#include <dali/public-api/common/stage.h>
#include <dali/public-api/math/vector4.h>
#include <dali/devel-api/images/atlas.h>
+#include <dali/devel-api/images/texture-set-image.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
if( textureSet )
{
- textureSet.SetImage( 0u, texture );
+ TextureSetImage( textureSet, 0u, texture );
}
}
}