*
* @return An image buffer with the text.
*/
- Devel::PixelBuffer CreateImageBuffer(const unsigned int bufferWidth, const unsigned int bufferHeight, Typesetter::Style style, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset, TextAbstraction::GlyphIndex fromGlyphIndex, TextAbstraction::GlyphIndex toGlyphIndex);
-
- /**
- * @brief Create an initialized image buffer.
- *
- * Creates the pixel data used to generate the final image with the given size.
- *
- * @param[in] bufferWidth The width of the image buffer.
- * @param[in] bufferHeight The height of the image buffer.
- * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
- *
- * @return An image buffer.
- */
- Devel::PixelBuffer CreateImageBuffer(const unsigned int bufferWidth, const unsigned int bufferHeight, Pixel::Format pixelFormat);
-
- /**
- * @brief Combine the two RGBA image buffers together.
- *
- * The top layer buffer will blend over the bottom layer buffer:
- * - If the pixel is not fully opaque from either buffer, it will be blended with
- * the pixel from the other buffer and copied to the combined buffer.
- * - If the pixels from both buffers are fully opaque, the pixels from the top layer
- * buffer will be copied to the combined buffer.
- *
- * @param[in] topPixelBuffer The top layer buffer.
- * @param[in] bottomPixelBuffer The bottom layer buffer.
- * @param[in] bufferWidth The width of the image buffer.
- * @param[in] bufferHeight The height of the image buffer.
- *
- * @return The combined image buffer with the text.
- *
- */
- Devel::PixelBuffer CombineImageBuffer(Devel::PixelBuffer topPixelBuffer, Devel::PixelBuffer bottomPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeightbool);
-
- /**
- * @brief Apply behaviour of tags if the markup-processor is enabled.
- *
- * @param[in] topPixelBuffer The top layer buffer.
- * @param[in] bufferWidth The width of the image buffer.
- * @param[in] bufferHeight The height of the image buffer.
- * @param[in] ignoreHorizontalAlignment Whether to ignore the horizontal alignment, not ignored by default.
- * @param[in] pixelFormat The format of the pixel in the image that the text is rendered as (i.e. either Pixel::BGRA8888 or Pixel::L8).
- * @param[in] horizontalOffset The horizontal offset to be added to the glyph's position.
- * @param[in] verticalOffset The vertical offset to be added to the glyph's position.
- *
- * @return The image buffer with the markup.
- */
- Devel::PixelBuffer ApplyMarkupProcessorOnPixelBuffer(Devel::PixelBuffer topPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeight, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset);
+ Devel::PixelBuffer CreateImageBuffer(const uint32_t bufferWidth, const uint32_t bufferHeight, const Typesetter::Style style, const bool ignoreHorizontalAlignment, const Pixel::Format pixelFormat, const int32_t horizontalOffset, const int32_t verticalOffset, const TextAbstraction::GlyphIndex fromGlyphIndex, const TextAbstraction::GlyphIndex toGlyphIndex);
/**
* @brief Apply markup underline tags.
*
* @return The image buffer with the markup.
*/
- Devel::PixelBuffer ApplyUnderlineMarkupImageBuffer(Devel::PixelBuffer topPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeight, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset);
+ Devel::PixelBuffer ApplyUnderlineMarkupImageBuffer(Devel::PixelBuffer topPixelBuffer, const uint32_t bufferWidth, const uint32_t bufferHeight, const bool ignoreHorizontalAlignment, const Pixel::Format pixelFormat, const int32_t horizontalOffset, const int32_t verticalOffset);
/**
* @brief Apply markup strikethrough tags.
*
* @return The image buffer with the markup.
*/
- Devel::PixelBuffer ApplyStrikethroughMarkupImageBuffer(Devel::PixelBuffer topPixelBuffer, const unsigned int bufferWidth, const unsigned int bufferHeight, bool ignoreHorizontalAlignment, Pixel::Format pixelFormat, int horizontalOffset, int verticalOffset);
+ Devel::PixelBuffer ApplyStrikethroughMarkupImageBuffer(Devel::PixelBuffer topPixelBuffer, const uint32_t bufferWidth, const uint32_t bufferHeight, const bool ignoreHorizontalAlignment, const Pixel::Format pixelFormat, const int32_t horizontalOffset, const int32_t verticalOffset);
protected:
/**