} // namespace
-CheckBoxButton CreateCheckBoxButton( const std::string& backgroundImagePath, const std::string& checkedImagePath, const std::string& disabledBackgroundImagePath, const std::string& disabledCheckedImagePath )
+CheckBoxButton CreateCheckBoxButton( const std::string& backgroundImagePath, const std::string& selectedImagePath, const std::string& disabledBackgroundImagePath, const std::string& disabledSelectedImagePath )
{
CheckBoxButton button = Toolkit::CheckBoxButton::New();
button.SetBackgroundImage( CreateAlignedImage( backgroundImagePath ) );
}
- if( !checkedImagePath.empty() )
+ if( !selectedImagePath.empty() )
{
- button.SetCheckedImage( CreateAlignedImage( checkedImagePath ) );
+ button.SetSelectedImage( CreateAlignedImage( selectedImagePath ) );
}
if( !disabledBackgroundImagePath.empty() )
button.SetDisabledBackgroundImage( CreateAlignedImage( disabledBackgroundImagePath ) );
}
- if( !disabledCheckedImagePath.empty() )
+ if( !disabledSelectedImagePath.empty() )
{
- button.SetDisabledCheckedImage( CreateAlignedImage( disabledCheckedImagePath ) );
+ button.SetDisabledSelectedImage( CreateAlignedImage( disabledSelectedImagePath ) );
}
return button;
}
-CheckBoxButton CreateCheckBoxButton( Actor backgroundImageActor, Actor checkedImageActor, Actor disabledBackgroundImageActor, Actor disabledCheckedImagActor )
+CheckBoxButton CreateCheckBoxButton( Actor backgroundImageActor, Actor selectedImageActor, Actor disabledBackgroundImageActor, Actor disabledSelectedImagActor )
{
CheckBoxButton button = Toolkit::CheckBoxButton::New();
button.SetBackgroundImage( CreateAlignedImage( backgroundImageActor ) );
}
- if( checkedImageActor )
+ if( selectedImageActor )
{
- button.SetCheckedImage( CreateAlignedImage( checkedImageActor ) );
+ button.SetSelectedImage( CreateAlignedImage( selectedImageActor ) );
}
if( disabledBackgroundImageActor )
button.SetDisabledBackgroundImage( CreateAlignedImage( disabledBackgroundImageActor ) );
}
- if( disabledCheckedImagActor )
+ if( disabledSelectedImagActor )
{
- button.SetDisabledCheckedImage( CreateAlignedImage( disabledCheckedImagActor ) );
+ button.SetDisabledSelectedImage( CreateAlignedImage( disabledSelectedImagActor ) );
}
return button;
}
-CheckBoxButton CreateCheckBoxButton( const std::string& backgroundImagePath, const std::string& checkedImagePath )
+CheckBoxButton CreateCheckBoxButton( const std::string& backgroundImagePath, const std::string& selectedImagePath )
{
CheckBoxButton button = Toolkit::CheckBoxButton::New();
button.SetBackgroundImage( CreateAlignedImage( backgroundImagePath ) );
}
- if( !checkedImagePath.empty() )
+ if( !selectedImagePath.empty() )
{
- button.SetCheckedImage( CreateAlignedImage( checkedImagePath ) );
+ button.SetSelectedImage( CreateAlignedImage( selectedImagePath ) );
}
return button;
}
-CheckBoxButton CreateCheckBoxButton( Actor backgroundImageActor, Actor checkedImageActor )
+CheckBoxButton CreateCheckBoxButton( Actor backgroundImageActor, Actor selectedImageActor )
{
CheckBoxButton button = Toolkit::CheckBoxButton::New();
button.SetBackgroundImage( CreateAlignedImage( backgroundImageActor ) );
}
- if( checkedImageActor )
+ if( selectedImageActor )
{
- button.SetCheckedImage( CreateAlignedImage( checkedImageActor ) );
+ button.SetSelectedImage( CreateAlignedImage( selectedImageActor ) );
}
return button;