/*
* Copyright(c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace Tizen.NUI
{
///
/// Sets whether the actor should be focusable by keyboard navigation.
/// Visuals reuse geometry, shader etc. across controls. They ensure that the renderer and texture sets exist only when control is on window.
/// Each visual also responds to actor size and color change, and provides clipping at the renderer level.
///
/// 3
public class VisualBase : BaseHandle
{
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
///
/// Creates an empty visual handle.
///
/// 3
public VisualBase() : this(NDalicPINVOKE.new_VisualBase__SWIG_0(), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal VisualBase(VisualBase handle) : this(NDalicPINVOKE.new_VisualBase__SWIG_1(VisualBase.getCPtr(handle)), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal VisualBase(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.VisualBase_SWIGUpcast(cPtr), cMemoryOwn)
{
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
///
/// The name of the visual.
///
/// 3
public string Name
{
set
{
SetName(value);
}
get
{
return GetName();
}
}
///
/// The depth index of this visual.
///
/// 3
public int DepthIndex
{
set
{
SetDepthIndex(value);
}
get
{
return GetDepthIndex();
}
}
///
/// Creates the property map representing this visual.
///
/// 3
public PropertyMap Creation
{
get
{
PropertyMap map = new PropertyMap();
CreatePropertyMap(map);
return map;
}
}
///
/// Sets the transform and the control size.
///
/// A property map describing the transform.
/// The size of the parent control for visuals that need to scale internally.
/// 3
public void SetTransformAndSize(PropertyMap transform, Vector2 controlSize)
{
NDalicPINVOKE.VisualBase_SetTransformAndSize(swigCPtr, PropertyMap.getCPtr(transform), Vector2.getCPtr(controlSize));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Returns the height for a given width.
///
/// The width to use.
/// The height based on the width.
/// 3
public float GetHeightForWidth(float width)
{
float ret = NDalicPINVOKE.VisualBase_GetHeightForWidth(swigCPtr, width);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Returns the width for a given height.
///
/// The height to use.
/// The width based on the height.
/// 3
public float GetWidthForHeight(float height)
{
float ret = NDalicPINVOKE.VisualBase_GetWidthForHeight(swigCPtr, height);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Returns the natural size of the visual.
/// Deriving classes stipulate the natural size and by default a visual has a zero natural size.
/// A visual may not actually have a natural size until it has been placed on window and acquired all it's resources.
///
/// The visual's natural size.
/// 3
public void GetNaturalSize(Size2D naturalSize)
{
NDalicPINVOKE.VisualBase_GetNaturalSize(swigCPtr, Size2D.getCPtr(naturalSize));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(VisualBase obj)
{
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
internal void SetName(string name)
{
NDalicPINVOKE.VisualBase_SetName(swigCPtr, name);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal string GetName()
{
string ret = NDalicPINVOKE.VisualBase_GetName(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
internal void SetDepthIndex(int index)
{
NDalicPINVOKE.VisualBase_SetDepthIndex(swigCPtr, index);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal int GetDepthIndex()
{
int ret = NDalicPINVOKE.VisualBase_GetDepthIndex(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
internal void CreatePropertyMap(PropertyMap map)
{
NDalicPINVOKE.VisualBase_CreatePropertyMap(swigCPtr, PropertyMap.getCPtr(map));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Dispose.
///
/// The dispose type
/// 3
protected override void Dispose(DisposeTypes type)
{
if (disposed)
{
return;
}
if (type == DisposeTypes.Explicit)
{
//Called by User
//Release your own managed resources here.
//You should release all of your own disposable objects here.
}
//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
if (swigCPtr.Handle != global::System.IntPtr.Zero)
{
if (swigCMemOwn)
{
swigCMemOwn = false;
NDalicPINVOKE.delete_VisualBase(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(type);
}
}
}