Property::Key propertyKey; ///< A property key of the property owner
Property::Value initialValue; ///< The value to set at the start of the transition
Property::Value targetValue; ///< The value to set or animate to
- Dali::AlphaFunction::BuiltinFunction alphaFunction;
+ Dali::AlphaFunction alphaFunction;
float timePeriodDelay;
float timePeriodDuration;
bool animate;
/**
* A ref counted object may only be deleted by calling Unreference
*/
- virtual ~TransitionData();
+ ~TransitionData() override;
private: // Unimplemented methods
TransitionData( const TransitionData& );