/*
* Copyright(c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using System.Runtime.InteropServices;
using System.ComponentModel;
using Tizen.NUI;
using Tizen.NUI.Binding;
using Tizen.NUI.BaseComponents;
namespace Tizen.NUI.Scene3D
{
///
/// ModelNode is a class for representing the Node of Model in Scene3D.
///
///
///
/// ModelNode contains multiple ModelPrimitives and allows easy access and
/// modification of Material information that ModelPrimitive has. If a 3D
/// format file is loaded by Model, ModelNode is created internally to
/// construct the model. In addition, you can create a Custom ModelNode
/// using ModelPrimitive and Material directly and add it to Model.
///
///
/// ModelNode modelNode = new ModelNode();
/// ModelPrimitive modelPrimitive = new ModelPrimitive();
/// modelNode.AddModelPrimitive(modelPrimitive);
///
/// Material material = new Material;
/// modelPrimitive.Material = material;
///
///
[EditorBrowsable(EditorBrowsableState.Never)]
public class ModelNode : View
{
internal ModelNode(global::System.IntPtr cPtr, bool cMemoryOwn) : base(cPtr, cMemoryOwn)
{
}
///
/// Create an initialized ModelNode.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public ModelNode() : this(Interop.ModelNode.ModelNodeNew(), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
this.PositionUsesAnchorPoint = true;
}
///
/// Copy constructor.
///
/// Source object to copy.
[EditorBrowsable(EditorBrowsableState.Never)]
public ModelNode(ModelNode modelNode) : this(Interop.ModelNode.NewModelNode(ModelNode.getCPtr(modelNode)), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Assignment operator.
///
/// Source object to be assigned.
/// Reference to this.
internal ModelNode Assign(ModelNode modelNode)
{
ModelNode ret = new ModelNode(Interop.ModelNode.ModelNodeAssign(SwigCPtr, ModelNode.getCPtr(modelNode)), false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Get the number of ModelPrimitive of this ModelNode.
///
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public uint ModelPrimitiveCount
{
get
{
return GetModelPrimitiveCount();
}
}
///
/// Adds a ModelPrimitive object to the ModelNode object.
///
/// The ModelPrimitive object to add.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public void AddModelPrimitive(ModelPrimitive modelPrimitive)
{
Interop.ModelNode.AddModelPrimitive(SwigCPtr, ModelPrimitive.getCPtr(modelPrimitive));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Removes a ModelPrimitive object from the ModelNode object.
///
/// The ModelPrimitive object to remove.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public void RemoveModelPrimitive(ModelPrimitive modelPrimitive)
{
Interop.ModelNode.RemoveModelPrimitive(SwigCPtr, ModelPrimitive.getCPtr(modelPrimitive));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Removes a ModelPrimitive object from the ModelNode object at the specified index.
///
/// The index of the ModelPrimitive object to remove.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public void RemoveModelPrimitive(uint index)
{
Interop.ModelNode.RemoveModelPrimitive(SwigCPtr, index);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Gets the ModelPrimitive object at the specified index.
///
/// The index of the ModelPrimitive object to get.
/// The ModelPrimitive object at the specified index.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public ModelPrimitive GetModelPrimitive(uint index)
{
global::System.IntPtr cPtr = Interop.ModelNode.GetModelPrimitive(SwigCPtr, index);
ModelPrimitive ret = Registry.GetManagedBaseHandleFromNativePtr(cPtr) as ModelPrimitive;
if (ret == null)
{
// Register new animatable into Registry.
ret = new ModelPrimitive(cPtr, true);
}
else
{
// We found matched NUI animatable. Reduce cPtr reference count.
HandleRef handle = new HandleRef(this, cPtr);
Tizen.NUI.Interop.BaseHandle.DeleteBaseHandle(handle);
handle = new HandleRef(null, IntPtr.Zero);
}
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Removes Returns a child ModelNode object with a name that matches nodeName.
///
/// The name of the child ModelNode object you want to find.
/// Child ModelNode that has nodeName as name.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
public ModelNode FindChildModelNodeByName(string nodeName)
{
global::System.IntPtr cPtr = Interop.Model.FindChildModelNodeByName(SwigCPtr, nodeName);
ModelNode ret = Registry.GetManagedBaseHandleFromNativePtr(cPtr) as ModelNode;
if (ret == null)
{
// Register new animatable into Registry.
ret = new ModelNode(cPtr, true);
}
else
{
// We found matched NUI animatable. Reduce cPtr reference count.
HandleRef handle = new HandleRef(this, cPtr);
Tizen.NUI.Interop.BaseHandle.DeleteBaseHandle(handle);
handle = new HandleRef(null, IntPtr.Zero);
}
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Gets the number of ModelPrimitive objects in the ModelNode object.
///
/// The number of ModelPrimitive objects in the ModelNode object.
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
private uint GetModelPrimitiveCount()
{
uint ret = Interop.ModelNode.GetModelPrimitiveCount(SwigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Release swigCPtr.
///
// This will be public opened after ACR done. (Before ACR, need to be hidden as Inhouse API)
[EditorBrowsable(EditorBrowsableState.Never)]
protected override void ReleaseSwigCPtr(global::System.Runtime.InteropServices.HandleRef swigCPtr)
{
Interop.ModelNode.DeleteModelNode(swigCPtr);
}
}
}