/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include "shared/view.h"
-#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/shader-effects/dissolve-effect.h>
+#include <dali/dali.h>
+#include <dali/devel-api/actors/actor-devel.h>
using namespace Dali;
// LOCAL STUFF
namespace
{
-
-const char * const TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
-const char * const APPLICATION_TITLE_HIGHP( "Dissolve Effect(highp)" );
-const char * const APPLICATION_TITLE_MEDIUMP( "Dissolve Effect(mediump)" );
-const char * const EFFECT_HIGHP_IMAGE( DEMO_IMAGE_DIR "icon-highp.png" );
-const char * const EFFECT_HIGHP_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-highp-selected.png" );
-const char * const EFFECT_MEDIUMP_IMAGE( DEMO_IMAGE_DIR "icon-mediump.png" );
-const char * const EFFECT_MEDIUMP_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-mediump-selected.png" );
-const char * const PLAY_ICON( DEMO_IMAGE_DIR "icon-play.png" );
-const char * const PLAY_ICON_SELECTED( DEMO_IMAGE_DIR "icon-play-selected.png" );
-const char * const STOP_ICON( DEMO_IMAGE_DIR "icon-stop.png" );
-const char * const STOP_ICON_SELECTED( DEMO_IMAGE_DIR "icon-stop-selected.png" );
+const char* const TOOLBAR_IMAGE(DEMO_IMAGE_DIR "top-bar.png");
+const char* const APPLICATION_TITLE_HIGHP("Dissolve Effect(highp)");
+const char* const APPLICATION_TITLE_MEDIUMP("Dissolve Effect(mediump)");
+const char* const EFFECT_HIGHP_IMAGE(DEMO_IMAGE_DIR "icon-highp.png");
+const char* const EFFECT_HIGHP_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-highp-selected.png");
+const char* const EFFECT_MEDIUMP_IMAGE(DEMO_IMAGE_DIR "icon-mediump.png");
+const char* const EFFECT_MEDIUMP_IMAGE_SELECTED(DEMO_IMAGE_DIR "icon-mediump-selected.png");
+const char* const PLAY_ICON(DEMO_IMAGE_DIR "icon-play.png");
+const char* const PLAY_ICON_SELECTED(DEMO_IMAGE_DIR "icon-play-selected.png");
+const char* const STOP_ICON(DEMO_IMAGE_DIR "icon-stop.png");
+const char* const STOP_ICON_SELECTED(DEMO_IMAGE_DIR "icon-stop-selected.png");
const char* IMAGES[] =
-{
- DEMO_IMAGE_DIR "gallery-large-1.jpg",
- DEMO_IMAGE_DIR "gallery-large-2.jpg",
- DEMO_IMAGE_DIR "gallery-large-3.jpg",
- DEMO_IMAGE_DIR "gallery-large-4.jpg",
- DEMO_IMAGE_DIR "gallery-large-5.jpg",
- DEMO_IMAGE_DIR "gallery-large-6.jpg",
- DEMO_IMAGE_DIR "gallery-large-7.jpg",
- DEMO_IMAGE_DIR "gallery-large-8.jpg",
- DEMO_IMAGE_DIR "gallery-large-9.jpg",
- DEMO_IMAGE_DIR "gallery-large-10.jpg",
- DEMO_IMAGE_DIR "gallery-large-11.jpg",
- DEMO_IMAGE_DIR "gallery-large-12.jpg",
- DEMO_IMAGE_DIR "gallery-large-13.jpg",
- DEMO_IMAGE_DIR "gallery-large-14.jpg",
- DEMO_IMAGE_DIR "gallery-large-15.jpg",
- DEMO_IMAGE_DIR "gallery-large-16.jpg",
- DEMO_IMAGE_DIR "gallery-large-17.jpg",
- DEMO_IMAGE_DIR "gallery-large-18.jpg",
- DEMO_IMAGE_DIR "gallery-large-19.jpg",
- DEMO_IMAGE_DIR "gallery-large-20.jpg",
- DEMO_IMAGE_DIR "gallery-large-21.jpg",
+ {
+ DEMO_IMAGE_DIR "gallery-large-1.jpg",
+ DEMO_IMAGE_DIR "gallery-large-2.jpg",
+ DEMO_IMAGE_DIR "gallery-large-3.jpg",
+ DEMO_IMAGE_DIR "gallery-large-4.jpg",
+ DEMO_IMAGE_DIR "gallery-large-5.jpg",
+ DEMO_IMAGE_DIR "gallery-large-6.jpg",
+ DEMO_IMAGE_DIR "gallery-large-7.jpg",
+ DEMO_IMAGE_DIR "gallery-large-8.jpg",
+ DEMO_IMAGE_DIR "gallery-large-9.jpg",
+ DEMO_IMAGE_DIR "gallery-large-10.jpg",
+ DEMO_IMAGE_DIR "gallery-large-11.jpg",
+ DEMO_IMAGE_DIR "gallery-large-12.jpg",
+ DEMO_IMAGE_DIR "gallery-large-13.jpg",
+ DEMO_IMAGE_DIR "gallery-large-14.jpg",
+ DEMO_IMAGE_DIR "gallery-large-15.jpg",
+ DEMO_IMAGE_DIR "gallery-large-16.jpg",
+ DEMO_IMAGE_DIR "gallery-large-17.jpg",
+ DEMO_IMAGE_DIR "gallery-large-18.jpg",
+ DEMO_IMAGE_DIR "gallery-large-19.jpg",
+ DEMO_IMAGE_DIR "gallery-large-20.jpg",
+ DEMO_IMAGE_DIR "gallery-large-21.jpg",
};
-const int NUM_IMAGES( sizeof(IMAGES) / sizeof(IMAGES[0]) );
+const int NUM_IMAGES(sizeof(IMAGES) / sizeof(IMAGES[0]));
// The duration of the current image staying on screen when slideshow is on
const int VIEWINGTIME = 2000; // 2 seconds
const float INITIAL_DEPTH = 10.0f;
/**
- * @brief Create an image view with an image which would be scaled-down to no more than the stage dimensions.
+ * @brief Create an image view with an image which would be scaled-down to no more than the window dimensions.
*
* Uses image scaling mode SCALE_TO_FILL to resize the image at
- * load time to cover the entire stage with pixels with no borders,
+ * load time to cover the entire window with pixels with no borders,
* and filter mode BOX_THEN_LINEAR to sample the image with maximum quality.
*/
-Toolkit::ImageView CreateStageFillingImageView( const char * const imagePath )
+Toolkit::ImageView CreateWindowFillingImageView(const Vector2& windowSize, const char* const imagePath)
{
- Size stageSize = Stage::GetCurrent().GetSize();
Toolkit::ImageView imageView = Toolkit::ImageView::New();
- Property::Map map;
- map["rendererType"] = "image";
- map["url"] = imagePath;
- map["desiredWidth"] = stageSize.x;
- map["desiredHeight"] = stageSize.y;
- map["fittingMode"] = "SCALE_TO_FILL";
- map["samplingMode"] = "BOX_THEN_LINEAR";
- map["synchronousLoading"] = true;
- imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, map );
+ Property::Map map;
+ map[Toolkit::Visual::Property::TYPE] = Toolkit::Visual::IMAGE;
+ map[Toolkit::ImageVisual::Property::URL] = imagePath;
+ map[Toolkit::ImageVisual::Property::DESIRED_WIDTH] = windowSize.x;
+ map[Toolkit::ImageVisual::Property::DESIRED_HEIGHT] = windowSize.y;
+ map[Toolkit::ImageVisual::Property::FITTING_MODE] = FittingMode::SCALE_TO_FILL;
+ map[Toolkit::ImageVisual::Property::SAMPLING_MODE] = SamplingMode::BOX_THEN_LINEAR;
+ map[Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING] = true;
+ imageView.SetProperty(Toolkit::ImageView::Property::IMAGE, map);
return imageView;
}
class DissolveEffectApp : public ConnectionTracker
{
public:
-
/**
* Constructor
* @param application class, stored as reference
*/
- DissolveEffectApp( Application& application );
+ DissolveEffectApp(Application& application);
~DissolveEffectApp();
private:
-
/**
* This method gets called once the main loop of application is up and running
*/
- void OnInit( Application& application );
+ void OnInit(Application& application);
/**
* PanGesture callback. This method gets called when the pan gesture is detected.
* @param[in] actor The actor receiving the pan gesture.
* @param[in] gesture The detected pan gesture.
*/
- void OnPanGesture( Actor actor, const PanGesture& gesture );
+ void OnPanGesture(Actor actor, const PanGesture& gesture);
/**
* Set up the animations for transition
* Change the precision of the effect shader when the effect button is clicked
* @param[in] button The handle of the clicked button
*/
- bool OnEffectButtonClicked( Toolkit::Button button );
+ bool OnEffectButtonClicked(Toolkit::Button button);
/**
* Callback function of slideshow button
* Start or stop the automatical image display when the slideshow button is clicked
* @param[in] button The handle of the clicked button
*/
- bool OnSildeshowButtonClicked( Toolkit::Button button );
+ bool OnSildeshowButtonClicked(Toolkit::Button button);
/**
* Callback function of cube transition completed signal
* @param[in] effect The cube effect used for the transition
void OnKeyEvent(const KeyEvent& event);
private:
- Application& mApplication;
- Toolkit::Control mView;
- Toolkit::ToolBar mToolBar;
- Layer mContent;
- Toolkit::TextLabel mTitleActor;
- Actor mParent;
+ Application& mApplication;
+ Toolkit::Control mView;
+ Toolkit::ToolBar mToolBar;
+ Layer mContent;
+ Toolkit::TextLabel mTitleActor;
+ Actor mParent;
- Toolkit::ImageView mCurrentImage;
- Toolkit::ImageView mNextImage;
- unsigned int mIndex;
+ Toolkit::ImageView mCurrentImage;
+ Toolkit::ImageView mNextImage;
+ unsigned int mIndex;
- Property::Map mDissolveEffect;
- Property::Map mEmptyEffect;
+ Property::Map mDissolveEffect;
+ Property::Map mEmptyEffect;
- bool mUseHighPrecision;
- Animation mAnimation;
+ bool mUseHighPrecision;
+ Animation mAnimation;
- PanGestureDetector mPanGestureDetector;
- bool mIsTransiting;
+ PanGestureDetector mPanGestureDetector;
+ bool mIsTransiting;
- bool mSlideshow;
- Timer mViewTimer;
- bool mTimerReady;
- unsigned int mCentralLineIndex;
+ bool mSlideshow;
+ Timer mViewTimer;
+ bool mTimerReady;
+ unsigned int mCentralLineIndex;
- Toolkit::PushButton mPlayStopButton;
- Toolkit::PushButton mEffectChangeButton;
+ Toolkit::PushButton mPlayStopButton;
+ Toolkit::PushButton mEffectChangeButton;
};
-DissolveEffectApp::DissolveEffectApp( Application& application )
-: mApplication( application ),
- mIndex( 0 ),
+DissolveEffectApp::DissolveEffectApp(Application& application)
+: mApplication(application),
+ mIndex(0),
mUseHighPrecision(true),
- mIsTransiting( false ),
- mSlideshow( false ),
- mTimerReady( false ),
- mCentralLineIndex( 0 )
+ mIsTransiting(false),
+ mSlideshow(false),
+ mTimerReady(false),
+ mCentralLineIndex(0)
{
- mApplication.InitSignal().Connect( this, &DissolveEffectApp::OnInit );
+ mApplication.InitSignal().Connect(this, &DissolveEffectApp::OnInit);
}
DissolveEffectApp::~DissolveEffectApp()
//Nothing to do
}
-void DissolveEffectApp::OnInit( Application& application )
+void DissolveEffectApp::OnInit(Application& application)
{
- Stage::GetCurrent().KeyEventSignal().Connect(this, &DissolveEffectApp::OnKeyEvent);
+ auto window = application.GetWindow();
+ Vector2 windowSize = window.GetSize();
+ window.KeyEventSignal().Connect(this, &DissolveEffectApp::OnKeyEvent);
- // Creates a default view with a default tool bar, the view is added to the stage.
