#ifndef DALI_SCENE_LOADER_SKELETON_H
#define DALI_SCENE_LOADER_SKELETON_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
namespace SceneLoader
{
-
/*
* @brief A set of joints (stored as node indices), and an optional root node index.
* @note The list of joints must not be empty and must not contain INVALID_INDEX.
{
struct Joint
{
- Index mNodeIdx;
+ Index mNodeIdx;
Matrix mInverseBindMatrix;
};
using Vector = std::vector<SkeletonDefinition>;
- Index mRootNodeIdx = INVALID_INDEX;
+ Index mRootNodeIdx = INVALID_INDEX;
std::vector<Joint> mJoints;
};
-}
-}
+} // namespace SceneLoader
+} // namespace Dali
#endif //DALI_SCENE_LOADER_SKELETON_H