@hex: # Check that we handle sequence when not crossing block boundaries: # mov %ebp, %r11d # add %rbp, %r15" # Note: Instruction sequence used in mv_ebp_add_crossing.hex to show problems # when crossing block boundaries. 44 89 dd 4c 01 fd @val: VALIDATOR: Checking jump targets: 0 to 6 VALIDATOR: Checking that basic blocks are aligned *** is safe *** @rval: VALIDATOR: Checking jump targets: 0 to 6 VALIDATOR: Checking that basic blocks are aligned *** is safe *** @rvald: VALIDATOR: Checking block alignment and jump targets: 0 to 6 *** is safe *** @vd-rval: VALIDATOR: Checking jump targets: 0 to 6 VALIDATOR: Checking that basic blocks are aligned *** is safe *** @dis: 0000000000000000: 44 89 dd mov %ebp, %r11d 0000000000000003: 4c 01 fd add %rbp, %r15 @vdis: 0000000000000000: 44 89 dd mov %ebp, %r11d 0000000000000003: 4c 01 fd add %rbp, %r15 @rdfa_output: return code: 0