/* * Copyright(c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using Tizen.NUI.Binding; namespace Tizen.NUI { /// /// A four-dimensional vector. /// /// 3 [TypeConverter(typeof(Vector4TypeConverter))] public class Vector4 : Disposable { /// /// swigCMemOwn. /// /// 3 protected bool swigCMemOwn; private global::System.Runtime.InteropServices.HandleRef swigCPtr; /// /// The default constructor initializes the vector to 0. /// /// 3 public Vector4() : this(Interop.Vector4.new_Vector4__SWIG_0(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The conversion constructor from four floats. /// /// The x (or r/s) component. /// The y (or g/t) component. /// The z (or b/p) component. /// The w (or a/q) component. /// 3 public Vector4(float x, float y, float z, float w) : this(Interop.Vector4.new_Vector4__SWIG_1(x, y, z, w), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The conversion constructor from an array of four floats. /// /// The array of either xyzw/rgba/stpq. /// 3 public Vector4(float[] array) : this(Interop.Vector4.new_Vector4__SWIG_2(array), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The conversion constructor from Vector2. /// /// Vector2 to copy from, z and w are initialized to 0. /// 3 public Vector4(Vector2 vec2) : this(Interop.Vector4.new_Vector4__SWIG_3(Vector2.getCPtr(vec2)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The conversion constructor from Vector3. /// /// Vector3 to copy from, w is initialized to 0. /// 3 public Vector4(Vector3 vec3) : this(Interop.Vector4.new_Vector4__SWIG_4(Vector3.getCPtr(vec3)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal Vector4(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } /// /// (1.0f,1.0f,1.0f,1.0f). /// /// 3 public static Vector4 One { get { global::System.IntPtr cPtr = Interop.Vector4.Vector4_ONE_get(); Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// (1.0f,0.0f,0.0f,0.0f). /// /// 3 public static Vector4 XAxis { get { global::System.IntPtr cPtr = Interop.Vector4.Vector4_XAXIS_get(); Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// (0.0f,1.0f,0.0f,0.0f). /// /// 3 public static Vector4 YAxis { get { global::System.IntPtr cPtr = Interop.Vector4.Vector4_YAXIS_get(); Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// (0.0f,0.0f,1.0f,0.0f). /// /// 3 public static Vector4 ZAxis { get { global::System.IntPtr cPtr = Interop.Vector4.Vector4_ZAXIS_get(); Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// (0.0f, 0.0f, 0.0f, 0.0f). /// /// 3 public static Vector4 Zero { get { global::System.IntPtr cPtr = Interop.Vector4.Vector4_ZERO_get(); Vector4 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The x component. /// /// 3 public float X { set { Interop.Vector4.Vector4_X_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_X_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The red component. /// /// 3 public float R { set { Interop.Vector4.Vector4_r_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_r_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The s component. /// /// 3 public float S { set { Interop.Vector4.Vector4_s_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_s_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The y component. /// /// 3 public float Y { set { Interop.Vector4.Vector4_Y_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_Y_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The green component. /// /// 3 public float G { set { Interop.Vector4.Vector4_g_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_g_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The t component. /// /// 3 public float T { set { Interop.Vector4.Vector4_t_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_t_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The z component. /// /// 3 public float Z { set { Interop.Vector4.Vector4_Z_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_Z_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The blue component. /// /// 3 public float B { set { Interop.Vector4.Vector4_b_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_b_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The p component. /// /// 3 public float P { set { Interop.Vector4.Vector4_p_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_p_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The w component. /// /// 3 public float W { set { Interop.Vector4.Vector4_W_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_W_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The alpha component. /// /// 3 public float A { set { Interop.Vector4.Vector4_a_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_a_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The q component. /// /// 3 public float Q { set { Interop.Vector4.Vector4_q_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector4.Vector4_q_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The array subscript operator overload. /// /// The subscript index. /// The float at the given index. /// 3 public float this[uint index] { get { return ValueOfIndex(index); } } /// /// The addition operator. /// /// The first value. /// The second value. /// The vector containing the result of the addition. /// 3 public static Vector4 operator +(Vector4 arg1, Vector4 arg2) { return arg1.Add(arg2); } /// /// The subtraction operator. /// /// The first value. /// The second value. /// The vector containing the result of the subtraction. /// 3 public static Vector4 operator -(Vector4 arg1, Vector4 arg2) { return arg1.Subtract(arg2); } /// /// The unary negation operator. /// /// The target value. /// The vector containing the negation. /// 3 public static Vector4 operator -(Vector4 arg1) { return arg1.Subtract(); } /// /// The multiplication operator. /// /// The first value. /// The second value. /// The vector containing the result of the multiplication. /// 3 public static Vector4 operator *(Vector4 arg1, Vector4 arg2) { return arg1.Multiply(arg2); } /// /// The multiplication operator. /// /// The first value. /// The float value to scale the vector. /// The vector containing the result of scaling. /// 3 public static Vector4 operator *(Vector4 arg1, float arg2) { return arg1.Multiply(arg2); } /// /// The division operator. /// /// The first value. /// The second value. /// The vector containing the result of the division. /// 3 public static Vector4 operator /(Vector4 arg1, Vector4 arg2) { return arg1.Divide(arg2); } /// /// The division operator. /// /// The first value. /// The float value to scale the vector by. /// The vector containing the result of scaling. /// 3 public static Vector4 operator /(Vector4 arg1, float arg2) { return arg1.Divide(arg2); } /// /// Determines whether the specified object is equal to the current object. /// /// The object to compare with the current object. /// true if the specified object is equal to the current object; otherwise, false. public override bool Equals(System.Object obj) { Vector4 vector4 = obj as Vector4; bool equal = false; if (X == vector4?.X && Y == vector4?.Y && Z == vector4?.Z && W == vector4?.W) { equal = true; } return equal; } /// /// Gets the the hash code of this Vector4. /// /// The Hash Code. /// 6 public override int GetHashCode() { return swigCPtr.Handle.GetHashCode(); } /// /// Returns the length of the vector. /// /// The length. /// 3 public float Length() { float ret = Interop.Vector4.Vector4_Length(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Returns the length of the vector squared.