- mContent = DemoHelper::CreateView( application, mView,mToolBar, "", TOOLBAR_IMAGE, "" );
+ // Creates a default view with a default tool bar, the view is added to the window.
+ mContent = DemoHelper::CreateView(application, mView, mToolBar, "", TOOLBAR_IMAGE, "");
// Add an effect-changing button on the right of the tool bar.
mEffectChangeButton = Toolkit::PushButton::New();
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, EFFECT_HIGHP_IMAGE );
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, EFFECT_HIGHP_IMAGE_SELECTED );
- mEffectChangeButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnEffectButtonClicked );
- mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE);
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE_SELECTED);
+ mEffectChangeButton.ClickedSignal().Connect(this, &DissolveEffectApp::OnEffectButtonClicked);
+ mToolBar.AddControl(mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_RIGHT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING);
// Add title to the tool bar.
- mTitleActor = DemoHelper::CreateToolBarLabel( APPLICATION_TITLE_HIGHP );
- mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Toolkit::Alignment::HorizontalCenter );
+ mTitleActor = DemoHelper::CreateToolBarLabel(APPLICATION_TITLE_HIGHP);
+ mToolBar.AddControl(mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Toolkit::Alignment::HORIZONTAL_CENTER);
// Add an slide-show button on the right of the title
mPlayStopButton = Toolkit::PushButton::New();
- mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, PLAY_ICON );
- mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, PLAY_ICON_SELECTED );
- mPlayStopButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnSildeshowButtonClicked );
- mToolBar.AddControl( mPlayStopButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING );
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, PLAY_ICON);
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, PLAY_ICON_SELECTED);
+ mPlayStopButton.ClickedSignal().Connect(this, &DissolveEffectApp::OnSildeshowButtonClicked);
+ mToolBar.AddControl(mPlayStopButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_CENTER, DemoHelper::DEFAULT_PLAY_PADDING);
// use pan gesture to detect the cursor or finger movement
mPanGestureDetector = PanGestureDetector::New();
- mPanGestureDetector.DetectedSignal().Connect( this, &DissolveEffectApp::OnPanGesture );
+ mPanGestureDetector.DetectedSignal().Connect(this, &DissolveEffectApp::OnPanGesture);
- mViewTimer = Timer::New( VIEWINGTIME );
- mViewTimer.TickSignal().Connect( this, &DissolveEffectApp::OnTimerTick );
+ mViewTimer = Timer::New(VIEWINGTIME);
+ mViewTimer.TickSignal().Connect(this, &DissolveEffectApp::OnTimerTick);
mTimerReady = true;
- // Set size to stage size to avoid seeing a black border on transition
+ // Set size to window size to avoid seeing a black border on transition
mParent = Actor::New();
- mParent.SetSize( Stage::GetCurrent().GetSize() );
- mParent.SetParentOrigin( ParentOrigin::CENTER );
- mContent.Add( mParent );
+ mParent.SetProperty(Actor::Property::SIZE, windowSize);
+ mParent.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mContent.Add(mParent);
// show the first image
- mCurrentImage = CreateStageFillingImageView( IMAGES[mIndex] );
- mCurrentImage.SetParentOrigin( ParentOrigin::CENTER );
- mCurrentImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mCurrentImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
- mParent.Add( mCurrentImage );
+ mCurrentImage = CreateWindowFillingImageView(windowSize, IMAGES[mIndex]);
+ mCurrentImage.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mCurrentImage.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ mCurrentImage.SetProperty(Actor::Property::SIZE_SCALE_POLICY, SizeScalePolicy::FIT_WITH_ASPECT_RATIO);
+ mParent.Add(mCurrentImage);
- mPanGestureDetector.Attach( mCurrentImage );
+ mPanGestureDetector.Attach(mCurrentImage);
- mDissolveEffect = Dali::Toolkit::CreateDissolveEffect( mUseHighPrecision );
+ mDissolveEffect = Dali::Toolkit::CreateDissolveEffect(mUseHighPrecision);
Property::Map emptyShaderMap;
- mEmptyEffect.Insert( "shader", emptyShaderMap );
+ mEmptyEffect.Insert("shader", emptyShaderMap);
}
// signal handler, called when the pan gesture is detected
-void DissolveEffectApp::OnPanGesture( Actor actor, const PanGesture& gesture )
+void DissolveEffectApp::OnPanGesture(Actor actor, const PanGesture& gesture)
{
// does not response when the animation has not finished
- if( mIsTransiting || mSlideshow )
+ if(mIsTransiting || mSlideshow)
{
return;
}
- if( gesture.state == Gesture::Continuing )
+ if(gesture.GetState() == GestureState::CONTINUING)
{
- if( gesture.displacement.x < 0)
+ const Vector2& displacement = gesture.GetDisplacement();
+ if(displacement.x < 0)
{
- mIndex = (mIndex + 1)%NUM_IMAGES;
+ mIndex = (mIndex + 1) % NUM_IMAGES;
}
else
{
- mIndex = (mIndex + NUM_IMAGES -1)%NUM_IMAGES;
+ mIndex = (mIndex + NUM_IMAGES - 1) % NUM_IMAGES;
}
- mNextImage = CreateStageFillingImageView( IMAGES[ mIndex ] );
- mNextImage.SetParentOrigin( ParentOrigin::CENTER );
- mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
- mNextImage.SetZ(INITIAL_DEPTH);
- mParent.Add( mNextImage );
- Vector2 size = Vector2( mCurrentImage.GetCurrentSize() );
- StartTransition( gesture.position / size, gesture.displacement * Vector2(1.0, size.x/size.y));
+ mNextImage = CreateWindowFillingImageView(mApplication.GetWindow().GetSize(), IMAGES[mIndex]);
+ mNextImage.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mNextImage.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ mNextImage.SetProperty(Actor::Property::SIZE_SCALE_POLICY, SizeScalePolicy::FIT_WITH_ASPECT_RATIO);
+ mNextImage.SetProperty(Actor::Property::POSITION_Z, INITIAL_DEPTH);
+ mParent.Add(mNextImage);
+ Vector2 size = Vector2(mCurrentImage.GetCurrentProperty<Vector3>(Actor::Property::SIZE));
+ StartTransition(gesture.GetPosition() / size, displacement * Vector2(1.0, size.x / size.y));
}
}
{
mAnimation = Animation::New(TRANSITION_DURATION);
- Dali::Toolkit::DissolveEffectSetCentralLine( mCurrentImage, position, displacement, 0.0f );
- mCurrentImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mDissolveEffect );
- mAnimation.AnimateTo( Property( mCurrentImage, "uPercentage" ), 1.0f, AlphaFunction::LINEAR );
+ Dali::Toolkit::DissolveEffectSetCentralLine(mCurrentImage, position, displacement, 0.0f);
+ mCurrentImage.SetProperty(Toolkit::ImageView::Property::IMAGE, mDissolveEffect);
+ mAnimation.AnimateTo(Property(mCurrentImage, "uPercentage"), 1.0f, AlphaFunction::LINEAR);
- mNextImage.SetOpacity(0.0f);
- mAnimation.AnimateTo( Property( mNextImage, Actor::Property::COLOR_ALPHA ), 1.0f, AlphaFunction::LINEAR );
