+++ /dev/null
-/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-// FILE HEADER
-#include <dali-toolkit/internal/text/markup-processor.h>
-
-// EXTERNAL INCLUDES
-#include <climits> // for ULONG_MAX
-#include <dali/integration-api/debug.h>
-
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/text/character-set-conversion.h>
-#include <dali-toolkit/internal/text/markup-processor-color.h>
-#include <dali-toolkit/internal/text/markup-processor-font.h>
-#include <dali-toolkit/internal/text/markup-processor-helper-functions.h>
-#include <dali-toolkit/internal/text/xhtml-entities.h>
-
-
-
-namespace Dali
-{
-
-namespace Toolkit
-{
-
-namespace Text
-{
-
-namespace
-{
-// HTML-ISH tag and attribute constants.
-// Note they must be lower case in order to make the comparison to work
-// as the parser converts all the read tags to lower case.
-const std::string XHTML_COLOR_TAG("color");
-const std::string XHTML_FONT_TAG("font");
-const std::string XHTML_B_TAG("b");
-const std::string XHTML_I_TAG("i");
-const std::string XHTML_U_TAG("u");
-const std::string XHTML_SHADOW_TAG("shadow");
-const std::string XHTML_GLOW_TAG("glow");
-const std::string XHTML_OUTLINE_TAG("outline");
-
-const char LESS_THAN = '<';
-const char GREATER_THAN = '>';
-const char EQUAL = '=';
-const char QUOTATION_MARK = '\'';
-const char SLASH = '/';
-const char BACK_SLASH = '\\';
-const char AMPERSAND = '&';
-const char HASH = '#';
-const char SEMI_COLON = ';';
-const char CHAR_ARRAY_END = '\0';
-const char HEX_CODE = 'x';
-
-const char WHITE_SPACE = 0x20; // ASCII value of the white space.
-
-// Range 1 0x0u < XHTML_DECIMAL_ENTITY_RANGE <= 0xD7FFu
-// Range 2 0xE000u < XHTML_DECIMAL_ENTITY_RANGE <= 0xFFFDu
-// Range 3 0x10000u < XHTML_DECIMAL_ENTITY_RANGE <= 0x10FFFFu
-const unsigned long XHTML_DECIMAL_ENTITY_RANGE[] = { 0x0u, 0xD7FFu, 0xE000u, 0xFFFDu, 0x10000u, 0x10FFFFu };
-
-const unsigned int MAX_NUM_OF_ATTRIBUTES = 5u; ///< The font tag has the 'family', 'size' 'weight', 'width' and 'slant' attrubutes.
-const unsigned int DEFAULT_VECTOR_SIZE = 16u; ///< Default size of run vectors.
-
-#if defined(DEBUG_ENABLED)
-Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_MARKUP_PROCESSOR");
-#endif
-
-/**
- * @brief Struct used to retrieve the style runs from the mark-up string.
- */
-struct StyleStack
-{
- typedef VectorBase::SizeType RunIndex;
-
- Vector<RunIndex> stack; ///< Use a vector as a style stack. Stores the indices pointing where the run is stored inside the logical model.
- unsigned int topIndex; ///< Points the top of the stack.
-
- StyleStack()
- : stack(),
- topIndex( 0u )
- {
- stack.Resize( DEFAULT_VECTOR_SIZE );
- }
-
- void Push( RunIndex index )
- {
- // Check if there is space inside the style stack.
- const VectorBase::SizeType size = stack.Count();
- if( topIndex >= size )
- {
- // Resize the style stack.
- stack.Resize( 2u * size );
- }
-
- // Set the run index in the top of the stack.
- *( stack.Begin() + topIndex ) = index;
-
- // Reposition the pointer to the top of the stack.
- ++topIndex;
- }
-
- RunIndex Pop()
- {
- // Pop the top of the stack.
- --topIndex;
- return *( stack.Begin() + topIndex );
- }
-};
-
-/**
- * @brief Initializes a font run description to its defaults.
