/*
* Copyright(c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
namespace Tizen.NUI
{
///
/// Texture represents a texture object used as input or output by shaders.
///
/// 3
public class Texture : BaseHandle
{
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal Texture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Texture_SWIGUpcast(cPtr), cMemoryOwn)
{
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Texture obj)
{
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
///
/// Dispose.
///
/// 3
protected override void Dispose(DisposeTypes type)
{
if (disposed)
{
return;
}
if (type == DisposeTypes.Explicit)
{
//Called by User
//Release your own managed resources here.
//You should release all of your own disposable objects here.
}
//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
if (swigCPtr.Handle != global::System.IntPtr.Zero)
{
if (swigCMemOwn)
{
swigCMemOwn = false;
NDalicPINVOKE.delete_Texture(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(type);
}
///
/// Creates a new Texture object.
///
/// The type of the texture.
/// The format of the pixel data.
/// The width of the texture.
/// The height of the texture.
/// 3
public Texture(TextureType type, PixelFormat format, uint width, uint height) : this(NDalicPINVOKE.Texture_New__SWIG_0((int)type, (int)format, width, height), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal Texture(NativeImageInterface nativeImageInterface) : this(NDalicPINVOKE.Texture_New__SWIG_1(NativeImageInterface.getCPtr(nativeImageInterface)), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Uploads data to the texture from a PixelData object.
///
/// The pixelData object.
/// True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.
/// 3
public bool Upload(PixelData pixelData)
{
bool ret = NDalicPINVOKE.Texture_Upload__SWIG_0(swigCPtr, PixelData.getCPtr(pixelData));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Uploads data to the texture from a PixelData object.
///
/// The pixelData object.
/// The layer of a cube map or array texture.
/// The level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
/// The horizontal offset of the rectangular area in the texture that will be updated.
/// The vertical offset of the rectangular area in the texture that will be updated.
/// The width of the rectangular area in the texture that will be updated.
/// height of the rectangular area in the texture that will be updated.
/// True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.
/// 3
public bool Upload(PixelData pixelData, uint layer, uint mipmap, uint xOffset, uint yOffset, uint width, uint height)
{
bool ret = NDalicPINVOKE.Texture_Upload__SWIG_1(swigCPtr, PixelData.getCPtr(pixelData), layer, mipmap, xOffset, yOffset, width, height);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Generates mipmaps for the texture.
/// This will auto generate all the mipmaps for the texture based on the data in the base level.
///
/// 3
public void GenerateMipmaps()
{
NDalicPINVOKE.Texture_GenerateMipmaps(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Returns the width of the texture.
///
/// The width, in pixels, of the texture.
/// 3
public uint GetWidth()
{
uint ret = NDalicPINVOKE.Texture_GetWidth(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Returns the height of the texture..
///
/// The height, in pixels, of the texture.
/// 3
public uint GetHeight()
{
uint ret = NDalicPINVOKE.Texture_GetHeight(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
internal Texture(SWIGTYPE_p_Dali__Internal__Texture pointer) : this(NDalicPINVOKE.new_Texture__SWIG_2(SWIGTYPE_p_Dali__Internal__Texture.getCPtr(pointer)), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
}
}