/// This is faster than using Length() when performing /// threshold checks as it avoids use of the square root.
///
/// The length of the vector squared. /// 3 public float LengthSquared() { float ret = Interop.Vector4.Vector4_LengthSquared(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Normalizes the vector.
/// Sets the vector to unit length whilst maintaining its direction.
///
/// 3 public void Normalize() { Interop.Vector4.Vector4_Normalize(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// Clamps the vector between minimum and maximum vectors. /// /// The minimum vector. /// The maximum vector. /// 3 public void Clamp(Vector4 min, Vector4 max) { Interop.Vector4.Vector4_Clamp(swigCPtr, Vector4.getCPtr(min), Vector4.getCPtr(max)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Vector4 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } internal static Vector4 GetVector4FromPtr(global::System.IntPtr cPtr) { Vector4 ret = new Vector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal SWIGTYPE_p_float AsFloat() { global::System.IntPtr cPtr = Interop.Vector4.Vector4_AsFloat__SWIG_0(swigCPtr); SWIGTYPE_p_float ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_float(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal float Dot(Vector3 other) { float ret = Interop.Vector4.Vector4_Dot__SWIG_0(swigCPtr, Vector3.getCPtr(other)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal float Dot(Vector4 other) { float ret = Interop.Vector4.Vector4_Dot__SWIG_1(swigCPtr, Vector4.getCPtr(other)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal float Dot4(Vector4 other) { float ret = Interop.Vector4.Vector4_Dot4(swigCPtr, Vector4.getCPtr(other)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal Vector4 Cross(Vector4 other) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Cross(swigCPtr, Vector4.getCPtr(other)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Dispose. /// /// The dispose type /// 3 protected override void Dispose(DisposeTypes type) { if (disposed) { return; } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; Interop.Vector4.delete_Vector4(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(type); } private Vector4 Add(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Add(swigCPtr, Vector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 AddAssign(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_AddAssign(swigCPtr, Vector4.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Subtract(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Subtract__SWIG_0(swigCPtr, Vector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 SubtractAssign(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_SubtractAssign(swigCPtr, Vector4.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Multiply(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Multiply__SWIG_0(swigCPtr, Vector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Multiply(float rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Multiply__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 MultiplyAssign(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_MultiplyAssign__SWIG_0(swigCPtr, Vector4.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 MultiplyAssign(float rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_MultiplyAssign__SWIG_1(swigCPtr, rhs), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Divide(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Divide__SWIG_0(swigCPtr, Vector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Divide(float rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Divide__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 DivideAssign(Vector4 rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_DivideAssign__SWIG_0(swigCPtr, Vector4.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 DivideAssign(float rhs) { Vector4 ret = new Vector4(Interop.Vector4.Vector4_DivideAssign__SWIG_1(swigCPtr, rhs), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector4 Subtract() { Vector4 ret = new Vector4(Interop.Vector4.Vector4_Subtract__SWIG_1(swigCPtr), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private bool EqualTo(Vector4 rhs) { bool ret = Interop.Vector4.Vector4_EqualTo(swigCPtr, Vector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private bool NotEqualTo(Vector4 rhs) { bool ret = Interop.Vector4.Vector4_NotEqualTo(swigCPtr, Vector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private float ValueOfIndex(uint index) { float ret = Interop.Vector4.Vector4_ValueOfIndex__SWIG_0(swigCPtr, index); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } }