uniform half unknownInput; half4 main(float2 coords) { half4 color = half4(0); for (int counter=0; counter<10; ++counter) ; for (int counter=0; counter<10; ++counter) {} for (int counter=0; counter<10; ++counter) { false, 1 == 2; unknownInput; } if (unknownInput == 1) color.g = 1; else 1; if (unknownInput == 2) 0; else color.a = 1; if (unknownInput == 3) 0; else 1; return color; }