OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %sk_Clockwise OpExecutionMode %main OriginUpperLeft OpName %sk_Clockwise "sk_Clockwise" OpName %main "main" OpDecorate %sk_Clockwise BuiltIn FrontFacing %bool = OpTypeBool %_ptr_Input_bool = OpTypePointer Input %bool %sk_Clockwise = OpVariable %_ptr_Input_bool Input %void = OpTypeVoid %7 = OpTypeFunction %void %false = OpConstantFalse %bool %main = OpFunction %void None %7 %8 = OpLabel OpReturn OpFunctionEnd