#include <dali/devel-api/common/stage.h>
#include <dali/devel-api/rendering/renderer-devel.h>
#include <dali/integration-api/debug.h>
+#include <dali/public-api/rendering/decorated-visual-renderer.h>
// INTERNAL INCLUDES
#include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-signals-devel.h>
{
namespace
{
-const int CUSTOM_PROPERTY_COUNT(6); // 5 transform properties + pixel area,
+const int CUSTOM_PROPERTY_COUNT(1); // pixel area,
const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
mRedrawInScalingDown(true)
{
// the rasterized image is with pre-multiplied alpha format
- mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA;
+ mImpl->mFlags |= Visual::Base::Impl::IS_PREMULTIPLIED_ALPHA;
if(!mVectorAnimationTask->Load(mUrl.GetUrl()))
{
// Do nothing
}
+void AnimatedVectorImageVisual::EnablePreMultipliedAlpha(bool preMultiplied)
+{
+ // Make always enable pre multiplied alpha whether preMultiplied value is false.
+ if(!preMultiplied)
+ {
+ DALI_LOG_WARNING("Note : AnimatedVectorVisual cannot disable PreMultipliedAlpha\n");
+ }
+}
+
void AnimatedVectorImageVisual::DoSetProperties(const Property::Map& propertyMap)
{
// url already passed in from constructor
Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY);
- mImpl->mRenderer = VisualRenderer::New(geometry, shader);
+ mImpl->mRenderer = DecoratedVisualRenderer::New(geometry, shader);
mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT);
TextureSet textureSet = TextureSet::New();