#include "style-manager-impl.h"
// EXTERNAL INCLUDES
-#include <fstream>
-#include <iostream>
-#include <sstream>
-#include <dali/public-api/adaptor-framework/singleton-service.h>
+#include <dali/devel-api/adaptor-framework/singleton-service.h>
#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali-toolkit/public-api/styling/style-manager.h>
+#include <dali-toolkit/internal/feedback/feedback-style.h>
namespace
{
const char* LANDSCAPE_QUALIFIER = "landscape";
const char* PORTRAIT_QUALIFIER = "portrait";
+const char* FONT_SIZE_QUALIFIER = "FontSize";
-const char* DEFAULT_THEME = DALI_STYLE_DIR "tizen-default-theme.json";
+const char* DEFAULT_THEME = DALI_STYLE_DIR "dali-toolkit-default-theme.json";
const char* PACKAGE_PATH_KEY = "PACKAGE_PATH";
const char* DEFAULT_PACKAGE_PATH = DALI_DATA_READ_ONLY_DIR "/toolkit/";
return handle;
}
-TypeRegistration STYLE_MANAGER_TYPE( typeid(Dali::Toolkit::StyleManager), typeid(Dali::BaseHandle), Create, true /* Create instance at startup */ );
+
+DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::StyleManager, Dali::BaseHandle, Create, true )
+DALI_TYPE_REGISTRATION_END()
} // namespace
}
StyleManager::StyleManager()
- : mOrientationDegrees( 0 ) // Portrait
+: mDefaultFontSize( -1 ),
+ mDefaultFontFamily(""),
+ mFeedbackStyle( NULL )
{
// Add theme builder constants
mThemeBuilderConstants[ PACKAGE_PATH_KEY ] = DEFAULT_PACKAGE_PATH;
- RequestDefaultTheme();
-
- StyleMonitor styleMonitor( StyleMonitor::Get() );
- if( styleMonitor )
+ mStyleMonitor = StyleMonitor::Get();
+ if( mStyleMonitor )
{
- styleMonitor.StyleChangeSignal().Connect( this, &StyleManager::StyleMonitorChange );
+ mStyleMonitor.StyleChangeSignal().Connect( this, &StyleManager::StyleMonitorChange );
+
+ mDefaultFontSize = mStyleMonitor.GetDefaultFontSize();
}
+
+ // Sound & haptic style
+ mFeedbackStyle = new FeedbackStyle();
}
StyleManager::~StyleManager()
{
+ delete mFeedbackStyle;
+}
+
+void StyleManager::ApplyTheme( const std::string& themeFile )
+{
+ SetTheme( themeFile );
+}
+
+void StyleManager::ApplyDefaultTheme()
+{
+ std::string empty;
+ SetTheme( empty );
+}
+
+const std::string& StyleManager::GetDefaultFontFamily() const
+{
+ return mDefaultFontFamily;
+}
+
+void StyleManager::SetStyleConstant( const std::string& key, const Property::Value& value )
+{
+ mStyleBuilderConstants[ key ] = value;
}
-void StyleManager::SetOrientationValue( int orientation )
+bool StyleManager::GetStyleConstant( const std::string& key, Property::Value& valueOut )
{
- if( orientation != mOrientationDegrees )
+ Property::Value* value = mStyleBuilderConstants.Find( key );
+ if( value )
{
- mOrientationDegrees = orientation;
- // TODO: if orientation changed, apply the new style to all controls
- // dont want to really do the whole load from file again if the bundle contains both portrait & landscape
- SetTheme();
+ valueOut = *value;
+ return true;
}
+
+ return false;
}
-int StyleManager::GetOrientationValue()
+void StyleManager::ApplyThemeStyle( Toolkit::Control control )
{
- return mOrientationDegrees;
+ if( !mThemeBuilder )
+ {
+ ApplyDefaultTheme();
+ }
+
+ if( mThemeBuilder )
+ {
+ ApplyStyle( mThemeBuilder, control );
+ }
}
-void StyleManager::SetOrientation( Orientation orientation )
+void StyleManager::ApplyThemeStyleAtInit( Toolkit::Control control )
{
- if( mOrientation )
+ ApplyThemeStyle( control );
+
+ if(mFeedbackStyle)
{
- mOrientation.ChangedSignal().Disconnect( this, &StyleManager::OnOrientationChanged );
+ mFeedbackStyle->ObjectCreated( control );
}
+}
- OnOrientationChanged( orientation );
+void StyleManager::ApplyStyle( Toolkit::Control control, const std::string& jsonFileName, const std::string& styleName )
+{
+ bool builderReady = false;
- if( mOrientation )
+ // First look in the cache
+ Toolkit::Builder builder = FindCachedBuilder( jsonFileName );
