TestPageFactory factory;
Vector2 size = Stage::GetCurrent().GetSize();
PageTurnView portraitView = PageTurnPortraitView::New( factory, size );
- portraitView.SetParentOrigin( ParentOrigin::CENTER );
+ portraitView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
Stage::GetCurrent().Add( portraitView );
// Render and notify
TestPageFactory factory;
Vector2 stageSize = Stage::GetCurrent().GetSize();
PageTurnView landscapeView = PageTurnLandscapeView::New( factory, Vector2(stageSize.x*0.5f, stageSize.x*0.8f) );
- landscapeView.SetParentOrigin( ParentOrigin::CENTER );
+ landscapeView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
Stage::GetCurrent().Add( landscapeView );
// Render and notify
try
{
PageTurnView portraitView = PageTurnPortraitView::New( factory, size );
- portraitView.SetParentOrigin( ParentOrigin::CENTER );
+ portraitView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
Stage::GetCurrent().Add( portraitView );
tet_result(TET_FAIL);