- *
- * @param[in,out] fontRun The font description run to initialize.
- */
-void Initialize( FontDescriptionRun& fontRun )
-{
- fontRun.characterRun.characterIndex = 0u;
- fontRun.characterRun.numberOfCharacters = 0u;
- fontRun.familyName = NULL;
- fontRun.familyLength = 0u;
- fontRun.weight = TextAbstraction::FontWeight::NORMAL;
- fontRun.width = TextAbstraction::FontWidth::NORMAL;
- fontRun.slant = TextAbstraction::FontSlant::NORMAL;
- fontRun.size = 0u;
- fontRun.familyDefined = false;
- fontRun.weightDefined = false;
- fontRun.widthDefined = false;
- fontRun.slantDefined = false;
- fontRun.sizeDefined = false;
-}
-
-/**
- * @brief Splits the tag string into the tag name and its attributes.
- *
- * The attributes are stored in a vector in the tag.
- *
- * @param[in,out] tag The tag.
- */
-void ParseAttributes( Tag& tag )
-{
- if( tag.buffer == NULL )
- {
- return;
- }
-
- tag.attributes.Resize( MAX_NUM_OF_ATTRIBUTES );
-
- // Find first the tag name.
- bool isQuotationOpen = false;
-
- const char* tagBuffer = tag.buffer;
- const char* const tagEndBuffer = tagBuffer + tag.length;
- tag.length = 0u;
- for( ; tagBuffer < tagEndBuffer; ++tagBuffer )
- {
- const char character = *tagBuffer;
- if( WHITE_SPACE < character )
- {
- ++tag.length;
- }
- else
- {
- // Stops counting the length of the tag when a white space is found.
- // @note a white space is the WHITE_SPACE character and anything below as 'tab', 'return' or 'control characters'.
- break;
- }
- }
- SkipWhiteSpace( tagBuffer, tagEndBuffer );
-
- // Find the attributes.
- unsigned int attributeIndex = 0u;
- const char* nameBuffer = NULL;
- const char* valueBuffer = NULL;
- Length nameLength = 0u;
- Length valueLength = 0u;
-
- bool addToNameValue = true;
- Length numberOfWhiteSpace = 0u;
- for( ; tagBuffer < tagEndBuffer; ++tagBuffer )
- {
- const char character = *tagBuffer;
- if( ( WHITE_SPACE >= character ) && !isQuotationOpen )
- {
- if( NULL != valueBuffer )
- {
- // Remove white spaces at the end of the value.
- valueLength -= numberOfWhiteSpace;
- }
-
- if( ( NULL != nameBuffer ) && ( NULL != valueBuffer ) )
- {
- // Every time a white space is found, a new attribute is created and stored in the attributes vector.
- Attribute& attribute = *( tag.attributes.Begin() + attributeIndex );
- ++attributeIndex;
-
- attribute.nameBuffer = nameBuffer;
- attribute.valueBuffer = valueBuffer;
- attribute.nameLength = nameLength;
- attribute.valueLength = valueLength;
-
- nameBuffer = NULL;
- valueBuffer = NULL;
- nameLength = 0u;
- valueLength = 0u;
-
- addToNameValue = true; // next read characters will be added to the name.
- }
- }
- else if( EQUAL == character ) // '='
- {
- addToNameValue = false; // next read characters will be added to the value.
- SkipWhiteSpace( tagBuffer, tagEndBuffer );
- }
- else if( QUOTATION_MARK == character ) // '\''
- {
- // Do not add quotation marks to neither name nor value.
- isQuotationOpen = !isQuotationOpen;
-
- if( isQuotationOpen )
- {
- ++tagBuffer;
- SkipWhiteSpace( tagBuffer, tagEndBuffer );
- --tagBuffer;
- }
- }
- else
- {
- // Adds characters to the name or the value.
- if( addToNameValue )
- {
- if( NULL == nameBuffer )
- {
- nameBuffer = tagBuffer;
- }
- ++nameLength;
- }
- else
- {
- if( isQuotationOpen )
- {
- if( WHITE_SPACE >= character )
- {
- ++numberOfWhiteSpace;
- }
- else
- {
- numberOfWhiteSpace = 0u;
- }
- }
- if( NULL == valueBuffer )
- {
- valueBuffer = tagBuffer;
- }
- ++valueLength;
- }
- }
- }
-
- if( NULL != valueBuffer )
- {
- // Remove white spaces at the end of the value.
- valueLength -= numberOfWhiteSpace;
- }
-
- if( ( NULL != nameBuffer ) && ( NULL != valueBuffer ) )
- {
- // Checks if the last attribute needs to be added.
- Attribute& attribute = *( tag.attributes.Begin() + attributeIndex );
- ++attributeIndex;
-
- attribute.nameBuffer = nameBuffer;
- attribute.valueBuffer = valueBuffer;
- attribute.nameLength = nameLength;
- attribute.valueLength = valueLength;
- }
-
- // Resize the vector of attributes.
- tag.attributes.Resize( attributeIndex );
-}
-
-/**
- * @brief It parses a tag and its attributes if the given iterator @e it is pointing at a tag beginning.
- *
- * @param[in,out] markupStringBuffer The mark-up string buffer. It's a const iterator pointing the current character.
- * @param[in] markupStringEndBuffer Pointer to one character after the end of the mark-up string buffer.
- * @param[out] tag The tag with its attributes.
- *
- * @return @e true if the iterator @e it is pointing a mark-up tag. Otherwise @e false.
- */
-bool IsTag( const char*& markupStringBuffer,
- const char* const markupStringEndBuffer,
- Tag& tag )
-{
- bool isTag = false;
- bool isQuotationOpen = false;
- bool attributesFound = false;
- tag.isEndTag = false;
-
- const char character = *markupStringBuffer;
- if( LESS_THAN == character ) // '<'
- {
- tag.buffer = NULL;
- tag.length = 0u;
-
- // if the iterator is pointing to a '<' character, then check if it's a mark-up tag is needed.
- ++markupStringBuffer;
- if( markupStringBuffer < markupStringEndBuffer )
- {
- SkipWhiteSpace( markupStringBuffer, markupStringEndBuffer );
-
- for( ; ( !isTag ) && ( markupStringBuffer < markupStringEndBuffer ); ++markupStringBuffer )
- {
- const char character = *markupStringBuffer;
-
- if( SLASH == character ) // '/'
- {
- // if the tag has a '/' then it's an end or empty tag.
- tag.isEndTag = true;
-
- if( ( markupStringBuffer + 1u < markupStringEndBuffer ) && ( WHITE_SPACE >= *( markupStringBuffer + 1u ) ) && ( !isQuotationOpen ) )
- {
- ++markupStringBuffer;
- SkipWhiteSpace( markupStringBuffer, markupStringEndBuffer );
- --markupStringBuffer;
- }
- }
- else if( GREATER_THAN == character ) // '>'
- {
- isTag = true;
- }
- else if( QUOTATION_MARK == character )
- {
- isQuotationOpen = !isQuotationOpen;
- ++tag.length;
- }
- else if( WHITE_SPACE >= character ) // ' '
- {
- // If the tag contains white spaces then it may have attributes.
- if( !isQuotationOpen )
- {
- attributesFound = true;
- }
- ++tag.length;
- }
- else
- {
- if( NULL == tag.buffer )
- {
- tag.buffer = markupStringBuffer;
- }
-
- // If it's not any of the 'special' characters then just add it to the tag string.
- ++tag.length;
- }
- }
- }
-
- // If the tag string has white spaces, then parse the attributes is needed.
- if( attributesFound )
- {
- ParseAttributes( tag );
- }
- }
-
- return isTag;
-}
-
-/**
- * @brief Returns length of XHTML entity by parsing the text. It also determines if it is XHTML entity or not.
