auto control = Control::New();
auto reading_info_type = DevelControl::GetAccessibilityReadingInfoType(control);
+
+ for ( auto i = 0u; i < 4; ++i)
+ DALI_TEST_CHECK ( reading_info_type[ static_cast< Dali::Accessibility::ReadingInfoType >( i ) ]);
+
+ reading_info_type[Dali::Accessibility::ReadingInfoType::DESCRIPTION] = false;
+ reading_info_type[Dali::Accessibility::ReadingInfoType::STATE] = false;
+ reading_info_type[Dali::Accessibility::ReadingInfoType::NAME] = false;
+ reading_info_type[Dali::Accessibility::ReadingInfoType::ROLE] = false;
+
+ DevelControl::SetAccessibilityReadingInfoType(control, reading_info_type);
+
+ reading_info_type = DevelControl::GetAccessibilityReadingInfoType(control);
+
+ for ( auto i = 0u; i < 4; ++i)
+ DALI_TEST_CHECK ( false == reading_info_type[ static_cast< Dali::Accessibility::ReadingInfoType >( i ) ]);
+
reading_info_type[Dali::Accessibility::ReadingInfoType::DESCRIPTION] = true;
reading_info_type[Dali::Accessibility::ReadingInfoType::STATE] = true;
reading_info_type[Dali::Accessibility::ReadingInfoType::NAME] = true;
END_TEST;
}
+
+static void Wait(ToolkitTestApplication& application)
+{
+ application.SendNotification();
+ application.Render(16);
+}
+
+int UtcDaliAccessibilityScrollToChildScrollView(void)
+{
+ ToolkitTestApplication application;
+ Dali::Accessibility::TestEnableSC( true );
+
+ ScrollView scrollView = ScrollView::New();
+ application.GetScene().Add( scrollView );
+
+ PushButton actorA = PushButton::New();
+ const Dali::Vector3 positionA = Vector3(100.0f, 400.0f, 0.0f);
+ actorA.SetProperty( Dali::Actor::Property::POSITION, positionA );
+ scrollView.Add(actorA);
+
+ PushButton actorB = PushButton::New();
+ const Dali::Vector3 positionB = Vector3(500.0f, 200.0f, 0.0f);
+ actorB.SetProperty( Dali::Actor::Property::POSITION, positionB );
+ scrollView.Add(actorB);
+
+ Wait(application);
+
+ auto* accessibleParent = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(scrollView));
+ DALI_TEST_CHECK(accessibleParent);
+ auto* accessibleA = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(actorA));
+ DALI_TEST_CHECK(accessibleA);
+ auto* accessibleB = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(actorB));
+ DALI_TEST_CHECK(accessibleB);
+
+ accessibleA->GrabHighlight(); // == scrollView.ScrollTo(actorA)
+ Wait(application);
+ accessibleB->GrabHighlight(); // == scrollView.ScrollTo(actorB)
+ Wait(application);
+
+ Dali::Accessibility::TestEnableSC( false );
+ END_TEST;
+}
+
+namespace {
+ class TestItemFactory : public ItemFactory
+ {
+ public:
+ TestItemFactory()
+ {
+ }
+
+ unsigned int GetNumberOfItems() override
+ {
+ return 2;
+ }
+
+ Dali::Actor NewItem(unsigned int itemId) override
+ {
+ return TextLabel::New(std::to_string(itemId));
+ }
+ };
+}
+
+int UtcDaliAccessibilityScrollToChildItemView(void)
+{
+ ToolkitTestApplication application;
+ Dali::Accessibility::TestEnableSC( true );
+
+ TestItemFactory factory;
+ ItemView view = ItemView::New(factory);
+ Dali::Vector3 vec(480.0f, 800.0f, 0.0f);
+ ItemLayoutPtr layout = DefaultItemLayout::New( DefaultItemLayout::DEPTH );
+
+ view.AddLayout(*layout);
+ view.SetProperty( Actor::Property::SIZE, vec );
+
+ application.GetScene().Add(view);
+ layout->SetOrientation(ControlOrientation::Down);
+ view.ActivateLayout(0, vec, 0.0f);
+
+ Wait(application);
+
+ auto* accessibleParent = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(view));
+ DALI_TEST_CHECK(accessibleParent);
+ auto* accessibleA = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(view.GetItem(0)));
+ DALI_TEST_CHECK(accessibleA);
+ auto* accessibleB = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(view.GetItem(1)));
+ DALI_TEST_CHECK(accessibleB);
+
+ accessibleA->GrabHighlight(); // == view.ScrollToItem(view.GetItemId(actorA))
+ Wait(application);
+ accessibleB->GrabHighlight(); // == view.ScrollToItem(view.GetItemId(actorB))
+ Wait(application);
+
+ Dali::Accessibility::TestEnableSC( false );
+ END_TEST;
+}
+
+int UtcDaliAccessibilityScrollToChildNonScrollable(void)
+{
+ ToolkitTestApplication application;
+ Dali::Accessibility::TestEnableSC( true );
+
+ TextLabel label = TextLabel::New("123");
+
+ auto* accessible = dynamic_cast<DevelControl::AccessibleImpl*>(Dali::Accessibility::Accessible::Get(label));
+ DALI_TEST_CHECK(accessible);
+
+ DALI_TEST_EQUALS(accessible->IsScrollable(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS(accessible->ScrollToChild({}), false, TEST_LOCATION);
+
+ Dali::Accessibility::TestEnableSC( false );
+ END_TEST;
+}
\ No newline at end of file