// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/public-api/controls/popup/popup.h>
-#include <dali-toolkit/internal/controls/popup/popup-style-impl.h>
#include <dali-toolkit/public-api/controls/table-view/table-view.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
+#include <dali-toolkit/devel-api/controls/popup/popup.h>
+#include <dali-toolkit/internal/controls/popup/popup-style-impl.h>
namespace Dali
{
Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image.
Actor mTailImage; ///< Stores the tail image
- ActorContainer mButtons; ///< Keeps track of the buttons added to this popup.
+ std::vector< Actor > mButtons; ///< Keeps track of the buttons added to this popup.
Toolkit::Popup::PopupState mState; ///< Popup current state.
Animation mAnimation; ///< The animation instance managing state changing.
bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.