mReplaceButton.SetProperty( Actor::Property::POSITION, Vector2( BUTTON_BORDER, BUTTON_BORDER ));
- mReplaceButton.SetProperty( Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D );
- mReplaceButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE );
- mReplaceButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE_SELECTED );
- mReplaceButton.SetProperty( Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE );
- mReplaceButton.SetProperty( Actor::Property::SIZE, Vector2( windowSize.width * 0.15f, windowSize.width * 0.15f ) );
- mReplaceButton.ClickedSignal().Connect( this, &ItemViewExample::OnReplaceButtonClicked);
- mReplaceButton.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
- mReplaceButton.SetProperty( Actor::Property::VISIBLE, false );
- window.Add( mReplaceButton );
+ mReplaceButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_RIGHT);
+ mReplaceButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT);
+ mReplaceButton.SetProperty(Actor::Property::POSITION, Vector2(BUTTON_BORDER, BUTTON_BORDER));
+ mReplaceButton.SetProperty(Actor::Property::DRAW_MODE, DrawMode::OVERLAY_2D);
+ mReplaceButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE);
+ mReplaceButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, REPLACE_IMAGE_SELECTED);
+ mReplaceButton.SetProperty(Toolkit::Control::Property::BACKGROUND, TOOLBAR_IMAGE);
+ mReplaceButton.SetProperty(Actor::Property::SIZE, Vector2(windowSize.width * 0.15f, windowSize.width * 0.15f));
+ mReplaceButton.ClickedSignal().Connect(this, &ItemViewExample::OnReplaceButtonClicked);
+ mReplaceButton.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
+ mReplaceButton.SetProperty(Actor::Property::VISIBLE, false);
+ window.Add(mReplaceButton);
// Create the item view actor
mItemView = ItemView::New(*this);
- mItemView.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- mItemView.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
+ mItemView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mItemView.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
// Display item view on the window
- window.Add( mItemView );
- window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
+ window.Add(mItemView);
+ window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_3D);
// Create the layouts
- mSpiralLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL );
- mDepthLayout = DefaultItemLayout::New( DefaultItemLayout::DEPTH );
- mGridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID );
+ mSpiralLayout = DefaultItemLayout::New(DefaultItemLayout::SPIRAL);
+ mDepthLayout = DefaultItemLayout::New(DefaultItemLayout::DEPTH);
+ mGridLayout = DefaultItemLayout::New(DefaultItemLayout::GRID);
// Add the layouts to item view
mItemView.AddLayout(*mSpiralLayout);
mItemView.SetMinimumSwipeSpeed(MIN_SWIPE_SPEED);
// Activate the spiral layout
- SetLayout( mCurrentLayout );
- mItemView.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
- KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &ItemViewExample::OnKeyboardPreFocusChange );
+ SetLayout(mCurrentLayout);
+ mItemView.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
+ KeyboardFocusManager::Get().PreFocusChangeSignal().Connect(this, &ItemViewExample::OnKeyboardPreFocusChange);
// Set the title and icon to the current layout
SetLayoutTitle();
SetLayoutImage();
mLongPressDetector = LongPressGestureDetector::New();
- mLongPressDetector.Attach( mItemView );
- mLongPressDetector.DetectedSignal().Connect( this, &ItemViewExample::OnLongPress );
+ mLongPressDetector.Attach(mItemView);
+ mLongPressDetector.DetectedSignal().Connect(this, &ItemViewExample::OnLongPress);
}
