#define DALI_TOOLKIT_PUSH_BUTTON_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* void HelloWorldExample::Create( Application& application )
* {
* PushButton button = PushButton::New();
- * button.SetParentOrigin( ParentOrigin::CENTER );
+ * button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
* button.SetProperty( Button::Property::LABEL, "Press" );
* Stage::GetCurrent().Add( button );
*
*/
enum
{
- UNSELECTED_ICON = PROPERTY_START_INDEX, ///< Property, name "unselectedIcon", type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Button::Property::UNSELECTED_VISUAL
- SELECTED_ICON, ///< Property, name "selectedIcon", type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Button::Property::SELECTED_VISUAL
- ICON_ALIGNMENT, ///< Property, name "iconAlignment", type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Use Button::Property::LABEL_RELATIVE_ALIGNMENT
- LABEL_PADDING, ///< Property, name "labelPadding", type Vector4 @SINCE_1_0.0
+ LABEL_PADDING = PROPERTY_START_INDEX, ///< Property, name "labelPadding", type Vector4 @SINCE_1_0.0
ICON_PADDING, ///< Property, name "iconPadding", type Vector4 @SINCE_1_0.0
};
};