+ if( builder )
{
- mOrientation.ChangedSignal().Connect( this, &StyleManager::OnOrientationChanged );
+ builderReady = true;
+ }
+ else
+ {
+ // Merge theme and style constants
+ Property::Map constants( mThemeBuilderConstants );
+ constants.Merge( mStyleBuilderConstants );
+
+ // Create it
+ builder = CreateBuilder( constants );
+
+ if( LoadJSON( builder, jsonFileName ) )
+ {
+ CacheBuilder( builder, jsonFileName );
+ builderReady = true;
+ }
+ }
+
+ // Apply the style to the control
+ if( builderReady )
+ {
+ builder.ApplyStyle( styleName, control );
}
}
-Orientation StyleManager::GetOrientation()
+Toolkit::StyleManager::StyleChangedSignalType& StyleManager::StyleChangedSignal()
{
- return mOrientation;
+ return mStyleChangedSignal;
}
-void StyleManager::SetStyleConstant( const std::string& key, const Property::Value& value )
+Toolkit::StyleManager::StyleChangedSignalType& StyleManager::ControlStyleChangeSignal()
{
- mStyleBuilderConstants[ key ] = value;
+ return mControlStyleChangeSignal;
}
-bool StyleManager::GetStyleConstant( const std::string& key, Property::Value& valueOut )
+void StyleManager::SetTheme( const std::string& themeFile )
{
- Property::Value* value = mStyleBuilderConstants.Find( key );
- if( value )
+ bool themeLoaded = false;
+
+ mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
+
+ // Always load the default theme first, then merge in the custom theme if present
+ themeLoaded = LoadJSON( mThemeBuilder, DEFAULT_THEME );
+
+ if( ! themeFile.empty() )
{
- valueOut = *value;
- return true;
+ mThemeFile = themeFile;
+ themeLoaded = LoadJSON( mThemeBuilder, mThemeFile );
}
- return false;
+ if( themeLoaded )
+ {
+ if(mFeedbackStyle)
+ {
+ mFeedbackStyle->StyleChanged( mThemeFile, StyleChange::THEME_CHANGE );
+ }
+
+ EmitStyleChangeSignals(StyleChange::THEME_CHANGE);
+ }
+ else
+ {
+ mThemeBuilder.Reset();
+ }
}
-void StyleManager::OnOrientationChanged( Orientation orientation )
+bool StyleManager::LoadFile( const std::string& filename, std::string& stringOut )
{
- mOrientation = orientation;
- // TODO: if orientation changed, apply the new style to all controls
- // dont want to really do the whole load from file again if the bundle contains both portrait & landscape
- SetTheme();
+ DALI_ASSERT_DEBUG( 0 != filename.length());
+
+ // as toolkit is platform agnostic, it cannot load files from filesystem
+ // ask style monitor to load the style sheet
+ if( mStyleMonitor )
+ {
+ return mStyleMonitor.LoadThemeFile( filename, stringOut );
+ }
+
+ return false;
}
Toolkit::Builder StyleManager::CreateBuilder( const Property::Map& constants )
void StyleManager::CollectQualifiers( StringList& qualifiersOut )
{
// Append the relevant qualifier for orientation
- int orientation = mOrientationDegrees;
-
- if( mOrientation )
- {
- orientation = mOrientation.GetDegrees();
- }
-
+ int orientation = 0; // Get the orientation from the system
switch( orientation )
{
case 90:
void StyleManager::ApplyStyle( Toolkit::Builder builder, Toolkit::Control control )
{
- // Convert control name to lower case
- std::string styleName = control.GetTypeName();
- std::transform( styleName.begin(), styleName.end(), styleName.begin(), ::tolower );
+ std::string styleName = control.GetStyleName();
+
+ if( styleName.empty() )
+ {
+ // Convert control name to lower case
+ styleName = control.GetTypeName();
+ std::transform( styleName.begin(), styleName.end(), styleName.begin(), ::tolower );
+ }
// Apply the style after choosing the correct actual style (e.g. landscape or portrait)
StringList qualifiers;
// Remove the last qualifier in an attempt to find a style that is valid
qualifiers.pop_back();
}
-}
-
-void StyleManager::ApplyThemeStyle( Toolkit::Control control )
-{
- if( mThemeBuilder )
- {
- ApplyStyle( mThemeBuilder, control );
- }
-}
-
-void StyleManager::ApplyStyle( Toolkit::Control control, const std::string& jsonFileName, const std::string& styleName )
-{
- bool builderReady = false;
-
- // First look in the cache
- Toolkit::Builder builder = FindCachedBuilder( jsonFileName );
- if( builder )
- {
- builderReady = true;
- }
- else
- {
- // Merge theme and style constants
- Property::Map constants( mThemeBuilderConstants );
- constants.Merge( mStyleBuilderConstants );
-
- // Create it
- builder = CreateBuilder( constants );
- if( LoadJSON( builder, jsonFileName ) )
- {
- CacheBuilder( builder, jsonFileName );
- builderReady = true;
- }
- }
-
- // Apply the style to the control
- if( builderReady )
+ if( mDefaultFontSize >= 0 )
{
- builder.ApplyStyle( styleName, control );
+ // Apply the style for logical font size
+ std::stringstream fontSizeQualifier;
+ fontSizeQualifier << styleName << FONT_SIZE_QUALIFIER << mDefaultFontSize;
+ builder.ApplyStyle( fontSizeQualifier.str(), control );
}
}
-bool StyleManager::LoadFile( const std::string& filename, std::string& stringOut )
+Toolkit::Builder StyleManager::FindCachedBuilder( const std::string& key )
{
- DALI_ASSERT_DEBUG( 0 != filename.length());
-
- std::ifstream in( filename.c_str(), std::ios::in );
- if( in )
+ BuilderMap::iterator builderIt = mBuilderCache.find( key );
+ if( builderIt != mBuilderCache.end() )
{
- std::stringstream buffer;
- buffer << in.rdbuf();
-
- stringOut = buffer.str();
-
- in.close();
-
- return true;
+ return builderIt->second;
}
- return false;
+ return Toolkit::Builder();
}
-Toolkit::StyleManager::StyleChangeSignalType& StyleManager::StyleChangeSignal()
+void StyleManager::CacheBuilder( Toolkit::Builder builder, const std::string& key )
{
- return mStyleChangeSignal;
+ mBuilderCache[ key ] = builder;
}
-void StyleManager::RequestThemeChange( const std::string& themeFile )
+void StyleManager::StyleMonitorChange( StyleMonitor styleMonitor, StyleChange::Type styleChange )
{
- mThemeFile = themeFile;
-
- // need to do style change synchronously as app might create a UI control on the next line
- SetTheme();
-}
+ switch ( styleChange )
+ {
+ case StyleChange::DEFAULT_FONT_CHANGE:
+ {
+ mDefaultFontFamily = styleMonitor.GetDefaultFontFamily();
+ break;
+ }
-void StyleManager::RequestDefaultTheme()
-{
- RequestThemeChange( DEFAULT_THEME );
-}
+ case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
+ {
+ mDefaultFontSize = styleMonitor.GetDefaultFontSize();
+ break;
+ }
-void StyleManager::SetTheme()
-{
- mThemeBuilder = CreateBuilder( mThemeBuilderConstants );
- if ( LoadJSON( mThemeBuilder, mThemeFile ) )
- {
- StyleChange change;
- change.themeChange = true;
- mStyleChangeSignal.Emit( Toolkit::StyleManager::Get(), change );
- }
- else
- {
- mThemeBuilder.Reset();
+ case StyleChange::THEME_CHANGE:
+ {
+ SetTheme( styleMonitor.GetTheme() );
+ break;
+ }
}
+ EmitStyleChangeSignals( styleChange );
}
-Toolkit::Builder StyleManager::FindCachedBuilder( const std::string& key )
+void StyleManager::EmitStyleChangeSignals( StyleChange::Type styleChange )
{
- BuilderMap::iterator builderIt = mBuilderCache.find( key );
- if( builderIt != mBuilderCache.end() )
- {
- return builderIt->second;
- }
+ Toolkit::StyleManager styleManager = StyleManager::Get();
- return Toolkit::Builder();
-}
+ // Update Controls first
+ mControlStyleChangeSignal.Emit( styleManager, styleChange );
-void StyleManager::CacheBuilder( Toolkit::Builder builder, const std::string& key )
-{
- mBuilderCache[ key ] = builder;
+ // Inform application last
+ mStyleChangedSignal.Emit( styleManager, styleChange );
}
-void StyleManager::StyleMonitorChange( StyleMonitor styleMonitor, StyleChange styleChange )
-{
- mStyleChangeSignal.Emit( Toolkit::StyleManager::Get(), styleChange );
-}
} // namespace Internal