+ mNextImage.SetProperty(Actor::Property::OPACITY, 0.0f);
+ mAnimation.AnimateTo(Property(mNextImage, Actor::Property::COLOR_ALPHA), 1.0f, AlphaFunction::LINEAR);
if(mUseHighPrecision)
{
- Dali::Toolkit::DissolveEffectSetCentralLine( mNextImage, position, displacement, 1.0f );
- mNextImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mDissolveEffect );
- mAnimation.AnimateTo( Property( mNextImage, "uPercentage" ), 0.0f, AlphaFunction::LINEAR );
+ Dali::Toolkit::DissolveEffectSetCentralLine(mNextImage, position, displacement, 1.0f);
+ mNextImage.SetProperty(Toolkit::ImageView::Property::IMAGE, mDissolveEffect);
+ mAnimation.AnimateTo(Property(mNextImage, "uPercentage"), 0.0f, AlphaFunction::LINEAR);
}
else
{
- mAnimation.AnimateTo( Property( mNextImage, Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), AlphaFunction::LINEAR );
+ mAnimation.AnimateTo(Property(mNextImage, Actor::Property::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunction::LINEAR);
}
- mAnimation.FinishedSignal().Connect( this, &DissolveEffectApp::OnTransitionCompleted );
+ mAnimation.FinishedSignal().Connect(this, &DissolveEffectApp::OnTransitionCompleted);
mAnimation.Play();
mIsTransiting = true;
}
void DissolveEffectApp::OnKeyEvent(const KeyEvent& event)
{
- if(event.state == KeyEvent::Down)
+ if(event.GetState() == KeyEvent::DOWN)
{
- if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
+ if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
{
mApplication.Quit();
}
}
}
-bool DissolveEffectApp::OnEffectButtonClicked( Toolkit::Button button )
+bool DissolveEffectApp::OnEffectButtonClicked(Toolkit::Button button)
{
mUseHighPrecision = !mUseHighPrecision;
- mDissolveEffect = Dali::Toolkit::CreateDissolveEffect(mUseHighPrecision);
+ mDissolveEffect = Dali::Toolkit::CreateDissolveEffect(mUseHighPrecision);
if(mUseHighPrecision)
{
- mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_HIGHP) );
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, EFFECT_HIGHP_IMAGE );
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, EFFECT_HIGHP_IMAGE_SELECTED );
+ mTitleActor.SetProperty(TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_HIGHP));
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE);
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_HIGHP_IMAGE_SELECTED);
}
else
{
- mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_MEDIUMP) );
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, EFFECT_MEDIUMP_IMAGE );
- mEffectChangeButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, EFFECT_MEDIUMP_IMAGE_SELECTED );
+ mTitleActor.SetProperty(TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_MEDIUMP));
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, EFFECT_MEDIUMP_IMAGE);
+ mEffectChangeButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, EFFECT_MEDIUMP_IMAGE_SELECTED);
}
return true;
}
-bool DissolveEffectApp::OnSildeshowButtonClicked( Toolkit::Button button )
+bool DissolveEffectApp::OnSildeshowButtonClicked(Toolkit::Button button)
{
mSlideshow = !mSlideshow;
- if( mSlideshow )
+ if(mSlideshow)
{
- mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, STOP_ICON );
- mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, STOP_ICON_SELECTED );
- mPanGestureDetector.Detach( mParent );
