/* * Copyright (c) 2017 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ using System; using System.Runtime.InteropServices; //using Interop.Liibteec.Types; internal static partial class Interop { internal static partial class Libteec { /// /// This function initializes a new TEE Context, forming a connection between this client application and the /// TEE identified by the string identifier name. /// The client application may pass a name with a value of null, which means that the implementation must /// select a default TEE to connect to. The supported name strings, the mapping of these names to a specific /// TEE, and the nature of the default TEE are implementation-defined. /// //TEEC_Result TEEC_InitializeContext(const char *name, TEEC_Context *context); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_InitializeContext", CallingConvention = CallingConvention.Cdecl)] static public extern int InitializeContext(string name, ref TEEC_Context context); /// /// This function destroys an initialized TEE Context, closing the connection between the client application /// and the TEE. The client application must only call this function when all sessions inside this TEE /// context have been closed and all shared memory blocks have been released. /// The implementation of this function must not fail; after this function returns, the client /// application must be able to consider that the context has been closed. /// The function implementation must do nothing if the value of the context pointer is null. /// //void TEEC_FinalizeContext(TEEC_Context *context); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_FinalizeContext", CallingConvention = CallingConvention.Cdecl)] static public extern void FinalizeContext(ref TEEC_Context context); /// /// This function registers a block of existing client application memory as a block of shared memory within /// the scope of the specified TEE Context, in accordance with the parameters which have been set by the /// client application inside the shared memory structure. /// The input context must point to an initialized TEE Context. /// The input shared Memory must point to the shared memory structure defining the memory region to register. /// //EEC_Result TEEC_RegisterSharedMemory(TEEC_Context *context, TEEC_SharedMemory *sharedMem); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_RegisterSharedMemory", CallingConvention = CallingConvention.Cdecl)] static public extern int RegisterSharedMemory(ref TEEC_Context context, ref TEEC_SharedMemory sharedMem); /// /// This function allocates a new block of memory as a block of shared memory within the scope of the /// specified TEE Context, in accordance with the parameters which have been set by the client application /// inside the shared memory structure. /// The input context must point to an initialized TEE Context. /// The input shared memory must point to the shared memory structure defining the region to allocate. /// //TEEC_Result TEEC_AllocateSharedMemory(TEEC_Context *context, TEEC_SharedMemory *sharedMem); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_AllocateSharedMemory", CallingConvention = CallingConvention.Cdecl)] static public extern int AllocateSharedMemory(ref TEEC_Context context, ref TEEC_SharedMemory sharedMem); /// /// This function deregisters or deallocates a previously initialized block of the shared memory. /// For a memory buffer allocated using AllocateSharedMemory, the implementation must free the /// underlying memory and the client application must not access this region after this function has been /// called. In this case, the implementation must set the buffer and size fields of the shared memory /// structure to null and 0 respectively before returning. /// For memory registered using RegisterSharedMemory, the implementation must deregister the /// underlying memory from the TEE, but the memory region will stay available to the client application for /// other purposes as the memory is owned by it. /// The implementation must do nothing if the value of the shared memory parameter is null. /// //void TEEC_ReleaseSharedMemory(TEEC_SharedMemory *sharedMem); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_ReleaseSharedMemory", CallingConvention = CallingConvention.Cdecl)] static public extern void ReleaseSharedMemory(ref TEEC_SharedMemory sharedMem); /// /// This function opens a new session between the client application and the specified trusted application. /// The implementation must assume that all fields of this session structure are in an undefined state. /// When this function returns TEEC_SUCCESS, the implementation must have populated this structure with /// any information necessary for subsequent operations within the session. /// The target trusted application is identified by the UUID passed in the parameter destination. /// //TEEC_Result TEEC_OpenSession(TEEC_Context *context, TEEC_Session *session, const TEEC_UUID *destination, uint connectionMethod, const void *connectionData, TEEC_Operation *operation, uint *returnOrigin); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_OpenSession", CallingConvention = CallingConvention.Cdecl)] static public extern int OpenSession(ref TEEC_Context context, ref TEEC_Session session, ref TEEC_UUID destination, uint connectionMethod, byte[] connectionData, ref TEEC_Operation operation, out uint returnOrigin); /// /// This function closes a session which has been opened with a trusted application. /// All commands within the session must have completed before this function can be called. /// The implementation must do nothing if the input session parameter is null. /// The implementation of this function must not fail; after this function returns, the Client /// Application must be able to consider that the session has been closed. /// //void TEEC_CloseSession(TEEC_Session *session); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_CloseSession", CallingConvention = CallingConvention.Cdecl)] static public extern void CloseSession(ref TEEC_Session session); /// /// This function invokes a command within the specified session. /// The parameter session must point to a valid open session. /// The parameter commandID is an identifier that is used to indicate which of the exposed Trusted /// Application functions should be invoked. The supported command identifier values are defined by the /// trusted application's protocol. /// //TEEC_Result TEEC_InvokeCommand(TEEC_Session *session, uint commandID, TEEC_Operation *operation, uint *returnOrigin); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_InvokeCommand", CallingConvention = CallingConvention.Cdecl)] static public extern int InvokeCommand(ref TEEC_Session session, uint commandID, ref TEEC_Operation operation, out uint returnOrigin); /// /// This function requests the cancelation of a pending open session operation or a command invocation /// operation. As this is a synchronous API, this function must be called from a thread other than the one /// executing the OpenSession or InvokeCommand function. /// This function just sends a cancelation signal to the TEE and returns immediately; the operation is not /// guaranteed to have been canceled when this function returns. In addition, the cancelation request is just /// a hint; the TEE or the trusted application may ignore the cancelation request. /// //void TEEC_RequestCancellation(TEEC_Operation *operation); [DllImport(Libraries.Libteec, EntryPoint = "TEEC_RequestCancellation", CallingConvention = CallingConvention.Cdecl)] static public extern void RequestCancellation(ref TEEC_Operation operation); } }