#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/internal/visuals/npatch-data.h>
#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
#include <dali-toolkit/devel-api/utility/npatch-utilities.h>
{
public:
- enum
- {
- UNINITIALIZED_ID = 0 ///< uninitialised id, use to initialize ids
- };
-
- struct Data
- {
- Data()
- : url(),
- textureSet(),
- hash( 0 ),
- croppedWidth( 0 ),
- croppedHeight( 0 ),
- border( 0, 0, 0, 0 ),
- loadCompleted( false ),
- renderingMap{ nullptr }
- {}
-
- ~Data();
-
- std::string url; ///< Url of the N-Patch
- TextureSet textureSet; ///< Texture containing the cropped image
- NPatchUtility::StretchRanges stretchPixelsX; ///< X stretch pixels
- NPatchUtility::StretchRanges stretchPixelsY; ///< Y stretch pixels
- std::size_t hash; ///< Hash code for the Url
- uint32_t croppedWidth; ///< Width of the cropped middle part of N-patch
- uint32_t croppedHeight; ///< Height of the cropped middle part of N-patch
- Rect< int > border; ///< The size of the border
- bool loadCompleted; ///< True if the data loading is completed
- void* renderingMap; ///< NPatch rendering data
- };
-
-public:
-
/**
* Constructor
*/
*
* @param [in] id cache data id
* @param [in] pixelBuffer of loaded image
+ * @param [in] preMultiplied True if the image had pre-multiplied alpha applied
*/
- void SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer );
+ void SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer, bool preMultiplied );
/**
* @brief Retrieve N patch data matching to an id
* @param [in] id of data
- * @param [out] data const pointer to the data
+ * @param [out] data const pointer to the NPatchData
* @return true if data matching to id was really found
*/
- bool GetNPatchData( std::size_t id, const Data*& data );
+ bool GetNPatchData( const NPatchData::NPatchDataId id, const NPatchData*& data );
+
+ /**
+ * @brief Remove a texture matching id.
+ * Erase the observer from the observer list of cache.
+ * If the observer list is empty, the textureSet will be reset.
+ *
+ * @param [in] id cache data id
+ * @param [in] textureObserver The NPatchVisual that requested loading.
+ */
+ void Remove( std::size_t id, TextureUploadObserver* textureObserver );
+
+private:
+
+ NPatchData::NPatchDataId GenerateUniqueNPatchDataId();
+
+ int32_t GetCacheIndexFromId( const NPatchData::NPatchDataId id );
protected:
private:
- OwnerContainer< Data* > mCache;
-
+ NPatchData::NPatchDataId mCurrentNPatchDataId;
+ OwnerContainer< NPatchData* > mCache;
};
} // name Internal