#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali/integration-api/events/touch-event-integ.h>
-
+#include <dali-toolkit/devel-api/controls/slider/slider.h>
using namespace Dali;
using namespace Dali::Toolkit;
Stage::GetCurrent().Add( slider );
slider.SetParentOrigin(ParentOrigin::TOP_LEFT);
slider.SetAnchorPoint(ParentOrigin::TOP_LEFT);
- slider.SetSize( Stage::GetCurrent().GetSize().x, 20.0f );
+ slider.SetSize( Vector2( Stage::GetCurrent().GetSize().x, 20.0f ) );
slider.SetPosition( 0.0f, 0.0f );
const float MIN_BOUND = 0.0f;
Property::Array marks;
for( int i = 0; i < NUM_MARKS; ++i )
{
- marks.push_back( MIN_BOUND + ( static_cast<float>(i) / ( NUM_MARKS - 1) ) * ( MAX_BOUND - MIN_BOUND ) );
+ marks.PushBack( MIN_BOUND + ( static_cast<float>(i) / ( NUM_MARKS - 1) ) * ( MAX_BOUND - MIN_BOUND ) );
}
slider.SetProperty( Slider::Property::MARKS, marks );
slider.SetProperty( Slider::Property::MARK_TOLERANCE, 0.1f );