tet_infoline(" UtcDaliToolkitTextFieldSetPropertyP");
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// Note - we can't check the defaults since the stylesheets are platform-specific
application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
try
{
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
const int maxNumberOfCharacters = 1;
field.SetProperty( TextField::Property::MAX_LENGTH, maxNumberOfCharacters );
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
const int maxNumberOfCharacters = 3;
field.SetProperty( TextField::Property::MAX_LENGTH, maxNumberOfCharacters );
bool inputStyleChangedSignal = false;
field.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// Render and notify
application.SendNotification();
bool inputStyleChangedSignal = false;
field.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
field2.SetProperty( Actor::Property::POSITION, Vector2( 100.0f, 100.0f ));
- Stage::GetCurrent().Add( field2 );
+ application.GetScene().Add( field2 );
// Render and notify
application.SendNotification();
DALI_TEST_CHECK( field );
LoadMarkerImages(application, field);
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
field.SetProperty( TextField::Property::TEXT, "This is a long text for the size of the text-field." );
field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
Wait(application, 500);
- Stage stage = Stage::GetCurrent();
+ Integration::Scene stage = application.GetScene();
Layer layer = stage.GetRootLayer();
Actor actor = layer.FindChildByName("optionPaste");
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
LoadMarkerImages(application, field);
// Render and notify
application.SendNotification();
// Checks some special keys when the text is selected.
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
float previousHeight = 0.0f;
float currentHeight = 0.0f;
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
try
{
tet_infoline("UtcDaliTextFieldFontStylePorpertyCoverage");
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
Property::Map fontStyleMapGet;
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
// Check the placeholder property with pixel size
Property::Map placeholderPixelSizeMapSet;
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
application.SendNotification();
application.Render();
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
application.SendNotification();
application.Render();
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
application.SendNotification();
application.Render();
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
application.SendNotification();
application.Render();
TextField field = TextField::New();
DALI_TEST_CHECK( field );
- Stage::GetCurrent().Add( field );
+ application.GetScene().Add( field );
field.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
field.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
TextField textField = TextField::New();
- Stage::GetCurrent().Add( textField );
+ application.GetScene().Add( textField );
textField.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
textField.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
TextField textField = TextField::New();
- Stage::GetCurrent().Add( textField );
+ application.GetScene().Add( textField );
textField.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
textField.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );