{
/**
- * FlexContainer is a custom control for laying out actors in a flexbox layout
+ * FlexContainer is a custom control for laying out actors in a Flexbox layout
* @see Dali::Toolkit:FlexContainer for more details
*/
class FlexContainer : public Control
/**
* @copydoc Control::OnInitialize()
*/
- virtual void OnInitialize();
+ void OnInitialize() override;
/**
* @copydoc Control::OnChildAdd(Actor& child)
*/
- virtual void OnChildAdd( Actor& child );
+ void OnChildAdd( Actor& child ) override;
/**
* @copydoc Control::OnChildRemove(Actor& child)
*/
- virtual void OnChildRemove( Actor& child );
+ void OnChildRemove( Actor& child ) override;
/**
* @copydoc Control::OnRelayout
*/
- virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
+ void OnRelayout( const Vector2& size, RelayoutContainer& container ) override;
/**
* @copydoc Control::RelayoutDependentOnChildren()
*/
- virtual bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS );
+ bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS ) override;
/**
* @copydoc Control::GetNextKeyboardFocusableActor
*/
- virtual Actor GetNextKeyboardFocusableActor( Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled );
+ Actor GetNextKeyboardFocusableActor( Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled ) override;
/**
* @copydoc CustomActorImpl::OnSizeSet( const Vector3& size )
*/
- virtual void OnSizeSet( const Vector3& size );
+ void OnSizeSet( const Vector3& size ) override;
/**
* @copydoc OnLayoutDirectionChanged( Dali::Actor actor, Dali::LayoutDirection::Type type )