/**
* A reference counted object may only be deleted by calling Unreference()
*/
- virtual ~VisualFactory();
+ ~VisualFactory() override;
private:
/**
{
if( actor )
{
- Toolkit::GetImplementation(visual).SetOffStage( actor );
+ Toolkit::GetImplementation(visual).SetOffScene( actor );
}
visual = Toolkit::VisualFactory::Get().CreateVisual( param0, param1 );
if( visual && actor && actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) )
{
- Toolkit::GetImplementation(visual).SetOnStage(actor);
+ Toolkit::GetImplementation(visual).SetOnScene(actor);
}
}
{
if( actor && visual )
{
- Toolkit::GetImplementation(visual).SetOffStage( actor );
+ Toolkit::GetImplementation(visual).SetOffScene( actor );
}
visual = Toolkit::VisualFactory::Get().CreateVisual( param );
if( visual && actor && actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) )
{
- Toolkit::GetImplementation(visual).SetOnStage(actor);
+ Toolkit::GetImplementation(visual).SetOnScene(actor);
}
}