/*
* Copyright(c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using System.ComponentModel;
using Tizen.NUI.BaseComponents;
namespace Tizen.NUI.Components.Extension
{
///
/// The SlidingSwitchExtension class makes attached Switch to animate thumb when selected/unselected.
///
/// This extension must be used within a class implementing SwitchStyle.
///
///
[EditorBrowsable(EditorBrowsableState.Never)]
internal class SlidingSwitchExtension : SwitchExtension
{
private Animation slidingAnimation;
public SlidingSwitchExtension() : base()
{
slidingAnimation = new Animation(100);
}
///
public override void OnSelectedChanged(Switch switchButton)
{
var track = switchButton.Track;
var thumb = switchButton.Thumb;
if (track == null || thumb == null || null == slidingAnimation)
{
return;
}
if (slidingAnimation.State == Animation.States.Playing)
{
slidingAnimation.Stop();
}
slidingAnimation.Clear();
slidingAnimation.AnimateTo(thumb, "PositionX", track.Size.Width - thumb.Size.Width - thumb.Position.X);
slidingAnimation.Play();
}
public override void OnDispose(Button button)
{
if (slidingAnimation != null)
{
if (slidingAnimation.State == Animation.States.Playing)
{
slidingAnimation.Stop();
}
slidingAnimation.Dispose();
slidingAnimation = null;
}
}
}
}