#include <stdlib.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-effect.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-cross-effect.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-fold-effect.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-wave-effect.h>
+
+
using namespace Dali;
using namespace Dali::Toolkit;
void Wait(ToolkitTestApplication& application, float durationToPass)
{
int duration = static_cast<int>(durationToPass*1000.f);
- // wait 2 more frames to compensate the two frames used by the bitmapImage waiting for the loading succeeded signal
+ // wait 2 more frames to compensate the two frames used by the image waiting for the loading succeeded signal
for(int i = 0; i <= duration/RENDER_FRAME_INTERVAL+2 ; i++)
{
application.SendNotification();
//check the size of the off screen rendered image
Wait( application, OFFSCREEN_RENDER_DURATION );
- ImageAttributes attributes( tile.GetImage().GetAttributes() );
- DALI_TEST_EQUALS( static_cast<float>(attributes.GetWidth()), VIEW_AREA_SIZE.x, TEST_LOCATION );
- DALI_TEST_EQUALS( static_cast<float>(attributes.GetHeight()), VIEW_AREA_SIZE.y, TEST_LOCATION );
+ DALI_TEST_EQUALS( tile.GetImage().GetWidth(), VIEW_AREA_SIZE.x, TEST_LOCATION );
+ DALI_TEST_EQUALS( tile.GetImage().GetHeight(), VIEW_AREA_SIZE.y, TEST_LOCATION );
END_TEST;
}
//check the size of the off screen rendered image
Wait( application, OFFSCREEN_RENDER_DURATION );
- ImageAttributes attributes( tile.GetImage().GetAttributes() );
- DALI_TEST_EQUALS( static_cast<float>(attributes.GetWidth()), VIEW_AREA_SIZE.x, TEST_LOCATION );
- DALI_TEST_EQUALS( static_cast<float>(attributes.GetHeight()), VIEW_AREA_SIZE.y, TEST_LOCATION );
+ DALI_TEST_EQUALS( tile.GetImage().GetWidth(), VIEW_AREA_SIZE.x, TEST_LOCATION );
+ DALI_TEST_EQUALS( tile.GetImage().GetHeight(), VIEW_AREA_SIZE.y, TEST_LOCATION );
END_TEST;
}
tet_infoline(" UtcDaliCubeTransitionWaveEffectStartTransition ");
application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE );
- ImageActor imageActor = CreateSolidColorImageActor(application, Color::BLUE,30,30);
+ ImageActor imageActor = ImageActor::New(ResourceImage::New("Image.jpg"));
CubeTransitionEffect waveEffect = CubeTransitionWaveEffect::New( NUM_ROWS, NUM_COLUMNS, VIEW_AREA_SIZE );
waveEffect.SetTransitionDuration( TRANSITION_DURATION );
waveEffect.SetTargetImage( imageActor );
waveEffect.StartTransition(true);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.SetTargetImage( imageActor );
waveEffect.StartTransition(PAN_POSITION1, PAN_DISPLACEMENT1);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.SetTargetImage( imageActor );
waveEffect.StartTransition(false);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.SetTargetImage( imageActor );
waveEffect.StartTransition(PAN_POSITION2, PAN_DISPLACEMENT2);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;
tet_infoline(" UtcDaliCubeTransitionCrossEffectStartTransition ");
application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE );
- ImageActor imageActor = CreateSolidColorImageActor(application, Color::BLUE,30,30);
+ ImageActor imageActor = ImageActor::New(ResourceImage::New("Image.jpg"));
CubeTransitionEffect crossEffect = CubeTransitionCrossEffect::New( NUM_ROWS, NUM_COLUMNS, VIEW_AREA_SIZE );
crossEffect.SetTransitionDuration( TRANSITION_DURATION );
crossEffect.SetTargetImage( imageActor );
crossEffect.StartTransition(true);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.SetTargetImage( imageActor );
crossEffect.StartTransition(PAN_POSITION1, PAN_DISPLACEMENT1);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 2.f*Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_180, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.SetTargetImage( imageActor );
crossEffect.StartTransition(false);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.SetTargetImage( imageActor );
crossEffect.StartTransition(PAN_POSITION2, PAN_DISPLACEMENT2);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 0.f, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;
foldEffect.SetTargetImage( imageActor );
foldEffect.StartTransition(true);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.SetTargetImage( imageActor );
foldEffect.StartTransition(PAN_POSITION1, PAN_DISPLACEMENT1);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.SetTargetImage( imageActor );
foldEffect.StartTransition(false);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(),fullBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.SetTargetImage( imageActor );
foldEffect.StartTransition(PAN_POSITION2, PAN_DISPLACEMENT2);
Wait( application, TRANSITION_DURATION );
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;
waveEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
waveEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;
crossEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 2.f*Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_180, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
crossEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 0.f, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::XAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;
foldEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 2.f*Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_180, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( -Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( Math::PI_2, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( -Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_90, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
foldEffect.StopTransition();
application.SendNotification();
application.Render(RENDER_FRAME_INTERVAL);
- DALI_TEST_EQUALS( cube1.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
- DALI_TEST_EQUALS( cube0.GetCurrentRotation(), Quaternion( 0.f, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube1.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
+ DALI_TEST_EQUALS( cube0.GetCurrentOrientation(), Quaternion( Dali::ANGLE_0, Vector3::YAXIS), FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(0).GetCurrentColor(), fullBrightness, FLT_EPISILON, TEST_LOCATION );
DALI_TEST_EQUALS( cube0.GetChildAt(1).GetCurrentColor(), halfBrightness, FLT_EPISILON, TEST_LOCATION );
END_TEST;