* @brief Render the glyphs from a ViewInterface.
*
* @param[in] view The interface to a view.
+ * @param[in] depth The tree depth of the parent.
+ * .
* @return The Renderable actor used to position the text.
*/
- virtual RenderableActor Render( ViewInterface& view );
+ virtual Actor Render( ViewInterface& view, unsigned int depth );
protected: