uniform half4 inputVal, expected; uniform half4 colorGreen, colorRed; half4 main(float2 coords) { const half4 constVal1 = half4(0, 0, 1.1752011936438014568, -1.1752011936438014568); return (asinh(inputVal.x) == expected.x && asinh(inputVal.xy) == expected.xy && asinh(inputVal.xyz) == expected.xyz && asinh(inputVal.xyzw) == expected.xyzw && asinh(constVal1.x) == expected.x && asinh(constVal1.xy) == expected.xy && asinh(constVal1.xyz) == expected.xyz && asinh(constVal1.xyzw) == expected.xyzw) ? colorGreen : colorRed; }