- Actor OnKeyboardPreFocusChange( Actor current, Actor proposed, Control::KeyboardFocus::Direction direction )
+ Actor OnKeyboardPreFocusChange(Actor current, Actor proposed, Control::KeyboardFocus::Direction direction)
{
- if ( !current && !proposed )
+ if(!current && !proposed)
{
return mItemView;
}
*/
void ChangeLayout()
{
- Animation animation = Animation::New( mDurationSeconds );
- animation.FinishedSignal().Connect( this, &ItemViewExample::AnimationFinished );
- animation.AnimateTo( Property( mItemView, Actor::Property::COLOR_ALPHA ), 0.0f );
+ Animation animation = Animation::New(mDurationSeconds);
+ animation.FinishedSignal().Connect(this, &ItemViewExample::AnimationFinished);
+ animation.AnimateTo(Property(mItemView, Actor::Property::COLOR_ALPHA), 0.0f);
animation.Play();
}
- void AnimationFinished( Animation& )
+ void AnimationFinished(Animation&)
{
- SetLayout( mCurrentLayout );
+ SetLayout(mCurrentLayout);
- Animation animation = Animation::New( mDurationSeconds );
- animation.AnimateTo( Property( mItemView, Actor::Property::COLOR_ALPHA ), 1.0f );
+ Animation animation = Animation::New(mDurationSeconds);
+ animation.AnimateTo(Property(mItemView, Actor::Property::COLOR_ALPHA), 1.0f);
animation.Play();
}
/**
* Switch to a different item view layout
*/
- void SetLayout( int layoutId )
+ void SetLayout(int layoutId)
{
Window window = mApplication.GetWindow();
- switch( mCurrentLayout )
+ switch(mCurrentLayout)
{
case SPIRAL_LAYOUT:
case DEPTH_LAYOUT:
{
- window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
+ window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_3D);
break;
}
case GRID_LAYOUT:
{
- window.GetRootLayer().SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_UI );
+ window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_UI);
break;
}
}
// Set up the depth layout according to the new orientation
if(Toolkit::IsVertical(mDepthLayout->GetOrientation()))
{
- mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionPortrait( windowSize.width ) );
+ mDepthLayout->SetItemSize(DepthLayoutItemSizeFunctionPortrait(windowSize.width));
}
else
{
- mDepthLayout->SetItemSize( DepthLayoutItemSizeFunctionLandscape( windowSize.height ) );
+ mDepthLayout->SetItemSize(DepthLayoutItemSizeFunctionLandscape(windowSize.height));
}
}
mItemView.SetAnchoring(layoutId == DEPTH_LAYOUT);
// Activate the layout
- mItemView.ActivateLayout( layoutId, Vector3(windowSize.x, windowSize.y, windowSize.x), 0.0f );
+ mItemView.ActivateLayout(layoutId, Vector3(windowSize.x, windowSize.y, windowSize.x), 0.0f);
}
- bool OnLayoutButtonClicked( Toolkit::Button button )
+ bool OnLayoutButtonClicked(Toolkit::Button button)
{
// Switch to the next layout
mCurrentLayout = (mCurrentLayout + 1) % mItemView.GetLayoutCount();
return true;
}
- bool OnModeButtonClicked( Toolkit::Button button )
+ bool OnModeButtonClicked(Toolkit::Button button)
{
SwitchToNextMode();
void SwitchToNextMode()
{
- switch( mMode )
+ switch(mMode)
{
case MODE_REMOVE:
{
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
mTapDetector.Attach(mItemView.GetChildAt(i));
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::RemoveOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::RemoveOnTap);
}
void ExitRemoveMode()
mTapDetector.Reset();
}
- void RemoveOnTap( Actor actor, const TapGesture& tap )
+ void RemoveOnTap(Actor actor, const TapGesture& tap)
{
- mItemView.RemoveItem( mItemView.GetItemId(actor), 0.5f );
+ mItemView.RemoveItem(mItemView.GetItemId(actor), 0.5f);
}
void EnterRemoveManyMode()
{
SetTitle("Edit: Remove Many");
- mDeleteButton.SetProperty( Actor::Property::VISIBLE, true );
+ mDeleteButton.SetProperty(Actor::Property::VISIBLE, true);
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- mTapDetector.Attach( child );
- box.SetProperty( Actor::Property::VISIBLE, true );
+ mTapDetector.Attach(child);
+ box.SetProperty(Actor::Property::VISIBLE, true);
}
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::SelectOnTap);
}
void ExitRemoveManyMode()
{
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- box.SetProperty( Actor::Property::VISIBLE, false );
+ box.SetProperty(Actor::Property::VISIBLE, false);
- Actor tick = box.FindChildByName( "Tick" );
- if( tick )
+ Actor tick = box.FindChildByName("Tick");
+ if(tick)
{
- tick.SetProperty( Actor::Property::VISIBLE, false );
+ tick.SetProperty(Actor::Property::VISIBLE, false);
}
}
}
mTapDetector.Reset();
- mDeleteButton.SetProperty( Actor::Property::VISIBLE, false );
+ mDeleteButton.SetProperty(Actor::Property::VISIBLE, false);
}
- void SelectOnTap( Actor actor, const TapGesture& tap )
+ void SelectOnTap(Actor actor, const TapGesture& tap)
{
- Actor tick = actor.FindChildByName( "Tick" );
- if( tick )
+ Actor tick = actor.FindChildByName("Tick");
+ if(tick)
{
- tick.SetProperty( Actor::Property::VISIBLE, !tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
+ tick.SetProperty(Actor::Property::VISIBLE, !tick.GetCurrentProperty<bool>(Actor::Property::VISIBLE));
}
}
- void OnLongPress( Actor actor, const LongPressGesture& gesture )
+ void OnLongPress(Actor actor, const LongPressGesture& gesture)
{
- switch( gesture.state )
+ switch(gesture.GetState())
{
- case Gesture::Started:
+ case GestureState::STARTED:
{
const Size& size = mApplication.GetWindow().GetSize();
- ItemRange range( 0u, 0u );
- mItemView.GetItemsRange( range );
+ ItemRange range(0u, 0u);
+ mItemView.GetItemsRange(range);
- const unsigned int item = ( gesture.screenPoint.y < 0.5f * size.height ) ? range.begin : range.end;
- mItemView.ScrollToItem( item, SCROLL_TO_ITEM_ANIMATION_TIME );
+ const unsigned int item = (gesture.GetScreenPoint().y < 0.5f * size.height) ? range.begin : range.end;
+ mItemView.ScrollToItem(item, SCROLL_TO_ITEM_ANIMATION_TIME);
break;
}
- case Gesture::Finished:
+ case GestureState::FINISHED:
{
Property::Map attributes;
- mItemView.DoAction( "stopScrolling", attributes );
+ mItemView.DoAction("stopScrolling", attributes);
break;
}
default:
}
}
- bool OnDeleteButtonClicked( Toolkit::Button button )
+ bool OnDeleteButtonClicked(Toolkit::Button button)
{
ItemIdContainer removeList;
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor tick = child.FindChildByName( "Tick" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor tick = child.FindChildByName("Tick");
- if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
+ if(tick && tick.GetCurrentProperty<bool>(Actor::Property::VISIBLE))
{
- removeList.push_back( mItemView.GetItemId(child) );
+ removeList.push_back(mItemView.GetItemId(child));
}
}
- if( ! removeList.empty() )
+ if(!removeList.empty())
{
- mItemView.RemoveItems( removeList, 0.5f );
+ mItemView.RemoveItems(removeList, 0.5f);
}
return true;
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- mTapDetector.Attach( mItemView.GetChildAt(i) );
+ mTapDetector.Attach(mItemView.GetChildAt(i));
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::InsertOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::InsertOnTap);
}
void ExitInsertMode()
mTapDetector.Reset();
}
- void InsertOnTap( Actor actor, const TapGesture& tap )
+ void InsertOnTap(Actor actor, const TapGesture& tap)
{
- ItemId id = mItemView.GetItemId( actor );
+ ItemId id = mItemView.GetItemId(actor);
- Actor newActor = NewItem( rand() );
+ Actor newActor = NewItem(rand());
