return static_cast<unsigned int>( strtoul( uintStr, NULL, 16 ) );
}
+float StringToFloat( const char* const floatStr )
+{
+ return static_cast<float>( strtod( floatStr, NULL ) );
+}
+
void UintColorToVector4( unsigned int color, Vector4& retColor )
{
retColor.a = static_cast<float>( ( color & 0xFF000000 ) >> 24u ) / 255.f;