#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#ifdef NO_THORVG
#include <dali-toolkit/third-party/nanosvg/nanosvgrast.h>
+#endif /* NO_THORVG */
#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
namespace Dali
const char * const UNITS("px");
}
+#ifdef NO_THORVG
RasterizingTask::RasterizingTask( SvgVisual* svgRenderer, NSVGimage* parsedSvg, const VisualUrl& url, float dpi, unsigned int width, unsigned int height)
: mSvgVisual( svgRenderer ),
mParsedSvg( parsedSvg ),
mWidth( width ),
mHeight( height )
{
+ mRasterizer = nsvgCreateRasterizer();
+}
+#else /* NO_THORVG */
+RasterizingTask::RasterizingTask( SvgVisual* svgRenderer, VectorImageRenderer vectorRenderer, const VisualUrl& url, float dpi, unsigned int width, unsigned int height, bool loaded)
+: mSvgVisual( svgRenderer ),
+ mVectorRenderer( vectorRenderer ),
+ mUrl( url ),
+ mDpi( dpi ),
+ mWidth( width ),
+ mHeight( height ),
+ mLoaded( loaded )
+{
+
+}
+#endif /* NO_THORVG */
+
+RasterizingTask::~RasterizingTask()
+{
+#ifdef NO_THORVG
+ nsvgDeleteRasterizer( mRasterizer );
+#endif /* NO_THORVG */
}
void RasterizingTask::Load()
{
+#ifdef NO_THORVG
if( mParsedSvg != NULL)
{
return;
remoteBuffer.PushBack( '\0' );
mParsedSvg = nsvgParse( reinterpret_cast<char*>(remoteBuffer.begin()), UNITS, mDpi );
}
+#else /* NO_THORVG */
+ if( !mLoaded && !mUrl.IsLocalResource() )
+ {
+ Dali::Vector<uint8_t> remoteBuffer;
+
+ if( !Dali::FileLoader::DownloadFileSynchronously( mUrl.GetUrl(), remoteBuffer ))
+ {
+ DALI_LOG_ERROR("Failed to download file!\n");
+ return;
+ }
+
+ remoteBuffer.PushBack( '\0' );
+ char *data = reinterpret_cast<char*>(remoteBuffer.begin());
+ if ( !mVectorRenderer.Load( data, remoteBuffer.Size()))
+ {
+ DALI_LOG_ERROR( "Failed to load data!\n" );
+ return;
+ }
+
+ mLoaded = true;
+ }
+#endif /* NO_THORVG */
}
-void RasterizingTask::Rasterize( NSVGrasterizer* rasterizer )
+void RasterizingTask::Rasterize( )
{
+#ifdef NO_THORVG
if( mParsedSvg != NULL && mWidth > 0u && mHeight > 0u )
{
float scaleX = static_cast<float>( mWidth ) / mParsedSvg->width;
unsigned int bufferSize = bufferStride * mHeight;
unsigned char* buffer = new unsigned char [bufferSize];
- nsvgRasterize(rasterizer, mParsedSvg, 0.f,0.f,scale,
+ nsvgRasterize(mRasterizer, mParsedSvg, 0.f,0.f,scale,
buffer, mWidth, mHeight,
bufferStride );
mPixelData = Dali::PixelData::New( buffer, bufferSize, mWidth, mHeight, Pixel::RGBA8888, Dali::PixelData::DELETE_ARRAY );
}
+#else /* NO_THORVG */
+ if ( mWidth <= 0u || mHeight <= 0u )
+ {
+ DALI_LOG_ERROR( "Size is zero!\n" );
+ return;
+ }
+
+ Devel::PixelBuffer pixelBuffer = Devel::PixelBuffer::New( mWidth, mHeight, Dali::Pixel::RGBA8888 );
+ mVectorRenderer.SetBuffer( pixelBuffer );
+ {
+ uint32_t defaultWidth, defaultHeight;
+ mVectorRenderer.GetDefaultSize( defaultWidth, defaultHeight );
+
+ float scaleX = static_cast<float>( mWidth ) / static_cast<float>( defaultWidth );
+ float scaleY = static_cast<float>( mHeight ) / static_cast<float>( defaultHeight );
+ float scale = scaleX < scaleY ? scaleX : scaleY;
+
+ if ( !mVectorRenderer.Render( scale ) )
+ {
+ DALI_LOG_ERROR( "SVG Render Fail!\n" );
+ return;
+ }
+
+ mPixelData = Devel::PixelBuffer::Convert( pixelBuffer );
+ if ( !mPixelData )
+ {
+ DALI_LOG_ERROR( "Pixel Data is null\n" );
+ }
+ }
+#endif /* NO_THORVG */
}
+#ifdef NO_THORVG
NSVGimage* RasterizingTask::GetParsedImage() const
{
return mParsedSvg;
}
+#else /* NO_THORVG */
+VectorImageRenderer RasterizingTask::GetVectorRenderer() const
+{
+ return mVectorRenderer;
+}
+
+bool RasterizingTask::IsLoaded() const
+{
+ return mLoaded;
+}
+#endif /* NO_THORVG */
SvgVisual* RasterizingTask::GetSvgVisual() const
{
: mTrigger( trigger ),
mIsThreadWaiting( false )
{
- mRasterizer = nsvgCreateRasterizer();
}
SvgRasterizeThread::~SvgRasterizeThread()
{
-
- nsvgDeleteRasterizer( mRasterizer );
delete mTrigger;
}
}
}
+#ifdef NO_THORVG
void SvgRasterizeThread::DeleteImage( NSVGimage* parsedSvg )
{
// Lock while adding image to the delete queue
mDeleteSvg.PushBack( parsedSvg );
}
}
+#else /* NO_THORVG */
+void SvgRasterizeThread::DeleteImage( VectorImageRenderer vectorRenderer )
+{
+ // Lock while adding image to the delete queue
+ ConditionalWait::ScopedLock lock( mConditionalWait );
+
+ if( mIsThreadWaiting ) // no rasterization is ongoing, save to delete
+ {
+ // TODO: what?
+ }
+ else // wait to delete until current rasterization completed.
+ {
+ mDeleteSvg.PushBack( &vectorRenderer );
+ }
+}
+#endif /* NO_THORVG */
RasterizingTaskPtr SvgRasterizeThread::NextTaskToProcess()
{
// Delete the image here to make sure that it is not used in the nsvgRasterize()
if( !mDeleteSvg.Empty() )
{
+#ifdef NO_THORVG
for( Vector< NSVGimage* >::Iterator it = mDeleteSvg.Begin(), endIt = mDeleteSvg.End();
it != endIt;
++it )
{
nsvgDelete( *it );
}
+#endif /* NO_THORVG */
mDeleteSvg.Clear();
}
while( RasterizingTaskPtr task = NextTaskToProcess() )
{
task->Load( );
- task->Rasterize( mRasterizer );
+ task->Rasterize( );
AddCompletedTask( task );
}
}