- mItemView.InsertItem( Item(id,newActor), 0.5f );
+ mItemView.InsertItem(Item(id, newActor), 0.5f);
}
void EnterInsertManyMode()
{
SetTitle("Edit: Insert Many");
- mInsertButton.SetProperty( Actor::Property::VISIBLE, true );
+ mInsertButton.SetProperty(Actor::Property::VISIBLE, true);
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- mTapDetector.Attach( child );
- box.SetProperty( Actor::Property::VISIBLE, true );
+ mTapDetector.Attach(child);
+ box.SetProperty(Actor::Property::VISIBLE, true);
}
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::SelectOnTap);
}
void ExitInsertManyMode()
{
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- box.SetProperty( Actor::Property::VISIBLE, false );
+ box.SetProperty(Actor::Property::VISIBLE, false);
- Actor tick = box.FindChildByName( "Tick" );
- if( tick )
+ Actor tick = box.FindChildByName("Tick");
+ if(tick)
{
- tick.SetProperty( Actor::Property::VISIBLE, false );
+ tick.SetProperty(Actor::Property::VISIBLE, false);
}
}
}
mTapDetector.Reset();
- mInsertButton.SetProperty( Actor::Property::VISIBLE, false );
+ mInsertButton.SetProperty(Actor::Property::VISIBLE, false);
}
- bool OnInsertButtonClicked( Toolkit::Button button )
+ bool OnInsertButtonClicked(Toolkit::Button button)
{
ItemContainer insertList;
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor tick = child.FindChildByName( "Tick" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor tick = child.FindChildByName("Tick");
- if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
+ if(tick && tick.GetCurrentProperty<bool>(Actor::Property::VISIBLE))
{
- insertList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
+ insertList.push_back(Item(mItemView.GetItemId(child), NewItem(rand())));
}
}
- if( ! insertList.empty() )
+ if(!insertList.empty())
{
- mItemView.InsertItems( insertList, 0.5f );
+ mItemView.InsertItems(insertList, 0.5f);
}
return true;
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
mTapDetector.Attach(mItemView.GetChildAt(i));
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::ReplaceOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::ReplaceOnTap);
}
- void ReplaceOnTap( Actor actor, const TapGesture& tap )
+ void ReplaceOnTap(Actor actor, const TapGesture& tap)
{
- mItemView.ReplaceItem( Item( mItemView.GetItemId(actor), NewItem(rand()) ), 0.5f );
+ mItemView.ReplaceItem(Item(mItemView.GetItemId(actor), NewItem(rand())), 0.5f);
}
void ExitReplaceMode()
{
SetTitle("Edit: Replace Many");
- mReplaceButton.SetProperty( Actor::Property::VISIBLE, true );
+ mReplaceButton.SetProperty(Actor::Property::VISIBLE, true);
mTapDetector = TapGestureDetector::New();
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- mTapDetector.Attach( child );
- box.SetProperty( Actor::Property::VISIBLE, true );
+ mTapDetector.Attach(child);
+ box.SetProperty(Actor::Property::VISIBLE, true);
}
}
- mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
+ mTapDetector.DetectedSignal().Connect(this, &ItemViewExample::SelectOnTap);
}
void ExitReplaceManyMode()
{
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor box = child.FindChildByName( "CheckBox" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor box = child.FindChildByName("CheckBox");
- if( box )
+ if(box)
{
- box.SetProperty( Actor::Property::VISIBLE, false );
+ box.SetProperty(Actor::Property::VISIBLE, false);
- Actor tick = box.FindChildByName( "Tick" );
- if( tick )
+ Actor tick = box.FindChildByName("Tick");
+ if(tick)
{
- tick.SetProperty( Actor::Property::VISIBLE, false );
+ tick.SetProperty(Actor::Property::VISIBLE, false);
}
}
}
mTapDetector.Reset();
- mReplaceButton.SetProperty( Actor::Property::VISIBLE, false );