- *
- * @param[in] markupStringBuffer The mark-up string buffer. It's a const iterator pointing the current character.
- * @param[in] markupStringEndBuffer Pointing to end of mark-up string buffer.
- *
- * @return Length of markupText in case of XHTML entity otherwise return 0.
- */
-unsigned int GetXHTMLEntityLength( const char*& markupStringBuffer,
- const char* const markupStringEndBuffer )
-{
- char character = *markupStringBuffer;
- if( AMPERSAND == character ) // '&'
- {
- // if the iterator is pointing to a '&' character, then check for ';' to find end to XHTML entity.
- ++markupStringBuffer;
- if( markupStringBuffer < markupStringEndBuffer )
- {
- unsigned int len = 1u;
- for( ; markupStringBuffer < markupStringEndBuffer ; ++markupStringBuffer )
- {
- character = *markupStringBuffer;
- ++len;
- if( SEMI_COLON == character ) // ';'
- {
- // found end of XHTML entity
- ++markupStringBuffer;
- return len;
- }
- else if( ( AMPERSAND == character ) || ( BACK_SLASH == character ) || ( LESS_THAN == character ))
- {
- return 0;
- }
- }
- }
- }
- return 0;
-}
-
-/**
- * @brief It parses a XHTML string which has hex/decimal entity and fill its corresponging utf-8 string.
- *
- * @param[in] markupText The mark-up text buffer.
- * @param[out] utf-8 text Corresponding to markup Text
- *
- * @return true if string is successfully parsed otherwise false
- */
-bool XHTMLNumericEntityToUtf8 ( const char* markupText, char* utf8 )
-{
- bool result = false;
-
- if( NULL != markupText )
- {
- bool isHex = false;
-
- // check if hex or decimal entity
- if( ( CHAR_ARRAY_END != *markupText ) && ( HEX_CODE == *markupText ) )
- {
- isHex = true;
- ++markupText;
- }
-
- char* end = NULL;
- unsigned long l = strtoul( markupText, &end, ( isHex ? 16 : 10 ) ); // l contains UTF-32 code in case of correct XHTML entity
-
- // check for valid XHTML numeric entities (between '#' or "#x" and ';')
- if( ( l > 0 ) && ( l < ULONG_MAX ) && ( *end == SEMI_COLON ) ) // in case wrong XHTML entity is set eg. "abcdefs;" in that case *end will be 'a'
- {
- /* characters XML 1.1 permits */
- if( ( ( XHTML_DECIMAL_ENTITY_RANGE[0] < l ) && ( l <= XHTML_DECIMAL_ENTITY_RANGE[1] ) ) ||
- ( ( XHTML_DECIMAL_ENTITY_RANGE[2] <= l ) && ( l <= XHTML_DECIMAL_ENTITY_RANGE[3] ) ) ||
- ( ( XHTML_DECIMAL_ENTITY_RANGE[4] <= l ) && ( l <= XHTML_DECIMAL_ENTITY_RANGE[5] ) ) )
- {
- // Convert UTF32 code to UTF8
- Utf32ToUtf8( reinterpret_cast<const uint32_t* const>( &l ), 1, reinterpret_cast<uint8_t*>( utf8 ) );
- result = true;
- }
- }
- }
- return result;
-}
-
-} // namespace
-
-void ProcessMarkupString( const std::string& markupString, MarkupProcessData& markupProcessData )
-{
- // Reserve space for the plain text.
- const Length markupStringSize = markupString.size();
- markupProcessData.markupProcessedText.reserve( markupStringSize );
-
- // Stores a struct with the index to the first character of the run, the type of run and its parameters.
- StyleStack styleStack;
-
- // Points the next free position in the vector of runs.
- StyleStack::RunIndex colorRunIndex = 0u;
- StyleStack::RunIndex fontRunIndex = 0u;
-
- // Give an initial default value to the model's vectors.
