const char* TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP = "framedrop.json";
const char* TEST_VECTOR_IMAGE_INVALID_FILE_NAME = "invalid.json";
-const char* TEST_VECTOR_IMAGE_RIVE_FILE_NAME = TEST_RESOURCE_DIR "/juice.riv";
+const char* TEST_VECTOR_IMAGE_RIVE_FILE_NAME = TEST_RESOURCE_DIR "/shape.riv";
const char* TEST_VECTOR_IMAGE_INVALID_RIVE_FILE_NAME = "invalid.riv";
bool gAnimationFinishedSignalFired = false;