+ mReplaceButton.SetProperty(Actor::Property::VISIBLE, false);
}
- bool OnReplaceButtonClicked( Toolkit::Button button )
+ bool OnReplaceButtonClicked(Toolkit::Button button)
{
ItemContainer replaceList;
- for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
+ for(unsigned int i = 0u; i < mItemView.GetChildCount(); ++i)
{
- Actor child = mItemView.GetChildAt( i );
- Actor tick = child.FindChildByName( "Tick" );
+ Actor child = mItemView.GetChildAt(i);
+ Actor tick = child.FindChildByName("Tick");
- if( tick && tick.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) )
+ if(tick && tick.GetCurrentProperty<bool>(Actor::Property::VISIBLE))
{
- replaceList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
+ replaceList.push_back(Item(mItemView.GetItemId(child), NewItem(rand())));
}
}
- if( ! replaceList.empty() )
+ if(!replaceList.empty())
{
- mItemView.ReplaceItems( replaceList, 0.5f );
+ mItemView.ReplaceItems(replaceList, 0.5f);
}
return true;
void SetLayoutTitle()
{
- if( MODE_NORMAL == mMode )
+ if(MODE_NORMAL == mMode)
{
std::stringstream ss(APPLICATION_TITLE);
switch(mCurrentLayout)
{
- case SPIRAL_LAYOUT:
- ss << APPLICATION_TITLE << ": " << SPIRAL_LABEL;
- break;
- case GRID_LAYOUT:
- ss << APPLICATION_TITLE << ": " << GRID_LABEL;
- break;
- case DEPTH_LAYOUT:
- ss << APPLICATION_TITLE << ": " << DEPTH_LABEL;
- break;
- default:
- break;
+ case SPIRAL_LAYOUT:
+ ss << APPLICATION_TITLE << ": " << SPIRAL_LABEL;
+ break;
+ case GRID_LAYOUT:
+ ss << APPLICATION_TITLE << ": " << GRID_LABEL;
+ break;
+ case DEPTH_LAYOUT:
+ ss << APPLICATION_TITLE << ": " << DEPTH_LABEL;
+ break;
+ default:
+ break;
}
SetTitle(ss.str());
}
void SetLayoutImage()
{
- if( mLayoutButton )
+ if(mLayoutButton)
{
- switch( mCurrentLayout )
+ switch(mCurrentLayout)
{
case SPIRAL_LAYOUT:
{
- mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE );
- mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE);
+ mLayoutButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SPIRAL_LAYOUT_IMAGE_SELECTED);
break;
}
case GRID_LAYOUT:
{
- mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE );
- mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE);
+ mLayoutButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, GRID_LAYOUT_IMAGE_SELECTED);
break;
}
case DEPTH_LAYOUT:
{
- mLayoutButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE );
- mLayoutButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE_SELECTED );
+ mLayoutButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE);
+ mLayoutButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, DEPTH_LAYOUT_IMAGE_SELECTED);
break;
}
}
public: // From ItemFactory
-
/**
* Query the number of items available from the factory.
* The maximum available item has an ID of GetNumberOfItems() - 1.
{
// Create an image view for this item
Property::Map propertyMap;
- propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
- propertyMap.Insert(ImageVisual::Property::URL, IMAGE_PATHS[ itemId % NUM_IMAGES ] );
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, IMAGE_PATHS[itemId % NUM_IMAGES]);
propertyMap.Insert(DevelVisual::Property::VISUAL_FITTING_MODE, DevelVisual::FILL);
ImageView actor = ImageView::New();
- actor.SetProperty( Toolkit::ImageView::Property::IMAGE, propertyMap );
- actor.SetProperty( Actor::Property::POSITION_Z, 0.0f );
- actor.SetProperty( Actor::Property::POSITION, INITIAL_OFFSCREEN_POSITION );
+ actor.SetProperty(Toolkit::ImageView::Property::IMAGE, propertyMap);
+ actor.SetProperty(Actor::Property::POSITION_Z, 0.0f);
+ actor.SetProperty(Actor::Property::POSITION, INITIAL_OFFSCREEN_POSITION);
// Add a border image child actor
ImageView borderActor = ImageView::New();
- borderActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- borderActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
- borderActor.SetResizePolicy( ResizePolicy::SIZE_FIXED_OFFSET_FROM_PARENT, Dimension::ALL_DIMENSIONS );
- borderActor.SetProperty( Actor::Property::SIZE_MODE_FACTOR, Vector3( 2.0f * ITEM_BORDER_SIZE, 2.0f * ITEM_BORDER_SIZE, 0.0f ) );
- borderActor.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
+ borderActor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ borderActor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ borderActor.SetResizePolicy(ResizePolicy::SIZE_FIXED_OFFSET_FROM_PARENT, Dimension::ALL_DIMENSIONS);
+ borderActor.SetProperty(Actor::Property::SIZE_MODE_FACTOR, Vector3(2.0f * ITEM_BORDER_SIZE, 2.0f * ITEM_BORDER_SIZE, 0.0f));
+ borderActor.SetProperty(Actor::Property::COLOR_MODE, USE_PARENT_COLOR);
Property::Map borderProperty;
- borderProperty.Insert( Toolkit::Visual::Property::TYPE, Visual::BORDER );
- borderProperty.Insert( BorderVisual::Property::COLOR, Color::WHITE );
- borderProperty.Insert( BorderVisual::Property::SIZE, ITEM_BORDER_SIZE );
- borderProperty.Insert( BorderVisual::Property::ANTI_ALIASING, true );
- borderActor.SetProperty( ImageView::Property::IMAGE, borderProperty );
+ borderProperty.Insert(Toolkit::Visual::Property::TYPE, Visual::BORDER);
+ borderProperty.Insert(BorderVisual::Property::COLOR, Color::WHITE);
+ borderProperty.Insert(BorderVisual::Property::SIZE, ITEM_BORDER_SIZE);
+ borderProperty.Insert(BorderVisual::Property::ANTI_ALIASING, true);
+ borderActor.SetProperty(ImageView::Property::IMAGE, borderProperty);
actor.Add(borderActor);
- actor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
+ actor.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
Vector3 spiralItemSize;
Vector2 windowSize = mApplication.GetWindow().GetSize();
- static_cast<ItemLayout&>(*mSpiralLayout).GetItemSize( 0u, Vector3( windowSize ), spiralItemSize );
+ static_cast<ItemLayout&>(*mSpiralLayout).GetItemSize(0u, Vector3(windowSize), spiralItemSize);
// Add a checkbox child actor; invisible until edit-mode is enabled
ImageView checkbox = ImageView::New();
- checkbox.SetProperty( Dali::Actor::Property::NAME, "CheckBox" );
- checkbox.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
- checkbox.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
- checkbox.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
- checkbox.SetProperty( Actor::Property::SIZE, Vector2( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f ) );
- checkbox.SetProperty( Actor::Property::POSITION, Vector2( -SELECTION_BORDER_WIDTH, SELECTION_BORDER_WIDTH ));
- checkbox.SetProperty( Actor::Property::POSITION_Z, 0.1f );
+ checkbox.SetProperty(Dali::Actor::Property::NAME, "CheckBox");
+ checkbox.SetProperty(Actor::Property::COLOR_MODE, USE_PARENT_COLOR);
+ checkbox.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
+ checkbox.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
+ checkbox.SetProperty(Actor::Property::SIZE, Vector2(spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f));
+ checkbox.SetProperty(Actor::Property::POSITION, Vector2(-SELECTION_BORDER_WIDTH, SELECTION_BORDER_WIDTH));
+ checkbox.SetProperty(Actor::Property::POSITION_Z, 0.1f);
Property::Map solidColorProperty;
- solidColorProperty.Insert( Toolkit::Visual::Property::TYPE, Visual::COLOR );
- solidColorProperty.Insert( ColorVisual::Property::MIX_COLOR, Vector4(0.f, 0.f, 0.f, 0.6f) );
- checkbox.SetProperty( ImageView::Property::IMAGE, solidColorProperty );
+ solidColorProperty.Insert(Toolkit::Visual::Property::TYPE, Visual::COLOR);