- markupProcessData.colorRuns.Reserve( DEFAULT_VECTOR_SIZE );
- markupProcessData.fontRuns.Reserve( DEFAULT_VECTOR_SIZE );
-
- // Get the mark-up string buffer.
- const char* markupStringBuffer = markupString.c_str();
- const char* const markupStringEndBuffer = markupStringBuffer + markupStringSize;
-
- Tag tag;
- CharacterIndex characterIndex = 0u;
- for( ; markupStringBuffer < markupStringEndBuffer; )
- {
- if( IsTag( markupStringBuffer,
- markupStringEndBuffer,
- tag ) )
- {
- if( TokenComparison( XHTML_COLOR_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new color run.
- ColorRun colorRun;
- colorRun.characterRun.numberOfCharacters = 0u;
-
- // Set the start character index.
- colorRun.characterRun.characterIndex = characterIndex;
-
- // Fill the run with the attributes.
- ProcessColorTag( tag, colorRun );
-
- // Push the color run in the logical model.
- markupProcessData.colorRuns.PushBack( colorRun );
-
- // Push the index of the run into the stack.
- styleStack.Push( colorRunIndex );
-
- // Point the next color run.
- ++colorRunIndex;
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- ColorRun& colorRun = *( markupProcessData.colorRuns.Begin() + styleStack.Pop() );
- colorRun.characterRun.numberOfCharacters = characterIndex - colorRun.characterRun.characterIndex;
- }
- } // <color></color>
- else if( TokenComparison( XHTML_I_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new font run.
- FontDescriptionRun fontRun;
- Initialize( fontRun );
-
- // Fill the run with the parameters.
- fontRun.characterRun.characterIndex = characterIndex;
- fontRun.slant = TextAbstraction::FontSlant::ITALIC;
- fontRun.slantDefined = true;
-
- // Push the font run in the logical model.
- markupProcessData.fontRuns.PushBack( fontRun );
-
- // Push the index of the run into the stack.
- styleStack.Push( fontRunIndex );
-
- // Point the next free font run.
- ++fontRunIndex;
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- FontDescriptionRun& fontRun = *( markupProcessData.fontRuns.Begin() + styleStack.Pop() );
- fontRun.characterRun.numberOfCharacters = characterIndex - fontRun.characterRun.characterIndex;
- }
- } // <i></i>
- else if( TokenComparison( XHTML_U_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new underline run.
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- }
- } // <u></u>
- else if( TokenComparison( XHTML_B_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new font run.
- FontDescriptionRun fontRun;
- Initialize( fontRun );
-
- // Fill the run with the parameters.
- fontRun.characterRun.characterIndex = characterIndex;
- fontRun.weight = TextAbstraction::FontWeight::BOLD;
- fontRun.weightDefined = true;
-
- // Push the font run in the logical model.
- markupProcessData.fontRuns.PushBack( fontRun );
-
- // Push the index of the run into the stack.
- styleStack.Push( fontRunIndex );
-
- // Point the next free font run.
- ++fontRunIndex;
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- FontDescriptionRun& fontRun = *( markupProcessData.fontRuns.Begin() + styleStack.Pop() );
- fontRun.characterRun.numberOfCharacters = characterIndex - fontRun.characterRun.characterIndex;
- }
- } // <b></b>
- else if( TokenComparison( XHTML_FONT_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new font run.
- FontDescriptionRun fontRun;
- Initialize( fontRun );
-
- // Fill the run with the parameters.
- fontRun.characterRun.characterIndex = characterIndex;
-
- ProcessFontTag( tag, fontRun );
-
- // Push the font run in the logical model.
- markupProcessData.fontRuns.PushBack( fontRun );
-
- // Push the index of the run into the stack.
- styleStack.Push( fontRunIndex );
-
- // Point the next free font run.
