// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Sync protocol for debug info clients can send to the sync server. syntax = "proto2"; option optimize_for = LITE_RUNTIME; option retain_unknown_fields = true; package sync_pb; import "get_updates_caller_info.proto"; // Per-type hint information. message TypeHint { // The data type this hint applied to. optional int32 data_type_id = 1; // Whether or not a valid hint is provided. optional bool has_valid_hint = 2; } // Information about the source that triggered a sync. message SourceInfo { // An enum indicating the reason for the nudge. optional GetUpdatesCallerInfo.GetUpdatesSource source = 1; // The per-type hint information associated with the nudge. repeated TypeHint type_hint = 2; } // The additional info here is from the StatusController. They get sent when // the event SYNC_CYCLE_COMPLETED is sent. message SyncCycleCompletedEventInfo { // optional bool syncer_stuck = 1; // Was always false, now obsolete. // The client has never set these values correctly. It set // num_blocking_conflicts to the total number of conflicts detected and set // num_non_blocking_conflicts to the number of blocking (aka. simple) // conflicts. // // These counters have been deprecated to avoid further confusion. The newer // counters provide more detail and are less buggy. optional int32 num_blocking_conflicts = 2 [deprecated = true]; optional int32 num_non_blocking_conflicts = 3 [deprecated = true]; // These new conflict counters replace the ones above. optional int32 num_encryption_conflicts = 4; optional int32 num_hierarchy_conflicts = 5; optional int32 num_simple_conflicts = 6; // No longer sent since M24. optional int32 num_server_conflicts = 7; // Counts to track the effective usefulness of our GetUpdate requests. optional int32 num_updates_downloaded = 8; optional int32 num_reflected_updates_downloaded = 9; optional GetUpdatesCallerInfo caller_info = 10; // A list of all the sources that were merged into this session. // // Some scenarios, notably mode switches and canary jobs, can spuriously add // back-to-back duplicate sources to this list. repeated SourceInfo source_info = 11; } // Datatype specifics statistics gathered at association time. message DatatypeAssociationStats { // The datatype that was associated. optional int32 data_type_id = 1; // The state of the world before association. optional int32 num_local_items_before_association = 2; optional int32 num_sync_items_before_association = 3; // The state of the world after association. optional int32 num_local_items_after_association = 4; optional int32 num_sync_items_after_association = 5; // The changes that got us from before to after. In a correctly working // system these should be the deltas between before and after. optional int32 num_local_items_added = 6; optional int32 num_local_items_deleted = 7; optional int32 num_local_items_modified = 8; optional int32 num_sync_items_added = 9; optional int32 num_sync_items_deleted = 10; optional int32 num_sync_items_modified = 11; // Model versions before association. Ideally local and sync model should // have same version if models were persisted properly in last session. // Note: currently version is only set on bookmark model. optional int64 local_version_pre_association = 20; optional int64 sync_version_pre_association = 21; // The data type ran into an error during model association. optional bool had_error = 12; // Waiting time before downloading starts. This measures the time between // receiving configuration request for a set of data types to starting // downloading data of this type. optional int64 download_wait_time_us = 15; // Time spent on downloading sync data for first time sync. // Note: This measures the time between asking backend to download data to // being notified of download-ready by backend. So it consists of // time on data downloading and processing at sync backend. But // downloading time should dominate. It's also the total time spent on // downloading data of all types in the priority group of // |data_type_id| instead of just one data type. optional int64 download_time_us = 13; // Waiting time for higher priority types to finish association. This // measures the time between finishing downloading data to requesting // association manager to associate this batch of types. High priority types // have near zero waiting time. optional int64 association_wait_time_for_high_priority_us = 16; // Waiting time for other types with same priority during association. // Data type manger sends types of same priority to association manager to // configure as a batch. Association manager configures one type at a time. // This measures the time between when a type is sent to association manager // (among other types) to when association manager starts configuring the // type. Total wait time before association is // |association_wait_time_for_high_priority_us| + // |association_wait_time_for_same_priority_us| optional int64 association_wait_time_for_same_priority_us = 14; // Time spent on model association. optional int64 association_time_us = 17; // Higher priority type that's configured before this type. repeated int32 high_priority_type_configured_before = 18; // Same priority type that's configured before this type. repeated int32 same_priority_type_configured_before = 19; } message DebugEventInfo { // Singleton event types. These events have no further information beyond // the fact that the event happened. enum SingletonEventType { CONNECTION_STATUS_CHANGE = 1; // Connection status change. Note this // gets generated even during a successful // connection. UPDATED_TOKEN = 2; // Client received an updated token. PASSPHRASE_REQUIRED = 3; // Cryptographer needs passphrase. PASSPHRASE_ACCEPTED = 4; // Passphrase was accepted by cryptographer. INITIALIZATION_COMPLETE = 5; // Sync Initialization is complete. // |STOP_SYNCING_PERMANENTLY| event should never be seen by the server in // the absence of bugs. STOP_SYNCING_PERMANENTLY = 6; // Server sent stop syncing permanently. ENCRYPTION_COMPLETE = 7; // Client has finished encrypting all data. ACTIONABLE_ERROR = 8; // Client received an actionable error. ENCRYPTED_TYPES_CHANGED = 9; // Set of encrypted types has changed. // NOTE: until m25 bootstrap token updated also // shared this field (erroneously). PASSPHRASE_TYPE_CHANGED = 10; // The encryption passphrase state changed. KEYSTORE_TOKEN_UPDATED = 11; // A new keystore encryption token was // persisted. CONFIGURE_COMPLETE = 12; // The datatype manager has finished an // at least partially successful // configuration and is once again syncing // with the server. BOOTSTRAP_TOKEN_UPDATED = 13; // A new cryptographer bootstrap token was // generated. } // Each of the following fields correspond to different kinds of events. as // a result, only one is set during any single DebugEventInfo. // A singleton event. See enum definition. optional SingletonEventType singleton_event = 1; // A sync cycle completed. optional SyncCycleCompletedEventInfo sync_cycle_completed_event_info = 2; // A datatype triggered a nudge. optional int32 nudging_datatype = 3; // A notification triggered a nudge. repeated int32 datatypes_notified_from_server = 4; // A datatype finished model association. optional DatatypeAssociationStats datatype_association_stats = 5; } message DebugInfo { repeated DebugEventInfo events = 1; // Whether cryptographer is ready to encrypt and decrypt data. optional bool cryptographer_ready = 2; // Cryptographer has pending keys which indicates the correct passphrase // has not been provided yet. optional bool cryptographer_has_pending_keys = 3; // Indicates client has dropped some events to save bandwidth. optional bool events_dropped = 4; }