/* * @LANG: obj-c */ #include #include #define IDENT_BUFLEN 256 @interface ErrAct : Object { @public int cs; }; // Initialize the machine. Invokes any init statement blocks. Returns 0 // if the machine begins in a non-accepting state and 1 if the machine // begins in an accepting state. - (int) initFsm; // Execute the machine on a block of data. Returns -1 if after processing // the data, the machine is in the error state and can never accept, 0 if // the machine is in a non-accepting state and 1 if the machine is in an // accepting state. - (void) executeWithData:(const char *)data len:(int)len; // Indicate that there is no more data. Returns -1 if the machine finishes // in the error state and does not accept, 0 if the machine finishes // in any other non-accepting state and 1 if the machine finishes in an // accepting state. - (int) finish; @end @implementation ErrAct %%{ machine ErrAct; # The data that is to go into the fsm structure. action hello_fails { printf("hello fails\n");} newline = ( any | '\n' @{printf("newline\n");} )*; hello = 'hello\n'* $^hello_fails @/hello_fails; main := newline | hello; }%% %% write data; - (int) initFsm; { %% write init; return 1; } - (void) executeWithData:(const char *)_data len:(int)_len; { const char *p = _data; const char *pe = _data + _len; const char *eof = pe; %% write exec; } - (int) finish; { if ( cs == ErrAct_error ) return -1; else if ( cs >= ErrAct_first_final ) return 1; return 0; } @end #include #include #define BUFSIZE 2048 ErrAct *fsm; char buf[BUFSIZE]; void test( char *buf ) { int len = strlen(buf); fsm = [[ErrAct alloc] init]; [fsm initFsm]; [fsm executeWithData:buf len:len]; if ( [fsm finish] > 0 ) printf("ACCEPT\n"); else printf("FAIL\n"); } int main() { test( "hello\n" "hello\n" "hello\n" ); test( "hello\n" "hello\n" "hello there\n" ); test( "hello\n" "hello\n" "he" ); test( "" ); return 0; } #ifdef _____OUTPUT_____ newline newline newline ACCEPT newline newline hello fails newline ACCEPT newline newline hello fails ACCEPT ACCEPT #endif