*/
void RemoveUniformMapObserver( UniformMap::Observer& observer );
- /**
- * Set whether property has changed to run following a render.
- * @param[in] value Set to true if the property has changed
- */
- virtual void SetPropertyDirty( bool value );
-
- /**
- * Query the property status following rendering of a frame.
- * @return True if the property has changed
- */
- virtual bool IsPropertyDirty() const;
-
protected:
OwnedPropertyContainer mCustomProperties; ///< Properties provided with InstallCustomProperty()
UniformMap mUniformMaps; ///< Container of owned uniform maps
- bool mPropertyDirty:1; ///< Required for marking it dirty in case of partial update.
private: