imageView2.SetProperty( ImageView::Property::IMAGE, imageMap2 );
// ImageView doesn't do size negotiation properly: it only listens to OnSizeSet:
- imageView1.SetSize( 100, 100 );
- imageView2.SetSize( 100, 100 );
+ imageView1.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
+ imageView2.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
imageView1.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
imageView2.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );