#include #include using namespace metal; struct Inputs { float2 vLocalCoord_Stage0 [[user(locn0)]]; }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; struct uniformBuffer { float4 sk_RTAdjust; half2 uIncrement_Stage1_c0; char pad0[12]; array uKernel_Stage1_c0; char pad1[56]; float3x3 umatrix_Stage1_c0_c0; half4 uborder_Stage1_c0_c0_c0; char pad2[8]; float4 usubset_Stage1_c0_c0_c0; float4 unorm_Stage1_c0_c0_c0; }; struct Globals { constant uniformBuffer* _anonInterface0; texture2d uTextureSampler_0_Stage1; sampler uTextureSampler_0_Stage1Smplr; }; half4 MatrixEffect_Stage1_c0_c0_h4h4f2(thread Globals& _globals, half4 _input, float2 _coords) { float2 _1_inCoord = (_globals._anonInterface0->umatrix_Stage1_c0_c0 * float3(_coords, 1.0)).xy; _1_inCoord *= _globals._anonInterface0->unorm_Stage1_c0_c0_c0.xy; float2 _2_subsetCoord; _2_subsetCoord.x = _1_inCoord.x; _2_subsetCoord.y = _1_inCoord.y; float2 _3_clampedCoord; _3_clampedCoord = _2_subsetCoord; half4 _4_textureColor = _globals.uTextureSampler_0_Stage1.sample(_globals.uTextureSampler_0_Stage1Smplr, _3_clampedCoord * _globals._anonInterface0->unorm_Stage1_c0_c0_c0.zw); float _5_snappedX = floor(_1_inCoord.x + 0.0010000000474974513) + 0.5; if (_5_snappedX < _globals._anonInterface0->usubset_Stage1_c0_c0_c0.x || _5_snappedX > _globals._anonInterface0->usubset_Stage1_c0_c0_c0.z) { _4_textureColor = _globals._anonInterface0->uborder_Stage1_c0_c0_c0; } return _4_textureColor; } fragment Outputs fragmentMain(Inputs _in [[stage_in]], texture2d uTextureSampler_0_Stage1[[texture(0)]], sampler uTextureSampler_0_Stage1Smplr[[sampler(0)]], constant uniformBuffer& _anonInterface0 [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Globals _globals{&_anonInterface0, uTextureSampler_0_Stage1, uTextureSampler_0_Stage1Smplr}; (void)_globals; Outputs _out; (void)_out; half4 outputColor_Stage0; half4 outputCoverage_Stage0; { outputColor_Stage0 = half4(1.0h); outputCoverage_Stage0 = half4(1.0h); } half4 output_Stage1; half4 _6_output; _6_output = half4(0.0h, 0.0h, 0.0h, 0.0h); float2 _7_coord = _in.vLocalCoord_Stage0 - float2(12.0h * _globals._anonInterface0->uIncrement_Stage1_c0); float2 _8_coordSampled = float2(0.0, 0.0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].y; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].z; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].w; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _8_coordSampled = _7_coord; _6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[6].x; _7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0); _6_output *= outputColor_Stage0; output_Stage1 = _6_output; { _out.sk_FragColor = output_Stage1 * outputCoverage_Stage0; } return _out; }