// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
#include <dali-toolkit/public-api/accessibility-manager/accessibility-manager.h>
#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
const char* const IS_FOCUS_GROUP_PROPERTY_NAME = "isKeyboardFocusGroup"; // This property will be replaced by a flag in Control.
-const char* const FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.png";
-const Vector4 FOCUS_BORDER_IMAGE_BORDER = Vector4(7.0f, 7.0f, 7.0f, 7.0f);
+const char* const FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.9.png";
BaseHandle Create()
{
{
}
-bool KeyboardFocusManager::SetCurrentFocusActor(Actor actor)
+bool KeyboardFocusManager::SetCurrentFocusActor( Actor actor )
{
DALI_ASSERT_DEBUG( !mIsWaitingKeyboardFocusChangeCommit && "Calling this function in the PreFocusChangeSignal callback?" );
return false;
}
-bool KeyboardFocusManager::DoSetCurrentFocusActor(const unsigned int actorID)
+bool KeyboardFocusManager::DoSetCurrentFocusActor( const unsigned int actorID )
{
Actor rootActor = Stage::GetCurrent().GetRootLayer();
- Actor actor = rootActor.FindChildById(actorID);
+ Actor actor = rootActor.FindChildById( actorID );
+ bool success = false;
- // Check whether the actor is in the stage
- if(actor)
+ // Check whether the actor is in the stage and is keyboard focusable.
+ if( actor && actor.IsKeyboardFocusable() )
{
- // Set the focus only when the actor is keyboard focusable
- if(actor.IsKeyboardFocusable())
+ mIsFocusIndicatorEnabled = true;
+ // Draw the focus indicator upon the focused actor
+ if( mFocusIndicatorActor )
{
- // Draw the focus indicator upon the focused actor
- if(mIsFocusIndicatorEnabled && mFocusIndicatorActor)
- {
- actor.Add(mFocusIndicatorActor);
- }
+ actor.Add( mFocusIndicatorActor );
+ }
- // Send notification for the change of focus actor
- if( !mFocusChangedSignal.Empty() )
- {
- mFocusChangedSignal.Emit(GetCurrentFocusActor(), actor);
- }
+ // Send notification for the change of focus actor
+ if( !mFocusChangedSignal.Empty() )
+ {
+ mFocusChangedSignal.Emit(GetCurrentFocusActor(), actor);
+ }
- DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Focus Changed\n", __FUNCTION__, __LINE__);
+ DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Focus Changed\n", __FUNCTION__, __LINE__);
- // Save the current focused actor
- mCurrentFocusActor = actorID;
+ // Save the current focused actor
+ mCurrentFocusActor = actorID;
- DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] SUCCEED\n", __FUNCTION__, __LINE__);
- return true;
- }
+ DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] SUCCEED\n", __FUNCTION__, __LINE__);
+ success = true;
+ }
+ else
+ {
+ DALI_LOG_WARNING("[%s:%d] FAILED\n", __FUNCTION__, __LINE__);
}
- DALI_LOG_WARNING("[%s:%d] FAILED\n", __FUNCTION__, __LINE__);
- return false;
+ return success;
}
Actor KeyboardFocusManager::GetCurrentFocusActor()
{
if(actor)
{
- // Create focus group property if not already created.
- Property::Index propertyIsFocusGroup = actor.GetPropertyIndex(IS_FOCUS_GROUP_PROPERTY_NAME);
- if(propertyIsFocusGroup == Property::INVALID_INDEX)
- {
- actor.RegisterProperty(IS_FOCUS_GROUP_PROPERTY_NAME, isFocusGroup, Property::READ_WRITE );
- }
- else
- {
- actor.SetProperty(propertyIsFocusGroup, isFocusGroup);
- }
+ // Create/Set focus group property.
+ actor.RegisterProperty( IS_FOCUS_GROUP_PROPERTY_NAME, isFocusGroup, Property::READ_WRITE );
}
}
void KeyboardFocusManager::CreateDefaultFocusIndicatorActor()
{
// Create a focus indicator actor shared by all the keyboard focusable actors
- Image borderImage = ResourceImage::New(FOCUS_BORDER_IMAGE_PATH);
-
- ImageActor focusIndicator = ImageActor::New(borderImage);
- focusIndicator.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION_PLUS_LOCAL_POSITION );
- focusIndicator.SetStyle( ImageActor::STYLE_NINE_PATCH );
- focusIndicator.SetNinePatchBorder(FOCUS_BORDER_IMAGE_BORDER);
- focusIndicator.SetPosition(Vector3(0.0f, 0.0f, 1.0f));
+ Toolkit::ImageView focusIndicator = Toolkit::ImageView::New(FOCUS_BORDER_IMAGE_PATH);
+ focusIndicator.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
// Apply size constraint to the focus indicator
focusIndicator.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );