/* * Copyright(c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using Tizen.NUI.Binding; namespace Tizen.NUI { /// /// A two-dimensional vector. /// /// 3 [TypeConverter(typeof(Vector2TypeConverter))] public class Vector2 : Disposable { /// /// swigCMemOwn. /// /// 3 protected bool swigCMemOwn; private global::System.Runtime.InteropServices.HandleRef swigCPtr; /// /// The default constructor initializes the vector to 0. /// /// 3 public Vector2() : this(Interop.Vector2.new_Vector2__SWIG_0(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The x or width component. /// The y or height component. /// 3 public Vector2(float x, float y) : this(Interop.Vector2.new_Vector2__SWIG_1(x, y), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The conversion constructor from an array of two floats. /// /// The array of xy. /// 3 public Vector2(float[] array) : this(Interop.Vector2.new_Vector2__SWIG_2(array), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// Vector3 to create this vector from. /// 3 public Vector2(Vector3 vec3) : this(Interop.Vector2.new_Vector2__SWIG_3(Vector3.getCPtr(vec3)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// Vector4 to create this vector from. /// 3 public Vector2(Vector4 vec4) : this(Interop.Vector2.new_Vector2__SWIG_4(Vector4.getCPtr(vec4)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal Vector2(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } /// /// (1.0f,1.0f). /// /// 3 public static Vector2 One { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_ONE_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The vector representing the x-axis. /// /// 3 public static Vector2 XAxis { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_XAXIS_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The vector representing the y-axis. /// /// 3 public static Vector2 YAxis { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_YAXIS_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The vector representing the negative x-axis. /// /// 3 public static Vector2 NegativeXAxis { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_NEGATIVE_XAXIS_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The vector representing the negative y-axis. /// /// 3 public static Vector2 NegativeYAxis { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_NEGATIVE_YAXIS_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// (0.0f, 0.0f). /// /// 3 public static Vector2 Zero { get { global::System.IntPtr cPtr = Interop.Vector2.Vector2_ZERO_get(); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The x component. /// /// 3 public float X { set { Interop.Vector2.Vector2_X_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector2.Vector2_X_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The width. /// /// 3 public float Width { set { Interop.Vector2.Vector2_Width_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector2.Vector2_Width_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The y component. /// /// 3 public float Y { set { Interop.Vector2.Vector2_Y_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector2.Vector2_Y_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The height. /// /// 3 public float Height { set { Interop.Vector2.Vector2_Height_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector2.Vector2_Height_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The array subscript operator overload. /// /// The subscript index. /// The float at the given index. /// 3 public float this[uint index] { get { return ValueOfIndex(index); } } /// /// The addition operator. /// /// The first value. /// The second value. /// The vector containing the result of the addition. /// 3 public static Vector2 operator +(Vector2 arg1, Vector2 arg2) { return arg1.Add(arg2); } /// /// The subtraction operator. /// /// The first value. /// The second value. /// The vector containing the result of the subtraction. /// 3 public static Vector2 operator -(Vector2 arg1, Vector2 arg2) { return arg1.Subtract(arg2); } /// /// The unary negation operator. /// /// The target value. /// The vector containing the negation. /// 3 public static Vector2 operator -(Vector2 arg1) { return arg1.Subtract(); } /// /// The multiplication operator. /// /// The first value. /// The second value. /// The vector containing the result of the multiplication. /// 3 public static Vector2 operator *(Vector2 arg1, Vector2 arg2) { return arg1.Multiply(arg2); } /// /// Th multiplication operator. /// /// The first value. /// The float value to scale the vector. /// The vector containing the result of the scaling. /// 3 public static Vector2 operator *(Vector2 arg1, float arg2) { return arg1.Multiply(arg2); } /// /// The division operator. /// /// The first value. /// The second value. /// The vector containing the result of the division. /// 3 public static Vector2 operator /(Vector2 arg1, Vector2 arg2) { return arg1.Divide(arg2); } /// /// Th division operator. /// /// The first value. /// The float value to scale the vector by. /// The vector containing the result of the scaling. /// 3 public static Vector2 operator /(Vector2 arg1, float arg2) { return arg1.Divide(arg2); } /// /// Determines whether the specified object is equal to the current object. /// /// The object to compare with the current object. /// true if the specified object is equal to the current object; otherwise, false. public override bool Equals(System.Object obj) { Vector2 vector2 = obj as Vector2; bool equal = false; if (X == vector2?.X && Y == vector2?.Y) { equal = true; } return equal; } /// /// Gets the the hash code of this Vector2. /// /// The Hash Code. /// 6 public override int GetHashCode() { return swigCPtr.Handle.GetHashCode(); } /// /// Returns the length of the vector. /// /// The length of the vector. /// 3 public float Length() { float ret = Interop.Vector2.Vector2_Length(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Returns the length of the vector squared.
/// This is more efficient than Length() for threshold /// testing as it avoids the use of a square root.
///
/// The length of the vector squared /// 3 public float LengthSquared() { float ret = Interop.Vector2.Vector2_LengthSquared(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Sets the vector to be the unit length, whilst maintaining its direction. /// /// 3 public void Normalize() { Interop.Vector2.Vector2_Normalize(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// Clamps the vector between minimum and maximum vectors. /// /// The minimum vector. /// The maximum vector. /// 3 public void Clamp(Vector2 min, Vector2 max) { Interop.Vector2.Vector2_Clamp(swigCPtr, Vector2.getCPtr(min), Vector2.getCPtr(max)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal static Vector2 GetVector2FromPtr(global::System.IntPtr cPtr) { Vector2 ret = new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Vector2 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } internal SWIGTYPE_p_float AsFloat() { global::System.IntPtr cPtr = Interop.Vector2.Vector2_AsFloat__SWIG_0(swigCPtr); SWIGTYPE_p_float ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_float(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Dispose. /// /// The dispose type /// 3 protected override void Dispose(DisposeTypes type) { if (disposed) { return; } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; Interop.Vector2.delete_Vector2(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(type); } private Vector2 Add(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Add(swigCPtr, Vector2.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 AddAssign(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_AddAssign(swigCPtr, Vector2.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Subtract(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Subtract__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 SubtractAssign(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_SubtractAssign(swigCPtr, Vector2.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Multiply(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Multiply__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Multiply(float rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Multiply__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 MultiplyAssign(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_MultiplyAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 MultiplyAssign(float rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_MultiplyAssign__SWIG_1(swigCPtr, rhs), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Divide(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Divide__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Divide(float rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Divide__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 DivideAssign(Vector2 rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_DivideAssign__SWIG_0(swigCPtr, Vector2.getCPtr(rhs)), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 DivideAssign(float rhs) { Vector2 ret = new Vector2(Interop.Vector2.Vector2_DivideAssign__SWIG_1(swigCPtr, rhs), false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private Vector2 Subtract() { Vector2 ret = new Vector2(Interop.Vector2.Vector2_Subtract__SWIG_1(swigCPtr), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private bool EqualTo(Vector2 rhs) { bool ret = Interop.Vector2.Vector2_EqualTo(swigCPtr, Vector2.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private bool NotEqualTo(Vector2 rhs) { bool ret = Interop.Vector2.Vector2_NotEqualTo(swigCPtr, Vector2.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private float ValueOfIndex(uint index) { float ret = Interop.Vector2.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } }