@hex:
# Check that we handle sequence when not crossing block boundaries:
# mov %ebp, %r11d
# add %rbp, %r15"
# Note: Instruction sequence used in mv_ebp_add_crossing.hex to show problems
# when crossing block boundaries.
44 89 dd 4c 01 fd
@val:
VALIDATOR: Checking jump targets: 0 to 6
VALIDATOR: Checking that basic blocks are aligned
*** is safe ***
@rval:
VALIDATOR: Checking jump targets: 0 to 6
VALIDATOR: Checking that basic blocks are aligned
*** is safe ***
@rvald:
VALIDATOR: Checking block alignment and jump targets: 0 to 6
*** is safe ***
@vd-rval:
VALIDATOR: Checking jump targets: 0 to 6
VALIDATOR: Checking that basic blocks are aligned
*** is safe ***
@dis:
0000000000000000: 44 89 dd mov %ebp, %r11d
0000000000000003: 4c 01 fd add %rbp, %r15
@vdis:
0000000000000000: 44 89 dd mov %ebp, %r11d
0000000000000003: 4c 01 fd add %rbp, %r15
@rdfa_output:
return code: 0