/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
-#include <stdlib.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/bloom-view/bloom-view.h>
-
+#include <stdlib.h>
+#include <iostream>
using namespace Dali;
using namespace Dali::Toolkit;
-
void bloom_view_startup(void)
{
test_return_value = TET_UNDEF;
{
// New() must be called to create a BloomView or it wont be valid.
Actor a = Actor::New();
- view.Add( a );
- DALI_TEST_CHECK( false );
+ view.Add(a);
+ DALI_TEST_CHECK(false);
}
- catch (Dali::DaliException& e)
+ catch(Dali::DaliException& e)
{
// Tests that a negative test of an assertion succeeds
- DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_PRINT_ASSERT(e);
DALI_TEST_CHECK(!view);
}
END_TEST;
tet_infoline(" UtcDaliBloomViewNew");
Toolkit::BloomView view = Toolkit::BloomView::New();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
Toolkit::BloomView view2 = Toolkit::BloomView::New(10, 1.0f, Pixel::RGB888, 0.5f, 0.5f);
- DALI_TEST_CHECK( view2 );
+ DALI_TEST_CHECK(view2);
END_TEST;
}
tet_infoline(" UtcDaliBloomViewDownCast");
Toolkit::BloomView view = Toolkit::BloomView::New();
- BaseHandle handle(view);
+ BaseHandle handle(view);
- Toolkit::BloomView bloomView = Toolkit::BloomView::DownCast( handle );
- DALI_TEST_CHECK( view );
- DALI_TEST_CHECK( bloomView );
- DALI_TEST_CHECK( bloomView == view );
+ Toolkit::BloomView bloomView = Toolkit::BloomView::DownCast(handle);
+ DALI_TEST_CHECK(view);
+ DALI_TEST_CHECK(bloomView);
+ DALI_TEST_CHECK(bloomView == view);
END_TEST;
}
-
// Positive test case for a method
int UtcDaliBloomViewPropertyNames(void)
{
tet_infoline(" UtcDaliBloomViewPropertyNames");
Toolkit::BloomView view = Toolkit::BloomView::New();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
// Check the names, this names are used in the shader code,
// if they change in the shader code, then it has to be updated here.
- DALI_TEST_EQUALS( view.GetBloomThresholdPropertyIndex(), view.GetPropertyIndex("uBloomThreshold"), TEST_LOCATION );
- DALI_TEST_EQUALS( view.GetBlurStrengthPropertyIndex(), view.GetPropertyIndex("BlurStrengthProperty"), TEST_LOCATION );
- DALI_TEST_EQUALS( view.GetBloomIntensityPropertyIndex(), view.GetPropertyIndex("uBloomIntensity"), TEST_LOCATION );
- DALI_TEST_EQUALS( view.GetBloomSaturationPropertyIndex(), view.GetPropertyIndex("uBloomSaturation"), TEST_LOCATION );
- DALI_TEST_EQUALS( view.GetImageIntensityPropertyIndex(), view.GetPropertyIndex("uImageIntensity"), TEST_LOCATION );
- DALI_TEST_EQUALS( view.GetImageSaturationPropertyIndex(), view.GetPropertyIndex("uImageSaturation"), TEST_LOCATION );
+ DALI_TEST_EQUALS(view.GetBloomThresholdPropertyIndex(), view.GetPropertyIndex("uBloomThreshold"), TEST_LOCATION);
+ DALI_TEST_EQUALS(view.GetBlurStrengthPropertyIndex(), view.GetPropertyIndex("BlurStrengthProperty"), TEST_LOCATION);
+ DALI_TEST_EQUALS(view.GetBloomIntensityPropertyIndex(), view.GetPropertyIndex("uBloomIntensity"), TEST_LOCATION);
+ DALI_TEST_EQUALS(view.GetBloomSaturationPropertyIndex(), view.GetPropertyIndex("uBloomSaturation"), TEST_LOCATION);
+ DALI_TEST_EQUALS(view.GetImageIntensityPropertyIndex(), view.GetPropertyIndex("uImageIntensity"), TEST_LOCATION);
+ DALI_TEST_EQUALS(view.GetImageSaturationPropertyIndex(), view.GetPropertyIndex("uImageSaturation"), TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliBloomViewAddRemove");
Toolkit::BloomView view = Toolkit::BloomView::New();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
Actor actor = Actor::New();
- DALI_TEST_CHECK( !actor.OnStage() );
-
+ DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
- view.SetParentOrigin(ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize());
view.Add(actor);
- Stage::GetCurrent().Add(view);
+ application.GetScene().Add(view);
- DALI_TEST_CHECK( actor.OnStage() );
+ DALI_TEST_CHECK(actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
view.Remove(actor);
- DALI_TEST_CHECK( !actor.OnStage() );
+ DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
END_TEST;
}
tet_infoline(" UtcDaliBloomActivateDeactivate");
Toolkit::BloomView view = Toolkit::BloomView::New();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
- RenderTaskList taskList = Stage::GetCurrent().GetRenderTaskList();
- DALI_TEST_CHECK( 1u == taskList.GetTaskCount() );
+ RenderTaskList taskList = application.GetScene().GetRenderTaskList();
+ DALI_TEST_CHECK(1u == taskList.GetTaskCount());
- view.SetParentOrigin(ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize());
view.Add(Actor::New());
- Stage::GetCurrent().Add(view);
+ application.GetScene().Add(view);
view.Activate();
- RenderTaskList taskList2 = Stage::GetCurrent().GetRenderTaskList();
- DALI_TEST_CHECK( 1u != taskList2.GetTaskCount() );
+ RenderTaskList taskList2 = application.GetScene().GetRenderTaskList();
+ DALI_TEST_CHECK(1u != taskList2.GetTaskCount());
view.Deactivate();
- RenderTaskList taskList3 = Stage::GetCurrent().GetRenderTaskList();
- DALI_TEST_CHECK( 1u == taskList3.GetTaskCount() );
+ RenderTaskList taskList3 = application.GetScene().GetRenderTaskList();
+ DALI_TEST_CHECK(1u == taskList3.GetTaskCount());
END_TEST;
}
ToolkitTestApplication application;
BloomView view = Toolkit::BloomView::New();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
- BloomView copy( view );
- DALI_TEST_CHECK( view == copy );
+ BloomView copy(view);
+ DALI_TEST_CHECK(view == copy);
BloomView assign;
- DALI_TEST_CHECK( ! assign );
+ DALI_TEST_CHECK(!assign);
assign = copy;
- DALI_TEST_CHECK( assign == view );
+ DALI_TEST_CHECK(assign == view);
END_TEST;
}
ToolkitTestApplication application;
TypeRegistry typeRegistry = TypeRegistry::Get();
- DALI_TEST_CHECK( typeRegistry );
+ DALI_TEST_CHECK(typeRegistry);
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "BloomView" );
- DALI_TEST_CHECK( typeInfo );
+ TypeInfo typeInfo = typeRegistry.GetTypeInfo("BloomView");
+ DALI_TEST_CHECK(typeInfo);
BaseHandle handle = typeInfo.CreateInstance();
- DALI_TEST_CHECK( handle );
+ DALI_TEST_CHECK(handle);
- BloomView view = BloomView::DownCast( handle );
- DALI_TEST_CHECK( view );
+ BloomView view = BloomView::DownCast(handle);
+ DALI_TEST_CHECK(view);
END_TEST;
}
BloomView view = Toolkit::BloomView::New();
- Stage::GetCurrent().Add( view );
+ application.GetScene().Add(view);
application.SendNotification();
application.Render();
- Vector3 size( 200.0f, 300.0f, 200.0f );
- view.SetSize( size );
+ Vector3 size(200.0f, 300.0f, 0.0f);
+ view.SetProperty(Actor::Property::SIZE, size);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( view.GetCurrentSize(), size, TEST_LOCATION );
+ DALI_TEST_EQUALS(view.GetCurrentProperty<Vector3>(Actor::Property::SIZE), size, TEST_LOCATION);
END_TEST;
}