Debug
Win32
Debug
ARM
Debug
x64
Release
Win32
Release
ARM
Release
x64
{ABC138A2-380D-7385-6291-9BC2D1B540A7}
Win32Proj
libANGLE
true
en-US
true
8.1
Windows Store
StaticLibrary
v120
$(ExecutablePath);$(MSBuildProjectDirectory)\..\..\..\..\third_party\cygwin\bin\;$(MSBuildProjectDirectory)\..\..\..\..\third_party\python_26\
false
$(SolutionDir)$(Configuration)_$(Platform)\
$(OutDir)obj\$(ProjectName)\
false
false
false
true
true
true
$(ProjectName)
$(OutDir)lib\$(ProjectName)$(TargetExt)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
EnableFastChecks
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
false
Disabled
NotUsing
_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineX86
%(AdditionalDependencies);uuid.lib;dxgi.lib;d3d9.lib
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false
false
true
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineX86
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
EnableFastChecks
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
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Disabled
NotUsing
_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/arm;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineARM
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C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/arm;%(AdditionalLibraryDirectories)
false
false
true
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineARM
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
EnableFastChecks
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
false
Disabled
NotUsing
_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineX64
%(AdditionalDependencies);uuid.lib;dxgi.lib;d3d9.lib
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64;%(AdditionalLibraryDirectories)
false
false
true
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineX64
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;_DEBUG;ANGLE_ENABLE_DEBUG_ANNOTATIONS;ANGLE_GENERATE_SHADER_DEBUG_INFO;%(PreprocessorDefinitions)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
false
MaxSpeed
NotUsing
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MultiThreadedDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineX86
%(AdditionalDependencies);uuid.lib
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)
false
false
false
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineX86
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;NDEBUG;%(PreprocessorDefinitions)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
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MaxSpeed
NotUsing
_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;NDEBUG;%(PreprocessorDefinitions)
MultiThreadedDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/arm;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineARM
%(AdditionalDependencies);uuid.lib
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/arm;%(AdditionalLibraryDirectories)
false
false
false
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineARM
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;NDEBUG;%(PreprocessorDefinitions)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
/MP %(AdditionalOptions)
true
false
ProgramDatabase
4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)
false
true
false
MaxSpeed
NotUsing
_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;NDEBUG;%(PreprocessorDefinitions)
MultiThreadedDLL
true
true
Level4
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64;%(AdditionalLibraryDirectories)
$(OutDir)lib\$(ProjectName)$(TargetExt)
MachineX64
%(AdditionalDependencies);uuid.lib
C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64;%(AdditionalLibraryDirectories)
false
false
false
$(OutDir)lib\$(TargetName).lib
$(OutDir)$(TargetName).map
false
Console
MachineX64
C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
..\..\..\..\src;..\..\..\..\include;..\..\..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.1\Include\shared;C:\Program Files (x86)\Windows Kits\8.1\Include\um;%(AdditionalIncludeDirectories)
0x0409
GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" };ANGLE_ENABLE_D3D11;NTDDI_VERSION=NTDDI_WINBLUE;NDEBUG;%(PreprocessorDefinitions)
{0416946B-BF08-FAD7-3C56-5290013F87E8}
false