+ solidColorProperty.Insert(ColorVisual::Property::MIX_COLOR, Vector4(0.f, 0.f, 0.f, 0.6f));
+ checkbox.SetProperty(ImageView::Property::IMAGE, solidColorProperty);
- if( MODE_REMOVE_MANY != mMode &&
- MODE_INSERT_MANY != mMode &&
- MODE_REPLACE_MANY != mMode )
+ if(MODE_REMOVE_MANY != mMode &&
+ MODE_INSERT_MANY != mMode &&
+ MODE_REPLACE_MANY != mMode)
{
- checkbox.SetProperty( Actor::Property::VISIBLE, false );
+ checkbox.SetProperty(Actor::Property::VISIBLE, false);
}
- borderActor.Add( checkbox );
-
- ImageView tick = ImageView::New( SELECTED_IMAGE );
- tick.SetProperty( Dali::Actor::Property::NAME, "Tick" );
- tick.SetProperty( Actor::Property::COLOR_MODE, USE_PARENT_COLOR );
- tick.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
- tick.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
- tick.SetProperty( Actor::Property::SIZE, Vector2( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f ) );
- tick.SetProperty( Actor::Property::POSITION_Z, 0.2f );
- tick.SetProperty( Actor::Property::VISIBLE, false );
- checkbox.Add( tick );
+ borderActor.Add(checkbox);
+
+ ImageView tick = ImageView::New(SELECTED_IMAGE);
+ tick.SetProperty(Dali::Actor::Property::NAME, "Tick");
+ tick.SetProperty(Actor::Property::COLOR_MODE, USE_PARENT_COLOR);
+ tick.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
+ tick.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
+ tick.SetProperty(Actor::Property::SIZE, Vector2(spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f));
+ tick.SetProperty(Actor::Property::POSITION_Z, 0.2f);
+ tick.SetProperty(Actor::Property::VISIBLE, false);
+ checkbox.Add(tick);
// Connect new items for various editing modes
- if( mTapDetector )
+ if(mTapDetector)
{
- mTapDetector.Attach( actor );
+ mTapDetector.Attach(actor);
}
return actor;
}
private:
-
/**
* Sets/Updates the title of the View
* @param[in] title The new title for the view.
{
if(!mTitleActor)
{
- mTitleActor = DemoHelper::CreateToolBarLabel( "" );
+ mTitleActor = DemoHelper::CreateToolBarLabel("");
// Add title to the tool bar.
- mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HorizontalCenter );
+ mToolBar.AddControl(mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HORIZONTAL_CENTER);
}
- mTitleActor.SetProperty( TextLabel::Property::TEXT, title );
+ mTitleActor.SetProperty(TextLabel::Property::TEXT, title);
}
/**
*/
void OnKeyEvent(const KeyEvent& event)
{
- if(event.GetState() == KeyEvent::Down)
+ if(event.GetState() == KeyEvent::DOWN)
{
- if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
+ if(IsKey(event, DALI_KEY_ESCAPE) || IsKey(event, DALI_KEY_BACK))
{
mApplication.Quit();
}
}
private:
-
Application& mApplication;
- Mode mMode;
+ Mode mMode;
Toolkit::Control mView;
- unsigned int mOrientation;
+ unsigned int mOrientation;
Toolkit::ToolBar mToolBar;
- TextLabel mTitleActor; ///< The Toolbar's Title.
+ TextLabel mTitleActor; ///< The Toolbar's Title.
- ItemView mItemView;
+ ItemView mItemView;
unsigned int mCurrentLayout;
- float mDurationSeconds;
+ float mDurationSeconds;
ItemLayoutPtr mSpiralLayout;
ItemLayoutPtr mDepthLayout;
ItemLayoutPtr mGridLayout;
- TapGestureDetector mTapDetector;
+ TapGestureDetector mTapDetector;
Toolkit::PushButton mLayoutButton;
Toolkit::PushButton mDeleteButton;
Toolkit::PushButton mInsertButton;
LongPressGestureDetector mLongPressDetector;
};
-int DALI_EXPORT_API main(int argc, char **argv)
+int DALI_EXPORT_API main(int argc, char** argv)
{
- Application app = Application::New(&argc, &argv, DEMO_THEME_PATH);
+ Application app = Application::New(&argc, &argv, DEMO_THEME_PATH);
ItemViewExample test(app);
app.MainLoop();
return 0;