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, STOP_ICON);
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, STOP_ICON_SELECTED);
+ mPanGestureDetector.Detach(mParent);
mViewTimer.Start();
mTimerReady = false;
}
else
{
- mPlayStopButton.SetProperty( Toolkit::Button::Property::UNSELECTED_STATE_IMAGE, PLAY_ICON );
- mPlayStopButton.SetProperty( Toolkit::Button::Property::SELECTED_STATE_IMAGE, PLAY_ICON_SELECTED );
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, PLAY_ICON);
+ mPlayStopButton.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, PLAY_ICON_SELECTED);
mTimerReady = true;
- mPanGestureDetector.Attach( mParent );
+ mPanGestureDetector.Attach(mParent);
}
return true;
}
-void DissolveEffectApp::OnTransitionCompleted( Animation& source )
+void DissolveEffectApp::OnTransitionCompleted(Animation& source)
{
if(mUseHighPrecision)
{
- mNextImage.SetProperty( Toolkit::ImageView::Property::IMAGE, mEmptyEffect );
+ mNextImage.SetProperty(Toolkit::ImageView::Property::IMAGE, mEmptyEffect);
}
- mParent.Remove( mCurrentImage );
- mPanGestureDetector.Detach( mCurrentImage );
+ mParent.Remove(mCurrentImage);
+ mPanGestureDetector.Detach(mCurrentImage);
mCurrentImage = mNextImage;
- mPanGestureDetector.Attach( mCurrentImage );
+ mPanGestureDetector.Attach(mCurrentImage);
mIsTransiting = false;
- if( mSlideshow)
+ if(mSlideshow)
{
mViewTimer.Start();
mTimerReady = false;
mTimerReady = true;
if(mSlideshow)
{
- mIndex = (mIndex + 1)%NUM_IMAGES;
- mNextImage = CreateStageFillingImageView( IMAGES[ mIndex ] );
- mNextImage.SetParentOrigin( ParentOrigin::CENTER );
- mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
- mNextImage.SetZ(INITIAL_DEPTH);
- mParent.Add( mNextImage );
- switch( mCentralLineIndex%4 )
+ mIndex = (mIndex + 1) % NUM_IMAGES;
+ mNextImage = CreateWindowFillingImageView(mApplication.GetWindow().GetSize(), IMAGES[mIndex]);
+ mNextImage.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mNextImage.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ mNextImage.SetProperty(Actor::Property::SIZE_SCALE_POLICY, SizeScalePolicy::FIT_WITH_ASPECT_RATIO);
+ mNextImage.SetProperty(Actor::Property::POSITION_Z, INITIAL_DEPTH);
+ mParent.Add(mNextImage);
+ switch(mCentralLineIndex % 4)
{
case 0:
{
- StartTransition(Vector2(1.0f,0.5f), Vector2(-1.0f, 0.0f));
+ StartTransition(Vector2(1.0f, 0.5f), Vector2(-1.0f, 0.0f));
break;
}
case 1:
{
- StartTransition(Vector2(0.5f,0.0f), Vector2(0.0f, 1.0f));
+ StartTransition(Vector2(0.5f, 0.0f), Vector2(0.0f, 1.0f));
break;
}
case 2:
{
- StartTransition(Vector2(0.0f,0.5f), Vector2(1.0f, 0.0f));
+ StartTransition(Vector2(0.0f, 0.5f), Vector2(1.0f, 0.0f));
break;
}
default:
{
- StartTransition(Vector2(0.5f,1.0f), Vector2(0.0f, -1.0f));
+ StartTransition(Vector2(0.5f, 1.0f), Vector2(0.0f, -1.0f));
break;
}
-
}
mCentralLineIndex++;
}
- return false; //return false to stop the timer
+ return false; //return false to stop the timer
}
-// Entry point for Linux & Tizen applications
-int DALI_EXPORT_API main( int argc, char **argv )
+int DALI_EXPORT_API main(int argc, char** argv)
{
- Application application = Application::New( &argc, &argv, DEMO_THEME_PATH );
- DissolveEffectApp test( application );
+ Application application = Application::New(&argc, &argv, DEMO_THEME_PATH);
+ DissolveEffectApp test(application);
application.MainLoop();
return 0;