- ++fontRunIndex;
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- FontDescriptionRun& fontRun = *( markupProcessData.fontRuns.Begin() + styleStack.Pop() );
- fontRun.characterRun.numberOfCharacters = characterIndex - fontRun.characterRun.characterIndex;
- }
- } // <font></font>
- else if( TokenComparison( XHTML_SHADOW_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new shadow run.
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- }
- } // <shadow></shadow>
- else if( TokenComparison( XHTML_GLOW_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new glow run.
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- }
- } // <glow></glow>
- else if( TokenComparison( XHTML_OUTLINE_TAG, tag.buffer, tag.length ) )
- {
- if( !tag.isEndTag )
- {
- // Create a new outline run.
- }
- else
- {
- // Pop the top of the stack and set the number of characters of the run.
- }
- } // <outline></outline>
- } // end if( IsTag() )
- else if( markupStringBuffer < markupStringEndBuffer )
- {
- unsigned char character = *markupStringBuffer;
- const char* markupBuffer = markupStringBuffer;
- unsigned char count = GetUtf8Length( character );
- char utf8[8];
-
- if( ( BACK_SLASH == character ) && ( markupStringBuffer + 1u < markupStringEndBuffer ) )
- {
- // Adding < , > or & special character.
- const unsigned char nextCharacter = *( markupStringBuffer + 1u );
- if( ( LESS_THAN == nextCharacter ) || ( GREATER_THAN == nextCharacter ) || ( AMPERSAND == nextCharacter ) )
- {
- character = nextCharacter;
- ++markupStringBuffer;
-
- count = GetUtf8Length( character );
- markupBuffer = markupStringBuffer;
- }
- }
- else // checking if conatins XHTML entity or not
- {
- const unsigned int len = GetXHTMLEntityLength( markupStringBuffer, markupStringEndBuffer);
-
- // Parse markupStringTxt if it contains XHTML Entity between '&' and ';'
- if( len > 0 )
- {
- char* entityCode = NULL;
- bool result = false;
- count = 0;
-
- // Checking if XHTML Numeric Entity
- if( HASH == *( markupBuffer + 1u ) )
- {
- entityCode = &utf8[0];
- // markupBuffer is currently pointing to '&'. By adding 2u to markupBuffer it will point to numeric string by skipping "&#'
- result = XHTMLNumericEntityToUtf8( ( markupBuffer + 2u ), entityCode );
- }
- else // Checking if XHTML Named Entity
- {
- entityCode = const_cast<char*> ( NamedEntityToUtf8( markupBuffer, len ) );
- result = ( entityCode != NULL );
- }
- if ( result )
- {
- markupBuffer = entityCode; //utf8 text assigned to markupBuffer
- character = markupBuffer[0];
- }
- else
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Not valid XHTML entity : (%.*s) \n", len, markupBuffer );
- markupBuffer = NULL;
- }
- }
- else // in case string conatins Start of XHTML Entity('&') but not its end character(';')
- {
- if( character == AMPERSAND )
- {
- markupBuffer = NULL;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Not Well formed XHTML content \n" );
- }
- }
- }
-
- if( markupBuffer != NULL )
- {
- const unsigned char numberOfBytes = GetUtf8Length( character );
- markupProcessData.markupProcessedText.push_back( character );
-
- for( unsigned char i = 1u; i < numberOfBytes; ++i )
- {
- ++markupBuffer;
- markupProcessData.markupProcessedText.push_back( *markupBuffer );
- }
-
- ++characterIndex;
- markupStringBuffer += count;
- }
- }
- }
-
- // Resize the model's vectors.
- if( 0u == fontRunIndex )
- {
- markupProcessData.fontRuns.Clear();
- }
- else
- {
- markupProcessData.fontRuns.Resize( fontRunIndex );
- }
-
- if( 0u == colorRunIndex )
- {
- markupProcessData.colorRuns.Clear();
- }
- else
- {
- markupProcessData.colorRuns.Resize( colorRunIndex );
- }
-}
-
-} // namespace Text
-
-} // namespace Toolkit
-
-} // namespace Dali